Topic Index
Fable II - Big announcement AND a discussion about DLC in general

Username:Password:
Log In
 (Pages: 1, 2, 3)

Lionhead claimed they had a MASSIVE announcement in stall for us...Its DLC

http://www.xbox.com/en-US/community/news/2008/1124-fable2pdlc.htm

http://www.lionhead.com/fable2/KnotholeIsland.aspx

Its "Knothole Island" DLC.

Key features to the Knothole Island download:

-Embark on 3 unique quests set in 3 unique dungeons.
-Unravel the mystical secrets of the resurrection shrine.
-Try on a whole new range of outfits and look like an armored knight, an assassin, a -barbarian or a leather-clad biker, among many others.
-Brandish 6 new weapons.
-Dozens of unique potions that will drastically alter your appearance.
-Customize your weapons the way you want with the new augment tool and a whole new array of augments.
+50 additional leaderboards.

Full press release:

Lionhead Studios and Microsoft Game Studios Announce First Fable II Premium Downloadable Content

Fable II adventures continue with downloadable content and free pack to release mid-December 2008

The epic journey begun in Fable II, the fastest selling RPG on Xbox 360, is not over. Starting mid-December 2008, fans will be summoned back into Albion's service with the release of the Knothole Island downloadable content pack. The remote island of Knothole is dying: its golden sands and lush vegetation are covered with snow, its people freezing, its treasures buried. Only a hero can face the trials of the three shrines to bring back the sunshine.

Following its release on Xbox 360 on Oct. 21, more than 1.5 million units of Fable II flew off store shelves worldwide in the first two weeks, making it the most popular game, across all platforms, in the U.S. in October. With the release of the first Fable II downloadable content, available exclusively on Xbox LIVE Marketplace for 800 Microsoft Points, gamers will be invited to set sail for Knothole Island, where new quests, wondrous items and bizarre characters await.

Also in mid-December, fans everywhere will be able to enhance their Fable II experience with the release of a free Fable II downloadable pack exclusively on Xbox LIVE Marketplace. To engage in co-op gameplay with a player who has already downloaded the Knothole Island content, gamers will need to download the free pack. Both co-op players must download the Knothole Island (Premium) pack in order to play new quests and enjoy the complete Knothole Island co-op experience.

Free and premium downloaders will receive a show of gifts, including Knight's Boots, Assassins Gloves, a special Weight Loss Potion, collectible silver book and more. Players will also be able to check their standing in over 50 new Leaderboards on Lionhead.com.

As an additional treat for Fable II fans, Lionhead Studios and Microsoft Game Studios have created an all-new Albion dashboard theme in celebration of the launch of the New Xbox Experience. Fans who want to show off their Fable II pride can head over to Xbox LIVE Marketplace to download the Albion theme, available now for 250 Microsoft points.

Fable II is exclusively available on Xbox 360 and is rated "M" for Mature by the ESRB. Please visit: www.xbox.com/fable2 or www.lionhead.com/fable2 for more information.

I don't HAVE XBox fucking LIIIVE Goddamit! Just release the damn thing completed!

Danny Ocean:
I don't HAVE XBox fucking LIIIVE Goddamit! Just release the damn thing completed!

Define completed? This is an add-on not part of the core game whilst Fable 2 was lacking in areas it was "completed".

Anyways this really seems to little to soon when I would of prefered a lot to late. It feels a lot less than lost chapters.

Generic Hero:

Danny Ocean:
I don't HAVE XBox fucking LIIIVE Goddamit! Just release the damn thing completed!

Define completed? This is an add-on not part of the core game whilst Fable 2 was lacking in areas it was "completed".

Anyways this really seems to little to soon when I would of prefered a lot to late. It feels a lot less than lost chapters.

Completed means complete. Finished. Final. Done.
You know, like games used to be back then. You buy the game, and that's it. If you want to add something in the game, you can't. You have to make an entire game with a 2 next to the title.
Take Megaman for instance. Megaman 2 is not a patch or an expansion of Megaman 1. It`s a whole complete standalone game.
I think what Danny Oceam meant is exactly that.
There, you go. Completed is now defined.

I was hoping for a patch or a fix of some kind. Thanks for nothing Lionhead.

'All of this and more for the low price of 99.99$!!!'

