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On the Record Posts: 6100 Joined: 25 Jan 2008 | |
Gone Gonzo Posts: 1477 Joined: 6 Feb 2008 | Make your friend get Viva Pinata. No need to explain just do it |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 | I use to be addicted to dead rising, but eventually, the games faults just pissed me off. So unpolished and rushed for launch, it was unbearable to play. I had fun times with the Battle Axe and Shower head though. |
On the Record Posts: 6100 Joined: 25 Jan 2008 |
Why? It's half the price to buy it on PC, and better performance. And it's also on our to-buy list, has been for a while. |
Gone Gonzo Posts: 1477 Joined: 6 Feb 2008 |
Well personally, its the only game on the 360 ive played that justifies buying the machine given what a fault prone noisey monolith the thing is :-). Also It only costs £15 (unless u talking about the new one). Something about combining horticulture with primary coloured animals that is unfaultable |
Pulitzer Laureate Posts: 953 Joined: 12 Apr 2008 |
I wish this were the case for me... and probably most here at the Escapist. My experience with the 360 is as follows. Large selection of games. Of those games, two actually interest me. Those games are also on PC and play better there. Controller does not fit well in my hand. It's uncomfortable and clunky. I'd honestly rather use the originally huge X-Box controller. I'm not paying to play games online, especially when I can play those same games for free on a PS3 or PC. Any game that interests me is either out on PC or PS3. It really defeats the purpose of it for me. Mainly, it's just not an attractive buy for me. It doesn't help that I bought a big screen T.V. and want to watch high definition movies ~ something that's not happening with a 360. So, even if it did have some games I wanted, I still would have bought a Blu-Ray player. |
Beat Writer Posts: 137 Joined: 12 Mar 2008 |
How is this guy not banned yet? |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
I have given my experiences on the 360 a number of times. Whenever I list the problems, people ussually seem to say that its my fault that the gameplay was shit, Live was shit, and the 360 seemed to purposefully ruin the mood in Bioshock (which was less shit, but still had some very present flaws as we all know) User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Beat Writer Posts: 126 Joined: 28 Sep 2008 | I love how every single person on this forum sounds like Yahtzee whenever they're writing anything longer than a sentence. |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
Maybe the Mods just don't care? After all, I got away with giving everyone in this site the finger for a year. User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Gone Gonzo Posts: 1850 Joined: 31 Oct 2007 |
Did Yahtzee invent the English language? Is that what teachers are teaching kids in school these days? Damn Yahtzee and... his words. |
On the Record Posts: 6100 Joined: 25 Jan 2008 |
Well I've been a seething pot of bile and hatred long before Yahtzee ever came about. Started around Grade 6, when I was locked away in the nuthouse/rehab-school because of what the doctor misdiagnosed as ADD. That would make it somewhere around '93. Now can we please go back to the main topic, Dead Rising, rather than some petty fight against an aids-tard or 360 fanboism? |
Gone Gonzo Posts: 2900 Joined: 3 Jan 2008 | Yeah, I'm just scalding to people cause I'm a giant prick. As for Dead Rising I honestly have no idea, because my brother is to thick to pick it up, and I have no drive to put a second 360 in this household. One 360 owner in the house and he wastes all day playing Pro Evo with himself. |
Paperboy Posts: 21 Joined: 7 Sep 2008 |
That's pure hysterical crystal there. I would like to stereotype a whole collection of games because they are on a specific console, but sadly I have this nifty object lodged in to my cranium called concept of perception. In all seriousness, Dead Rising was plenty of fun ,but its not the only game exclusive to the 360 that's 14k gold. Sometimes the developer's purify it to 18k. >=-D Oh lucky day for me, my African Daisies are in the sky murdering my rose bushes. |
Gone Gonzo Posts: 1169 Joined: 2 Sep 2008 |
