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Mirror's Edge is a bit too short

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Gone Gonzo
Posts: 1539
Joined: 27 Apr 2008

It is the start of a trilogy.

Copy Clerk
Posts: 99
Joined: 18 May 2009

beddo:

searanox:

Theo Samaritan:
And arguably, Mirrors Edge is a longer game. Ofcourse until I play it I need to reserve judgment.

Not that much longer... and from the looks of it, Mirror's Edge runs out of ideas about a third of the way through and resorts to some awkward shooting elements to spice things up. I haven't played it either, but it hardly strikes me as the same sort of genre-bending experience.

I'm actually surprised that we haven't seen any clones or copies of Portal, come to think of it. You'd imagine that with its success, someone else would have attempted to emulate its aesthetic, by now. Maybe for all of their innovations, games like Portal and Mirror's Edge won't have as much influence in the long run as we'd like to believe they will.

I think it's just the reviewers that say they put in some shooting to spice it up. It doesn't seem that way to me. Of course the idea is played out within 10 minutes but it does keep giving you tougher challenges in a similar way to portal. The final level did seem a bit too easy imo, the best stuff is at the beginning, mostly because you get a real feeling for the city.

A lot of the time you wonder how the authorities manage to keep up with where you've gone as most the time you don't know, you just go where it says, that's a part of its weakness as a game.

A free roaming version would be amazing but they would have to do a lot more work than the current scripting to pull it off.

To be honest, this game is crying out for a sandbox feature. On the level select screen, it even shows you what part of the city the level is in, which indicates the designers thought hard about how to lay the game out.

I have a sneaking suspicion that Mirror's Edge really set up a much larger sequel. Note how the plot has a shedload of loose ends (if you were even able to follow it) and the fact that the game hints at the November riots in several places. I reckon Mirrror's Edge 2 will be a lot bigger. Perhaps the first game was short to coerce people into the genre?

BANNED
Posts: 541
Joined: 30 Mar 2009

beddo:

Shibito091192:

beddo:
Yesterday I got Mirror's Edge I started playing at about 3pm; normal difficulty with the runner vision on. I didn't do the tutorial and caned it through the first level cos I'd already done the demo. I played until about 8.30pm then from about 10pm till 11.30pm and managed to finish it. That's about six hours including all the breaks and pauses. I played it the normal difficulty with the runner vision on.

I never rush through games, but I might have a little here. What worries me is that I got stuck loads, died soooo many times and struggled through some parts of the game.

Tell me if you've seen this because I can't find anything about it on the internet.

It just seems like a really short game, if I hadn't have failed all those times it would have been even shorter. The same is true of almost all games but you generally have to know exactly what to do and here I really didn't. Maybe I just 'got' the style of play and found it quite intuitive, though a number of areas you make mistakes because of the control system more than anything else.

Mirrors Edge is a good game and there is some replayability and time trials mode(Though I hate stuff like that). It just seems a bit too short.

What did you think? How did you find the game?

Congratulations.
You made an accurate evaluation of a game that came out ages ago and nobody cares about...

WTF!? I made that comment 9 months ago, before you even joined. How about you actually read the OP before you post, n00b.

Firstly, If you made that comment 9 months ago than you spend waayy too much time on here.
Secondly, read the comment above your comment.
Thirdly, You SUCK!

User was banned for: Mirror's Edge is a bit too short. (Permanent)
Gone Gonzo
Posts: 1890
Joined: 26 Jun 2009

Theo Samaritan:

searanox:

Theo Samaritan:
If Portal taught us anything its that any idea, if interesting enough, will be fun and worth it if it was well pulled off.

Yes, but Mirror's Edge costs $60. Portal costs $20.

And arguably, Mirrors Edge is a longer game. Ofcourse until I play it I need to reserve judgment.

ME was a good game, I enjoyed it, but It only took me two and a half hours to finish.
Portal took me around 3.
As much as I liked mirror's edge, i'm not paying $70 for it. I hired it from the video store, and when it comes down alot I shall buy it.

Gone Gonzo
Posts: 1890
Joined: 26 Jun 2009

Shibito091192:

beddo:

Shibito091192:

beddo:
Yesterday I got Mirror's Edge I started playing at about 3pm; normal difficulty with the runner vision on. I didn't do the tutorial and caned it through the first level cos I'd already done the demo. I played until about 8.30pm then from about 10pm till 11.30pm and managed to finish it. That's about six hours including all the breaks and pauses. I played it the normal difficulty with the runner vision on.