It's not up to the consumer to decide when a product is complete though, is it? I mean, I see where you're all coming from and I partially agree with you, but as long as there aren't any core mechanics etc. missing from the original game, who are you to say that said game isn't "complete"?

kanada514:

Generic Hero:

Danny Ocean:
I don't HAVE XBox fucking LIIIVE Goddamit! Just release the damn thing completed!

Define completed? This is an add-on not part of the core game whilst Fable 2 was lacking in areas it was "completed".

Anyways this really seems to little to soon when I would of prefered a lot to late. It feels a lot less than lost chapters.

Completed means complete. Finished. Final. Done.
You know, like games used to be back then. You buy the game, and that's it. If you want to add something in the game, you can't. You have to make an entire game with a 2 next to the title.
Take Megaman for instance. Megaman 2 is not a patch or an expansion of Megaman 1. It`s a whole complete standalone game.
I think what Danny Oceam meant is exactly that.
There, you go. Completed is now defined.

Ha ha... ha ha... no. PC games have always had a love for expansions. And expansions are very, very good things when done right, though they should be releasing disks if expansions like this. Though if it's anything like last time, they'll release it again as a full game with this and some extra stuff.

If you pay for something and it becomes yours you get the right to judge it as many ways as you want.

Fightbulb:
It's not up to the consumer to decide when a product is complete though, is it? I mean, I see where you're all coming from and I partially agree with you, but as long as there aren't any core mechanics etc. missing from the original game, who are you to say that said game isn't "complete"?

The consumers, the guys with the money, you know the foundation of our economy.
I think that entitles me to have an opinion and make judgments upon the games I buy.

Richard Groovy Pants:

Fightbulb:
It's not up to the consumer to decide when a product is complete though, is it? I mean, I see where you're all coming from and I partially agree with you, but as long as there aren't any core mechanics etc. missing from the original game, who are you to say that said game isn't "complete"?

The consumers, the guys with the money, you know the foundation of our economy.
I think that entitles me to have an opinion and make judgments upon the games I buy.

Then don't buy it...Its looks ok, I don't know If Im going to spend £8 on it though.

Richard Groovy Pants:

Fightbulb:
It's not up to the consumer to decide when a product is complete though, is it? I mean, I see where you're all coming from and I partially agree with you, but as long as there aren't any core mechanics etc. missing from the original game, who are you to say that said game isn't "complete"?

The consumers, the guys with the money, you know the foundation of our economy.
I think that entitles me to have an opinion and make judgments upon the games I buy.

Fair point. What bothers me about the whole "incomplete game" theory though is that when a company decides to release DLC, people go straight for the "should've been on the disc" argument, and I can agree with that in some cases. For example, for Fable 2 it does seem a bit soon, but that's the thing, if they had waited 6 months to release it, this whole topic wouldn't be filled with people crying about an optional purchase.

Fact remains that we as consumers don't know exactly how long it really takes the developers to develop stuff like this, or whether it was finished or not by the time the game was released. In this case yes, it does feel a bit like a cheap way to make some more money, but if you're that paranoid about spending ten bucks on what seems to be at least a few hours of solid gameplay, here's a tip;

don't

fucking

buy it

That is all.

TGLT:

kanada514:

Generic Hero:

Danny Ocean:
I don't HAVE XBox fucking LIIIVE Goddamit! Just release the damn thing completed!

Define completed? This is an add-on not part of the core game whilst Fable 2 was lacking in areas it was "completed".

Anyways this really seems to little to soon when I would of prefered a lot to late. It feels a lot less than lost chapters.

Completed means complete. Finished. Final. Done.
You know, like games used to be back then. You buy the game, and that's it. If you want to add something in the game, you can't. You have to make an entire game with a 2 next to the title.
Take Megaman for instance. Megaman 2 is not a patch or an expansion of Megaman 1. It`s a whole complete standalone game.
I think what Danny Oceam meant is exactly that.
There, you go. Completed is now defined.

Ha ha... ha ha... no. PC games have always had a love for expansions. And expansions are very, very good things when done right, though they should be releasing disks if expansions like this. Though if it's anything like last time, they'll release it again as a full game with this and some extra stuff.

No, not always. Pacman didn`t have any downloadable expansion. Arkanoid didn't have any, Galage didn't either, same for Fort Apocalypse, Ultima, 7 th guest, Wolfenstein even, and so on.
So no, I persist. Games (even PC games) haven't always had stupid expansions and patches.
If I pay for a product, I have the right to request that the product is complete. If it's not, you should write it on the box so I can abstain from buying it.
Then, if you do release an expansion, it has to be available at the store for free, not online, otherwise, it is not fair for those that don not have Xbox Live.