Obviously if it doesn't suit your choice in games then it's understandable but I can't agree with any of your other points. The controller is perfectly fine, it's not the most intuitive I've played but it isn't as unplayable as most people will have you believe. I think the mark of a good controller is no hand cramping after a few hours gaming which it does if you want to try the least ergonomic design try the DS. It's personal choice but I'd rather pay for a good service than use something that's cheap and for free. XBL has the best online service out of the consoles, it's easy for me to just log in and play CoD 5 and hold a chat room party with 7 of my friends who are playing other games and if I want to I can just jump into one of their games. You can watch HD movies on the 360 you have to pay extra though. Honestly though if you just bought the PS3 for the blu ray player it was a mistake because there are blu ray players out now that are a lot cheaper. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | Yes the 360 has a few good games. However truth is that those good games though end up elsewhere, and the few that remain are not worth getting a poorly engineered system that breaks easily. I don't want to go into my usual 'the 360' sucks rant but I do want to say that Even giving the 360 every chance in the world they offer nothing that you can't get on a PC or maybe PS3. As for dead rising, well, its getting added to the Wii so really you can go ahead and chalk it off of the 'exclusives' list meaning that its one less reason to buy a 360. Still you should not be ashamed of admitting the 360 has a few good games on it. You don't have to like it or ignore the overall failure in both design and library. In fact accepting that its 'not all bad' gives your view that it is still 'not worth getting' more clout as you show you are open minded and honest in your opinion. |
Gone Gonzo Posts: 3760 Joined: 18 Dec 2007 | I rented Dead Rising. I didn't like it. The writing hurt, the combat was fun for a little while but then just became a mash-fest and the zombies felt more like an annoyance than any real threat. Just not my sort of game I suppose. |
Gone Gonzo Posts: 4269 Joined: 13 Aug 2008 | Hi guys, look at what I'm about to do, it's called being relevant to the thread, you should try it some time. Dead rising is a pretty awesome game, but it did have some problems.
This is true, what bothered me most was that if I accidentally aimed at a zombie whilst running (which happened often) I would end up looking up at the sky for a few seconds while I feverishly attempted to look back down at said zombie or (more often than not) zombies.
The only problem with that idea is that it is set in a shopping mall, so if you go to "Al's house of stainless steel knives" people would be pretty pissed if there weren't any knives in it. The only problem I really had with the weapons other than the whole "Why my katana break?" thing would be the that a six-pack of soda cans can deal an instant kill to a zombie, while the same zombie can be hit in the head with a bowling ball, or shot with a pistol, and survive.
Yes, yes I did notice that. I also hated that you couldn't do wheelies while on the motorbike, and that you need to be holding onto a book to be able to jump on a skateboard, you would think that once you had learned how, you wouldn't need the book, unless you had grown emotionally attatched to it or something.
Indeed it would be. I would also have liked to possibility of picking up a zombies severed limb or limbs and attacking said zombie with it
once you complete the game there is "infinite mode", which lets you do exactly that. |
On the Record Posts: 6100 Joined: 25 Jan 2008 |
Depending on how far you got, you may not have seen the real threat of the zombies. At the beginning of the game they're weak and scattered, but once night hits they double in numbers and strength, the following morning they're weaker again, but the numbers are still high. Nightfall again, double strength double numbers... Over the three days, it becomes more and more challenging to get around and in swarms they do pose quite a threat. But, it's not for everyone, that's for sure. As to the writing, I looked that whole issue up when I first started playing. Seems Capcom's lead designer was a dick and made the game text scaled for HD TVs, causing non-HD visuals to be nearly unreadable. First they promised to fix/patch it, then they said f**k you all, live with it we ain't doing shit, lastly they agreed to have non-HD resolutions in the Wii version, which doesn't help us out much does it? @ Iron Ninja (there's no way my brain can cut apart partial quotes at this time of night)... With regards to the weapon durabilities, there's a simple fix to that. You need an item to be rarer because it has high durability and lethality (say a non-tinfoil katana or cleaver), you put the stores that would stock such items in more remote areas with no close-by save points and a good couple zones away from the safehouse. Knives in particular bother me... They shouldn't break at all, and why are so many zombies carrying them anyways? If they were rarer, say found only in one or two stores and any foodcourt, it would balance their improved durability. And the books suck, plain and simple. If they made them harder to find, and once found, bestowed permanent boosts, it would be better than the lug-it-around way it is now. And not just because they waste space in inventory, but because of the irritating problem of them popping into your hands when the current weapon breaks, and while in the button-mash frenzy of a zombie orgy, you stop to open and read a bloody magazine. And I am so looking forward to infinite mode now. |