I never rush through games, but I might have a little here. What worries me is that I got stuck loads, died soooo many times and struggled through some parts of the game.

Tell me if you've seen this because I can't find anything about it on the internet.

It just seems like a really short game, if I hadn't have failed all those times it would have been even shorter. The same is true of almost all games but you generally have to know exactly what to do and here I really didn't. Maybe I just 'got' the style of play and found it quite intuitive, though a number of areas you make mistakes because of the control system more than anything else.

Mirrors Edge is a good game and there is some replayability and time trials mode(Though I hate stuff like that). It just seems a bit too short.

What did you think? How did you find the game?

Congratulations.
You made an accurate evaluation of a game that came out ages ago and nobody cares about...

WTF!? I made that comment 9 months ago, before you even joined. How about you actually read the OP before you post, n00b.

Firstly, If you made that comment 9 months ago than you spend waayy too much time on here.
Secondly, read the comment above your comment.
Thirdly, You SUCK!

Fouthly, you, not the OP are a douche. Leave the guy alone.

Gone Gonzo
Posts: 1376
Joined: 9 Jan 2009

I think it all really depends on who's playing. The new Shadow Complex game boasts an apparent "10-14 hours of gameplay" when my friend completed it in about 5.

BANNED
Posts: 541
Joined: 30 Mar 2009

Daedalus1942:

Shibito091192:

beddo:

Shibito091192:

beddo:
Yesterday I got Mirror's Edge I started playing at about 3pm; normal difficulty with the runner vision on. I didn't do the tutorial and caned it through the first level cos I'd already done the demo. I played until about 8.30pm then from about 10pm till 11.30pm and managed to finish it. That's about six hours including all the breaks and pauses. I played it the normal difficulty with the runner vision on.

I never rush through games, but I might have a little here. What worries me is that I got stuck loads, died soooo many times and struggled through some parts of the game.

Tell me if you've seen this because I can't find anything about it on the internet.

It just seems like a really short game, if I hadn't have failed all those times it would have been even shorter. The same is true of almost all games but you generally have to know exactly what to do and here I really didn't. Maybe I just 'got' the style of play and found it quite intuitive, though a number of areas you make mistakes because of the control system more than anything else.

Mirrors Edge is a good game and there is some replayability and time trials mode(Though I hate stuff like that). It just seems a bit too short.

What did you think? How did you find the game?

Congratulations.
You made an accurate evaluation of a game that came out ages ago and nobody cares about...

WTF!? I made that comment 9 months ago, before you even joined. How about you actually read the OP before you post, n00b.

Firstly, If you made that comment 9 months ago than you spend waayy too much time on here.
Secondly, read the comment above your comment.
Thirdly, You SUCK!

Fouthly, you, not the OP are a douche. Leave the guy alone.

Fifthly, I didn't call the OP a douche, I said he sucked.

User was banned for: Mirror's Edge is a bit too short. (Permanent)
Gone Gonzo
Posts: 1890
Joined: 26 Jun 2009

Davey Woo:
I think it all really depends on who's playing. The new Shadow Complex game boasts an apparent "10-14 hours of gameplay" when my friend completed it in about 5.

Trust me, Mirror's edge is short.

Gone Gonzo
Posts: 1511
Joined: 12 Dec 2007

Shibito091192:

beddo:

Shibito091192:

beddo:
Yesterday I got Mirror's Edge I started playing at about 3pm; normal difficulty with the runner vision on. I didn't do the tutorial and caned it through the first level cos I'd already done the demo. I played until about 8.30pm then from about 10pm till 11.30pm and managed to finish it. That's about six hours including all the breaks and pauses. I played it the normal difficulty with the runner vision on.

I never rush through games, but I might have a little here. What worries me is that I got stuck loads, died soooo many times and struggled through some parts of the game.

Tell me if you've seen this because I can't find anything about it on the internet.

It just seems like a really short game, if I hadn't have failed all those times it would have been even shorter. The same is true of almost all games but you generally have to know exactly what to do and here I really didn't. Maybe I just 'got' the style of play and found it quite intuitive, though a number of areas you make mistakes because of the control system more than anything else.