Richard Groovy Pants:

Fightbulb:
It's not up to the consumer to decide when a product is complete though, is it? I mean, I see where you're all coming from and I partially agree with you, but as long as there aren't any core mechanics etc. missing from the original game, who are you to say that said game isn't "complete"?

The consumers, the guys with the money, you know the foundation of our economy.
I think that entitles me to have an opinion and make judgments upon the games I buy.

That can then be ignored. As a consumer though, besides your basic consumer rights the only thing you're actually entitled to is to stop being a consumer. You don't like it, that's cool. You think you're being hard done by, that's cool too. But if that's really the case, why buy it?

Fightbulb:

Richard Groovy Pants:

Fightbulb:
It's not up to the consumer to decide when a product is complete though, is it? I mean, I see where you're all coming from and I partially agree with you, but as long as there aren't any core mechanics etc. missing from the original game, who are you to say that said game isn't "complete"?

The consumers, the guys with the money, you know the foundation of our economy.
I think that entitles me to have an opinion and make judgments upon the games I buy.

don't

fucking

buy it

That is all.

That's my whole beef with the thing though. I shouldn't have to ponder buying it or not. It should all be in the game that I buy.
I shouldn't have the option to get extra content on my game. My game should have all the content just like back in the days.

kanada514:

Fightbulb:
don't

fucking

buy it

That is all.

That's my whole beef with the thing though. I shouldn't have to ponder buying it or not. It should all be in the game that I buy.
I shouldn't have the option to get extra content on my game. My game should have all the content just like back in the days.

See, that's the thing though, what constitutes a "full" game? And does your view mean that all DLC shouldn't exist?

Fightbulb:

kanada514:

Fightbulb:
don't

fucking

buy it

That is all.

That's my whole beef with the thing though. I shouldn't have to ponder buying it or not. It should all be in the game that I buy.
I shouldn't have the option to get extra content on my game. My game should have all the content just like back in the days.

See, that's the thing though, what constitutes a "full" game? And does your view mean that all DLC shouldn't exist?

For the definition of full game, refer to my post near the top of this page.
No, my view doesn't mean that DLC shouln't exist. I think murder, racism, sexism, genocides are wrong, but they still exist.

"Oh no, people are seeing through our sugar-coated Fable I-version!"

"Crap, quick! We need something to keep them happy until we sell enough copies to create what we actually promised and not have Molyneux blab bullcrap!"

"Give them the expansion, the expansion!"
[/Lionhead]

kanada514:

TGLT:

kanada514:

Generic Hero:

Danny Ocean:
I don't HAVE XBox fucking LIIIVE Goddamit! Just release the damn thing completed!

Define completed? This is an add-on not part of the core game whilst Fable 2 was lacking in areas it was "completed".

Anyways this really seems to little to soon when I would of prefered a lot to late. It feels a lot less than lost chapters.

Completed means complete. Finished. Final. Done.
You know, like games used to be back then. You buy the game, and that's it. If you want to add something in the game, you can't. You have to make an entire game with a 2 next to the title.
Take Megaman for instance. Megaman 2 is not a patch or an expansion of Megaman 1. It`s a whole complete standalone game.
I think what Danny Oceam meant is exactly that.
There, you go. Completed is now defined.

Ha ha... ha ha... no. PC games have always had a love for expansions. And expansions are very, very good things when done right, though they should be releasing disks if expansions like this. Though if it's anything like last time, they'll release it again as a full game with this and some extra stuff.

No, not always. Pacman didn`t have any downloadable expansion. Arkanoid didn't have any, Galage didn't either, same for Fort Apocalypse, Ultima, 7 th guest, Wolfenstein even, and so on.
So no, I persist. Games (even PC games) haven't always had stupid expansions and patches.
If I pay for a product, I have the right to request that the product is complete. If it's not, you should write it on the box so I can abstain from buying it.
Then, if you do release an expansion, it has to be available at the store for free, not online, otherwise, it is not fair for those that don not have Xbox Live.

You're right, they all didn't and there was a time when they did because they had a lot of difficulty doing it. At the same time, some games should have. I'd rather pay less for the original Quake and it just be the expansion to Doom it basically was rather than pay the full price for a game that isn't fresh and new. And what about games that are complete, but then some one gets a good idea that DOESN'T WARRANT a new game? Brood War was just new campaigns and six new units, but it was rather cheap and the campaigns were very good and the units were well made.