Pulitzer Laureate Posts: 886 Joined: 24 Nov 2007 |
Ah, yes. That book combination got me through some tough times. Not only does it double-reinforce the chainsaw, it double-reinforces the scythe too! |
Press Junketeer Posts: 360 Joined: 16 Oct 2008 | I stopped playing this game because of the controls. I wanted to love it, but I couldn't. |
Pulitzer Laureate Posts: 946 Joined: 7 Aug 2008 | (turn this into a dead rising thread lol) theres actually 3 books you can get for the chainsaws. Construction, Blades, Entertainment (they're juggling chainsaws) that makes the abnormally long lasting chainsaw last 9x as long as usual, so get one of those for the zombies and a laser sword and mega buster for the bosses and that games a walk in the park. |
Beat Writer Posts: 141 Joined: 30 Jul 2008 |
I've covered wars you know... Anyways, my only real issue with the game was that it had no real aim assist, on top of the previous aiming issues, making me actually not want to pick up a normally useful pistol for headshots, and instead bash people with a TV. Then again I suppose that was the point given the front cover. :) Also, Otis needs to die. |
On the Record Posts: 6100 Joined: 25 Jan 2008 |
Now is that both chainsaws? I heard three-booking only worked on the psychotic clown's mini chainsaws, while the normal full size ones only went two.
SECOND! |
BANNED Posts: 789 Joined: 8 Jul 2008 | You played a 360 and had fun OH MY GOD wait sorry that was a typo I meant to type PS3 instead of 360. Bring on the flame. User was banned for: The Xbox Screwed Me Over!. (Permanent) |
On the Record Posts: 5011 Joined: 28 Feb 2008 | *grabs original, huge Xbox controller from beside my desk and snuggles it* Wait a sec... How the Hell did my Xbox controller get here from another state?! |
Pulitzer Laureate Posts: 953 Joined: 12 Apr 2008 |
No, I don't agree with anything you said. Why? Mainly because it's opinion based and I have a different opinion than what you have. The controller does not fit in >my< hand as I said. It's uncomfortable and clunky. I'm not paying any amount of money for something I'm using twice a month, especially when >I< can get the >exact same service< for free. The only game I play online is RB2 and, surprise surprise, it's an identical service. The only people I need to talk to while playing RB2 are those playing RB2. They are the only people I play console games with. Why would >I< pay for something that I wouldn't use? Everyone >I< know is a PC gamer. Chatting on consoles is moot. You can watch >HD DVD< movies on a 360. Those are no longer made. When >I< bought my console, >I< bought it when blu-ray players cost the same as a PS3. As a result, I have >the best< audio and visual experience one can get without having to buy >two< separate things. >I< don't play console games enough to warrant a console buy. >I< do watch lots of movies. However, if I could get both in one (I did) it would be worth the buy. To boot, it was. It does exactly what I want a (at the time) $450 console to do. It plays the only games I happen to care about on console, it has a controller I'm not only familiar with but is also comfortable and fits in my hand, it plays the highest quality disk format, and acts as a media hub for >all< of the media on my PC if I'm not near it. None of these are things that a 360 can give me. All of those things are reasons that I >prefer< the PS3 over any console currently. If a 360 could do all of that for the same price, I would have bought it. It doesn't, so I didn't. |
Gone Gonzo Posts: 1169 Joined: 2 Sep 2008 |
Sorry but it's not opinion it's rational reasoning. Even children use the xbox 360 how can you dimiss the fact that they play it with smaller hands and a shorter handspan and are still able to use it? Over here 12 months of xbox live is around £40 that works out to about £3.30 a month so it's seriously cheap. Obviously if you just play Rock Band 2 all the time then it wouldn't make sense paying but there's a vast amount of features on xbox live and paying a minimal fee for a great online experience isn't really a problem, have you heard any of the escapists complaining about having to pay for XBL? in fact I frequent many 360 forums and topics and I haven't come across a complaint about having to pay for xbl. True about HD. Seriously though if you wanted a multimedia device instead of a gaming console then why didn't you buy a PC and a blu ray player? With previous bestselling games being multi-platform and a lot of upcoming titles also being multi-platform it makes the point there's not much between the two, except for the great exclusive titles on the xbox 360. |