Mirrors Edge is a good game and there is some replayability and time trials mode(Though I hate stuff like that). It just seems a bit too short.

What did you think? How did you find the game?

Congratulations.
You made an accurate evaluation of a game that came out ages ago and nobody cares about...

WTF!? I made that comment 9 months ago, before you even joined. How about you actually read the OP before you post, n00b.

Firstly, If you made that comment 9 months ago than you spend waayy too much time on here.
Secondly, read the comment above your comment.
Thirdly, You SUCK!

Does your trolling know no limits?

How does writing a post 9 months ago mean that I spend too much time on here? There's no logic to that point. More importantly, who are you to say that I spend too much time on this site when you do exactly the same!?

Regarding your second point, it was clearly meant to be an insult as it was sarcastic. Ironically your pathetic insult backfired as you didn't realise how old the OP was. I called you on it and now you're just trying to push past the point with more insults.

And your last point, well, expect some ban-hammering.

Press Junketeer
Posts: 495
Joined: 18 May 2009

I finished it in about two days of one and off gaming on normal and hard. I got all the single player achievements and collectables, but never finished the time trials. Never a fan of speed-running...

Paperboy
Posts: 42
Joined: 1 Mar 2009

The game would have benefitted a LOT from more content. Time trials isnt too fun, singleplayer is really short and stops at the point when you really love the game.

Gone Gonzo
Posts: 2317
Joined: 30 Aug 2007

searanox:

Theo Samaritan:
If Portal taught us anything its that any idea, if interesting enough, will be fun and worth it if it was well pulled off.

Yes, but Mirror's Edge costs $60. Portal costs $20.

Over here in the UK, Mirror's Edge costs a spiffy £8.50

I'd have said Mirror's Edge is short, but, and it's a big but, it is very fun to replay. Most games once completed end up gathering dust. So far I'm on my 3rd run through, and will do it some more as I need to do the speed runs and find all the packages.
Plus, there's a whole world of fun in the time trials, and the extra free DLC time trial packs.
Over all, it's a fun game, but then again, the collision detection can suck and does drive me mad at times.
Should it have been longer?
Why not? I've yet to find a game where more playtime would have hurt it, but at least it's fun.

Gone Gonzo
Posts: 1886
Joined: 9 Aug 2009

Play it without runner vision on hard. Makes it a better game, and I thought it was the perfect length. Better to end a bit early then once it's gone stale.

Advice Assault on Dark Athena should have taken into account.

Gone Gonzo
Posts: 2766
Joined: 28 May 2009

Mirror's Edge was short and sweet. I didn't actually finish the game 'cause the 360 was taken away, but I enjoyed what I played. Find it used for a cheap price and you got yourself a worthwhile purchase.

As for Shibito's post above, may this serve as a warning to those with malicious intent: do not anger the gods of the forums. And especially don't push your luck. So long as you follow the guidelines you'll be okay.

Gone Gonzo
Posts: 1036
Joined: 13 Dec 2008

It took me a long time to pick up Mirror's Edge, but I'm glad I eventually did. Easily one of my favourite games (not just because it was "different" though that did help).

Playing through on a lower difficulty isn't much of a challenge but once I finished it the first time around I did another run through on the highest difficulty level and managed to pull it off without shooting a single enemy (though the one shot that missed the cops head by a millimetre was a close call!) for the entire duration.

That, and the pure time trials can be quite tough, especially some of the latter ones, in all their random floaty abstract glory....

Copy Clerk
Posts: 84
Joined: 21 Aug 2009

I found Mirror's Edge to be pretty fun. I haven't completed it yet though. If you want an extra challenge, try doing the speedruns.

Pulitzer Laureate
Posts: 977
Joined: 27 Jul 2009

I didn't really like Mirror's Edge. It was short, frustrating, full of glitches, and a bit too focused on combat.

If it had more "flow" to it, less glitches, more running and was longer, it would be a good game.

Gone Gonzo
Posts: 4872
Joined: 3 Jan 2009

It was short but it was artificially lengthened by the many poorly signposted sections that had me stuck not knowing what to do for 10-20 minutes.

That stupid room where you had to climb up over all the vents, wall run then jump and grab the red pole to the side... I was stuck there for an hour.