And what about all the coding and mapping that goes into new expansions? With good expansions like Shivering Isles which added in that whole nice new island and spells, Civ III: Play the World which brought in online multiplayer support, Baldur's Gate 2: Throne of Bhaal which brought in an extended campaign with brand new classes (Including the glorious Chaos Mage), and the various other expansions that sit down and make new features that require tons of coding? Should these people not be paid for the amount of work they put into their good expansions?

No, not every DLC is good and deserves to be released for money. Weapon skins, a little thing like horse armor, a level already present in another console version, but when a new feature is brought in that doesn't warrant a full game (And I'm sorry, Megaman's slide and every single freaking Pacman game only warranted a full game because they couldn't make expansions for consoles) it deserves to have a price tag associated because of the amount of effort it takes to make them. Especially integrating complex new features into older games. And before you bring up some modders, yes. Modders sometimes make massive full total conversions for games. Sometimes. And they certainly deserve to be paid, but they developed it on an engine they didn't make and even then most have foregone payment. And sometimes, like the TF2 guys, they get picked up to further expand their little mods. But just because some people forego payment when they deserve it doesn't mean all should. Some coders choose not to wear red, all coders shouldn't therefor be required to never wear red again.

kanada514:
Completed means complete. Finished. Final. Done.
You know, like games used to be back then. You buy the game, and that's it. If you want to add something in the game, you can't. You have to make an entire game with a 2 next to the title.
Take Megaman for instance. Megaman 2 is not a patch or an expansion of Megaman 1. It`s a whole complete standalone game.
I think what Danny Oceam meant is exactly that.
There, you go. Completed is now defined.

I think this is a matter of opinion, because (and please ignore the cliche) times are just changing. I'm not saying it's a good thing or a bad thing specifically, but you have to accept this new form of doing business. Sure, game companies might screw us out of a few more bucks, but (and I'm getting tired of repeating this) in the end it's your choice whether you buy it or not.

And if it had been possible at the time, they might have released DLC for Megaman 1 before releasing Megaman 2. I mean, look at Megaman 9. Once again, not saying it would have been for the better, but that's where the whole "opinion" thing comes in again.

My thoughts on this are twofold:

First, to those folks who "don't have XBox Live" (assuming they have an XBox).... how? How do you not have Live? It's ONE CABLE and Live Silver is free. Stop eating your raw mastodon or whatever you stone agers are doing, plug the damn thing in and experience some demos and DLC.

Secondly, anyone saying that games should be released "completed" is an idiot. There has never been any project that man has completed which could not have had one or two more fun things added given a bit of extra time, and DLC allows that. Know what happens when we try to release a "complete" game? Duke Nukem Forever happens.

- J

Intresting conversation regarding DLC, but can we please get back on topic?

Layme. Nothing about this press release gets me excited. I haven't picked up the game yet (my little step-bro is still playing through it), but I doubt I will now. $60(retail box) + $10(dlc) = $70 plus tax for the whole game is kinda poopy. Releasing DLC a month after launching the game is pretty bad form IMO.

And before we all start, sometimes I'm ADD like that, and would need to get the add-on or I would feel like I was "missing" something.

D_987:
Lionhead claimed they had a MASSIVE announcement in stall for us...Its DLC

http://www.xbox.com/en-US/community/news/2008/1124-fable2pdlc.htm

http://www.lionhead.com/fable2/KnotholeIsland.aspx

Its "Knothole Island" DLC.

Key features to the Knothole Island download:

-Embark on 3 unique quests set in 3 unique dungeons.
-Unravel the mystical secrets of the resurrection shrine.
-Try on a whole new range of outfits and look like an armoured knight, an assassin, a -barbarian or a leather-clad biker, among many others.
-Brandish 6 new weapons.
-Dozens of unique potions that will drastically alter your appearance.
-Customise your weapons the way you want with the new augment tool and a whole new array of augments.
+50 additional leaderboards.

Full press release:

Lionhead Studios and Microsoft Game Studios Announce First Fable II Premium Downloadable Content

Fable II adventures continue with downloadable content and free pack to release mid-December 2008

The epic journey begun in Fable II, the fastest selling RPG on Xbox 360, is not over. Starting mid-December 2008, fans will be summoned back into Albion's service with the release of the Knothole Island downloadable content pack. The remote island of Knothole is dying: its golden sands and lush vegetation are covered with snow, its people freezing, its treasures buried. Only a hero can face the trials of the three shrines to bring back the sunshine.