Gone Gonzo Posts: 4169 Joined: 6 Sep 2008 | Besides you only need to pay for multiplayer. Updates, Demo's, and Marketplace is free on silver... right? |
Anonymous Source Posts: 8 Joined: 7 May 2008 | ok, i'm no elitist or whatever, but i see this whole argument as completely invalid, your finding a game fun is totally your opinion, i do also think sometimes gaming has lost its meaning as we're all seeing better technology in consoles and PCs and seeing as lots of us seem to be at each others throats about "Has better games, has better GFX, has a free built in cup holder" wow...i'm so impressed!! i don't play anywhere near as many games as i used to...i wonder why? Also i'm getting annoyed with the whole 'must be realistic to be good' way of thinking people have been caught up in, or 'must have almost infinite storage to make our game so long, it'll take you your lifetime to complete it but in reality all this space was just a way of letting us get lazier with our programming'. Just remember what you bought any console for when you next complain you've sinned against whoever, TO HAVE FUN GAMING!!! |
Muckraker Posts: 251 Joined: 22 Nov 2008 | I really don't like any fanboys of any consoles. |
Pulitzer Laureate Posts: 860 Joined: 2 Apr 2008 |
Because, to start with at least, Yahtzee went and said everything about the games he reviewed that we all wanted to hear, but never did because all the other Reviewers would get fired if they told the truth about how shit the latest 'Blockbuster' game is. Sort of like Simon Cowell. The problem is, however, that as with anything you get copy-cats springing up. Not all of them are even aware of it; it's just a gradual, subconscious shift. |
Pulitzer Laureate Posts: 800 Joined: 25 Nov 2008 | One of the things I didn't like about Dead Rising was the issue with the small text being unreadable on a non-HD tv. That pretty much ruined it for me because I always felt lost in the story. I ended up selling it back after only a couple hours of play time. I'm currently thinking about buying it back now that I bought a big screen HD tv though. |
Gone Gonzo Posts: 3213 Joined: 10 Nov 2007 |
For most people, the higher placement of the most commonly used control mechanism is more comfortable, due to the smaller angle it forces the thumb to be at. Most games use one stick and the face buttons, this means that on the Xbox (or Gamecube, or Dreamcast) controller, your thumbs are in the most comfortable position for long term use.
D-pads are a bit of an anachronism these days. Only fighting games really make serious use of them any more. The problem with the Xbox controller's d-pad is that it's imprecise, which is bad for the only thing that might ever use it, fighting games, not where it sits. (If I were anything other than a casual player of fighters, I would need to buy an arcade stick for any console, as the alternatives aren't all that much better, the Dual Shock pad is a thumb wrecker in extended play)
I do disagree, having actual trigger feeling triggers, again as with the Dreamcast, makes them comfortable to rest on and means they need less pressure to fully depress. Getting full depression on the Gamecube controller's triggers was much less comfortable than the Xbox/Dreamcast, especially when you wanted to do it quickly (repeatedly changing lockon targets in Metroid Prime, f'rexample. |
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Yeah, I'm kinda saddened by this becoming all about the system, not the game.
and re: the controller.
I hate the 360 controller, not because of how it sits in the hand, but because they changed three things from how I liked it on the PS2. The left D-Pad becoming an analog sticvk being the first change, but one that with continued use could become preferable. The placement of the DPad now is where an analog still should be, if the main thumb placement is going analog, fine, but a lower DPad is horrible. So either drop that control entirely, or make it also analog, thus three on the controller. Lastly, and most irritating to me, is the triggers. I preferred the two left and two right being identical, and one on top of the other, not this two vertical bars two horizontal bars configuration. Even with one set becoming analog spring-trigger, they should still be the same shape and stacked as PS did theirs. That's my opinions on them, some may disagree, but it is one of the many things I dislike about the system.
BUT, aside from the R1/2 L1/2 button placement/shape issues, how the 360 controller is laid out is actually PERFECT for Dead Rising and GTA games, but as said above, the controller is fine, the control scheme is as uncomfortable as sandpaper in the anus.