The combat was utter ass stink.

I finished it and vowed never to play it again.

Copy Clerk
Posts: 102
Joined: 30 Jan 2009

I loved the Freerunning style of Mirrors edge and chase moments but upset when it was announced as only levels, no feeling of exploration

Infamous Scribbler
Posts: 552
Joined: 16 Apr 2009

beddo:

...
Regarding your second point, it was clearly meant to be an insult as it was sarcastic. Ironically your pathetic insult backfired as you didn't realise how old the OP was. I called you on it and now you're just trying to push past the point with more insults.

And your last point, well, expect some ban-hammering.

Wait, what? How was the second point sarcastic?

Gone Gonzo
Posts: 2202
Joined: 15 Apr 2009

And, the new thing... is?

I thought we had this cleared up by now.

Beat Writer
Posts: 221
Joined: 9 Sep 2009

I personally love the game, and it's one of the only ones where the story and main quest played second fiddle to the time trail and post game content.

It should have been the other way around, but then again it's popularity was something to be desired which goes to show the common consumer isn't interested unless blood is pouring down the walls.

Gone Gonzo
Posts: 2381
Joined: 6 Mar 2008

Perfect length.

Pulitzer Laureate
Posts: 949
Joined: 31 Aug 2009

Eh I know this is dead but it must be pointed out.

beddo:

And your last point, well, expect some ban-hammering.

Shibito091192:

A false prospect- I am still yet to recieve my dose of 'ban-hammering'.

User was banned for this post.(Permanent)

I have detected a epic win on the internet.

Gone Gonzo
Posts: 2523
Joined: 29 Aug 2009

Yeah, that fact came to me once I was nearing the end after 7 hours.

Gone Gonzo
Posts: 1511
Joined: 12 Dec 2007

dududf:
Eh I know this is dead but it must be pointed out.

beddo:

And your last point, well, expect some ban-hammering.

Shibito091192:

A false prospect- I am still yet to recieve my dose of 'ban-hammering'.

User was banned for this post.(Permanent)

I have detected a epic win on the internet.

It was indeed epic win and more than somewhat satisying.

Infamous Scribbler
Posts: 603
Joined: 27 Mar 2009

I felt it was too long!

Paperboy
Posts: 42
Joined: 7 May 2009

I loved this game and played through it at least 3 times now I think. I've also beat it on hard. But I do agree with the length, it was rather short, and after the story ended all you could really do was hope Mirror's Edge 2 would come out. :P I enjoyed playing my favorite levels and trying to find the fastest routes, but Time Trials are simply not my thing.

Gone Gonzo
Posts: 1158
Joined: 10 Sep 2009

I found the game quite enjoyable. However you are right it was a bit too short.

I also heard that mirrors edge is the first of three games.

Wonder if thats true?

Copy Clerk
Posts: 68
Joined: 28 Sep 2009

It took me about 6 hours as well and I thought that was a decent amount of time for the single player campaign. It would've gotten stale very fast if the story had 2 or 3 more chapters. The game was designed for speedruns and time trials after all.

Muckraker
Posts: 331
Joined: 19 Aug 2009

I beat the story mode of Mirrors Edge and the time trials and speedruns can get really frustrating.

Beat Writer
Posts: 200
Joined: 3 Aug 2009

Its a good length for what it is, and what it is is my favorite 360 game this side of mass effect.

Beat Writer
Posts: 142
Joined: 23 Sep 2009

I think it's more accurate to say that it doesn't overstay its welcome and gives you a short but sweet action packed ride.

Gone Gonzo
Posts: 2288
Joined: 26 Feb 2009

RhinoTuna:
If you just press circle (I think) it shows you which direction to go. The game isn't difficult at all, the learning curve is about five seconds because the controls are so simple. The game is short, but i'm not surprised. Nothing is really long other than RPGs, and relatively, they aren't that long either.

So jumped between the two trains in the subway perfectly on your first attempt? beyond that section though the game is stupidly easy though

and on a side note:the section in the third level there is a bit where a cop runs in front of you on the scaffolding kicking him to his demise and whatching him fall has to be one of the greatest moments in gaming history ,every time i knock him down i quickly run over to watch him fall ,and then feel very scared when the pedestrians and cars take absolutely no notice of the body and carry on with their daily lives

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