Following its release on Xbox 360 on Oct. 21, more than 1.5 million units of Fable II flew off store shelves worldwide in the first two weeks, making it the most popular game, across all platforms, in the U.S. in October. With the release of the first Fable II downloadable content, available exclusively on Xbox LIVE Marketplace for 800 Microsoft Points, gamers will be invited to set sail for Knothole Island, where new quests, wondrous items and bizarre characters await.

Also in mid-December, fans everywhere will be able to enhance their Fable II experience with the release of a free Fable II downloadable pack exclusively on Xbox LIVE Marketplace. To engage in co-op gameplay with a player who has already downloaded the Knothole Island content, gamers will need to download the free pack. Both co-op players must download the Knothole Island (Premium) pack in order to play new quests and enjoy the complete Knothole Island co-op experience.

Free and premium downloaders will receive a show of gifts, including Knight's Boots, Assassins Gloves, a special Weight Loss Potion, collectible silver book and more. Players will also be able to check their standing in over 50 new Leaderboards on Lionhead.com.

As an additional treat for Fable II fans, Lionhead Studios and Microsoft Game Studios have created an all-new Albion dashboard theme in celebration of the launch of the New Xbox Experience. Fans who want to show off their Fable II pride can head over to Xbox LIVE Marketplace to download the Albion theme, available now for 250 Microsoft points.

Fable II is exclusively available on Xbox 360 and is rated "M" for Mature by the ESRB. Please visit: www.xbox.com/fable2 or www.lionhead.com/fable2 for more information.

Isnt Knothole a kingdom from the "Sonic the Hedgehog" series?

tiredinnuendo:
My thoughts on this are twofold:

First, to those folks who "don't have XBox Live" (assuming they have an XBox).... how? How do you not have Live? It's ONE CABLE and Live Silver is free. Stop eating your raw mastodon or whatever you stone agers are doing, plug the damn thing in and experience some demos and DLC.

Secondly, anyone saying that games should be released "completed" is an idiot. There has never been any project that man has completed which could not have had one or two more fun things added given a bit of extra time, and DLC allows that. Know what happens when we try to release a "complete" game? Duke Nukem Forever happens.

- J

Woooow. Wait a minute, a game is not a world wonder construction. Quit talking about it like it's the great wall of china. Let me also remind you that some complete games have been relesed before. You have one example against, I have a few hundred thousand examples for, so don't debate this.
Lemme also ask you something. Do you have the top of the line computer? Is it overclocked? Does your PS3 have a gold cover autographed with Hideo Kojima. Does your Xbox smell like raspberries? If you said no to any of these questions, you are a stone ager according to your own definition. You could do all those things if you wanted to. The real question is:
Do you really want to? Do I want Xbox Live? Do I want to buy that cable more than you want your PS3 signed by Peter Molineux?
Do I call you a stone ager if you don't?
To depict the potency of your arguments, I will also add this... Read you post above, and then read this:
Anyone saying a game should not be released "completed" is an idiot.

kanada514:
That's my whole beef with the thing though. I shouldn't have to ponder buying it or not. It should all be in the game that I buy.
I shouldn't have the option to get extra content on my game. My game should have all the content just like back in the days.

So you're telling me that developers shouldn't support their games post-release? So there should be no patches, no new maps offered, and no expansions. In my opinion, that's a pretty asinine thing to ask for, especially if you want games to be the best they can be. So Halo 3 shouldn't have any DLC, the Supreme Commander patches should never have been released, all those issues with SecuROM (for the devs that actually did something about all the complaints they got) should never have been addressed, all PC mods should be eliminated, Counter Strike should still be at 1.0, and and World of Warcraft...well, yeah.

Of course you could always um...ah...ignore new content.

D_987:
Intresting conversation regarding DLC, but can we please get back on topic?

Sorry man, it's true that we're digressing a lot.
But at the same time, you generated a very good discussion. Not many people can do that.
I apologize, and I thank you at the same time.

Damn and heres me with no way of getting that content due to no way of getting Xbox live. I would have paid for that as well.

SilentHunter7:

kanada514:
That's my whole beef with the thing though. I shouldn't have to ponder buying it or not. It should all be in the game that I buy.
I shouldn't have the option to get extra content on my game. My game should have all the content just like back in the days.

So you're telling me that developers shouldn't support their games post-release? So there should be no patches, no new maps offered, and no expansions. In my opinion, that's a pretty asinine thing to ask for, especially if you want games to be the best they can be. So Halo 3 shouldn't have any DLC, the Supreme Commander patches should never have been released, all those issues with SecuROM (for the devs that actually did something about all the complaints they got) should never have been addressed, all PC mods should be eliminated, Counter Strike should still be at 1.0, and and World of Warcraft...well, yeah.

Of course you could always um...ah...ignore new content.

Guy, that's the way it always been, prior to a couple years. How old are you by the way?
What I mean is: If you hadn't rushed your game, and had given it enough production time and enough quality insurance time, you wouldn't need patches would you?
Do you remember any of the PS2 games from back then? Do you also remember that a lot of games were awesome? Resident Evil Scored 9.5 not many years ago, and wasn't broken.
A patch is nothing but a plaster. A cast, a liquid paper stain.
To say that games require it now is like accepting to be served a hamburger with the meat patty delivered to your door the next month.
So yeah, developers shouldn't have to support their games post-release. When the game is released, it should need any support. Just like when you eat something, you shouldn't need Pepto-Bismol as support to help you digest.

kanada514:
Woooow. Wait a minute, a game is not a world wonder construction. Quit talking about it like it's the great wall of china. Let me also remind you that some complete games have been relesed before. You have one example against, I have a few hundred thousand examples for, so don't debate this. .

Name me one game where an extra level, a few more weapons, a new move or two, or an alternate ending could not have been added to spice things up a bit. Name *one*.

DLC usually isn't finished when the game is released. It's not as if Mass Effect was an incomplete experience when it came out. You could finish the game, there were lots of sidequests, there was plenty to do. The DLC added a bit more for folks who loved the game and wanted a bit more, and there's nothing wrong with that.

On the subject of Fable 2's DLC, that was most likely mostly done by the time the game hit stores, although how far done they were with Knothole when the game went gold I couldn't really guess. The point is that this content doesn't reflect anything that was "missing" in the core game. It's really just more of the same for those who couldn't get enough Fable 2. Saying that the game was thus released "incomplete" is somewhat misleading.

kanada514:
Lemme also ask you something. Do you have the top of the line computer? Is it overclocked? Does your PS3 have a gold cover autographed with Hideo Kojima. Does your Xbox smell like raspberries? If you said no to any of these questions, you are a stone ager according to your own definition. You could do all those things if you wanted to. The real question is:
Do you really want to? Do I want Xbox Live? Do I want to buy that cable more than you want your PS3 signed by Peter Molineux?
Do I call you a stone ager if you don't?
To depict the potency of your arguments, I will also add this... Read you post above, and then read this:
Anyone saying a game should not be released "completed" is an idiot.

Aw... that really burned your precious little feelings, didn't it? So sorry.

If you think that not hooking your system up to the Internet, you know, that thing that's reshaping everything about the way our world runs in the modern day, is comparable to not buying a console that's a different colour, I really don't have much to say to you. You're incorrect, your logic is flawed, and you're apparently refusing to see it.

Seriously though, I could probably mail you the cable if it's a cost issue. We've got like a thousand downstairs in the storage closet. PM me your address and we'll have you all set up in no time, soldier.

- J

tiredinnuendo:

kanada514:
Woooow. Wait a minute, a game is not a world wonder construction. Quit talking about it like it's the great wall of china. Let me also remind you that some complete games have been relesed before. You have one example against, I have a few hundred thousand examples for, so don't debate this. .

Name me one game where an extra level, a few more weapons, a new move or two, or an alternate ending could not have been added to spice things up a bit. Name *one*.

DLC usually isn't finished when the game is released. It's not as if Mass Effect was an incomplete experience when it came out. You could finish the game, there were lots of sidequests, there was plenty to do. The DLC added a bit more for folks who loved the game and wanted a bit more, and there's nothing wrong with that.

On the subject of Fable 2's DLC, that was most likely mostly done by the time the game hit stores, although how far done they were with Knothole when the game went gold I couldn't really guess. The point is that this content doesn't reflect anything that was "missing" in the core game. It's really just more of the same for those who couldn't get enough Fable 2. Saying that the game was thus released "incomplete" is somewhat misleading.

kanada514:
Lemme also ask you something. Do you have the top of the line computer? Is it overclocked? Does your PS3 have a gold cover autographed with Hideo Kojima. Does your Xbox smell like raspberries? If you said no to any of these questions, you are a stone ager according to your own definition. You could do all those things if you wanted to. The real question is:
Do you really want to? Do I want Xbox Live? Do I want to buy that cable more than you want your PS3 signed by Peter Molineux?
Do I call you a stone ager if you don't?
To depict the potency of your arguments, I will also add this... Read you post above, and then read this:
Anyone saying a game should not be released "completed" is an idiot.

Aw... that really burned your precious little feelings, didn't it? So sorry.

If you think that not hooking your system up to the Internet, you know, that thing that's reshaping everything about the way our world runs in the modern day, is comparable to not buying a console that's a different colour, I really don't have much to say to you. You're incorrect, your logic is flawed, and you're apparently refusing to see it.

Seriously though, I could probably mail you the cable if it's a cost issue. We've got like a thousand downstairs in the storage closet. PM me your address and we'll have you all set up in no time, soldier.

- J

Now you got me wondering what your IQ is.
What do you think I'm posting on this forum with? Pigeons?
No, dude, I use the internet. Not hooking it up to my Xbox live is a choice I'm making to not have to deal with the likes of you in my house.
BTW? How much are you making a year?
I'm correct, my logic will be flawed only the day you can prove it to be.
I have already proven that your logic is flawed, but you haven't yet found anything wrong against mine. I want to hear arguments from you, not stuff like..."You're wrong".
That is not an argument, it is a lack of argument.
Please, answer me in my profile. I don't want us to spam this thread because I'm hoping this debate to be very long and entertaining.

kanada514:
Now you got me wondering what your IQ is.
What do you think I'm posting on this forum with? Pigeons?
No, dude, I use the internet. Not hooking it up to my Xbox live is a choice I'm making to not have to deal with the likes of you in my house.
BTW? How much are you making a year?
I'm correct, my logic will be flawed only the day you can prove it to be.
I have already proven that your logic is flawed, but you haven't yet found anything wrong against mine. I want to hear arguments from you, not stuff like..."You're wrong".
That is not an argument, it is a lack of argument.
Please, answer me in my profile. I don't want us to spam this thread because I'm hoping this debate to be very long and entertaining.

As you wish, I'll PM you. I really don't see that anything worthwhile could come of it though.

FYI: The "how much do I make a year" line was nice, but confusing. I'm unsure what you'd be trying to prove there. I'm an enterprise level SCCM and AD Admin for a major international contracting and defense company. I do just fine. My actual salary, however, doesn't belong on a public forum.

- J

Well, that was interesting...

kanada514:

Generic Hero:

Danny Ocean:
I don't HAVE XBox fucking LIIIVE Goddamit! Just release the damn thing completed!

Define completed? This is an add-on not part of the core game whilst Fable 2 was lacking in areas it was "completed".

Anyways this really seems to little to soon when I would of prefered a lot to late. It feels a lot less than lost chapters.

Completed means complete. Finished. Final. Done.
You know, like games used to be back then. You buy the game, and that's it. If you want to add something in the game, you can't. You have to make an entire game with a 2 next to the title.
Take Megaman for instance. Megaman 2 is not a patch or an expansion of Megaman 1. It`s a whole complete standalone game.
I think what Danny Oceam meant is exactly that.
There, you go. Completed is now defined.

Ahhh, thats what's taking Duke Nuke'm so long! ;)

But yeah... I have to admit its not that 'big' an announcement given it was expected.

No stay here guys its entertaining watching you argue about two seperate things :D. Tiredinnuendo is talking about the addition of new levels and items while kanada is talking about bug fixes.

I have to admit I am on kanada's side here-in an ideal world games would notneed post-launch support purely becuase there would not be any bugs in the software in the first place as they would have kept the game in development till it was actualy finished; then rather than selling us half-arsed content (seriously who gets excited over 6 new weapons?) the content would have already have been in the game. Unfortunately studios and their staff have overheads and need wages so its faster to get a game out on the shelves and then hotfix it/add in the content you wanted to have in the game while the money rolls in.

Of course using this logic the content should be free but I believe that microsoft makes companies ask for money for the content? Read something on here about MS being in conflict with valve over valve not wanting to charge for new maps/content released on XBL.

 (Pages: 1, 2, 3)
Topic Index

Reply to Thread

Log in or Register to Comment
Have an account? Login below Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist, Register With Facebook
or
Registered for a free account here
Forum Jump: