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To those who still play WoW.

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Gone Gonzo
Posts: 1151
Joined: 26 Nov 2008

1. Has the game become any funner?
2. If you play a troll would you recommend me scrapping my undead mage and making a troll mage?
3. Are death knights insane?

Gone Gonzo
Posts: 2794
Joined: 19 Sep 2008

yes
I play a troll shaman, I can say no.
yes, very

On the Record
Posts: 5490
Joined: 13 Aug 2008

Arsen:
1. Has the game become any funner?

Never speak again. And I don't play WoW (I have in the past, didn't really like it), but if you ask me adding a new class wouldn't really change the base gameplay mechanics.

Pulitzer Laureate
Posts: 946
Joined: 7 Aug 2008

if your looking for a funner WoW try Warhammer online, it feels alot like WoW but with everything that was annoying removed and some insane open RvR battles.

Gone Gonzo
Posts: 1151
Joined: 26 Nov 2008

ace_of_something:
yes
I play a troll shaman, I can say no.
yes, very

How often does Berserk come into play? Which of the following classes would you recommend for a troll?

Mage, Deathknight, or warrior?

Games Editor
Posts: 4259
Joined: 20 Dec 2005

Yes, Trolls are awesome no matter what, and as for the third question...

It seems that in WotLK, Blizzard has opted for the Marvel vs. Capcom 2 or Guilty Gear XX school of balance philosophy, and has made EVERYBODY overpowered. Including DKs. :P

Gone Gonzo
Posts: 1445
Joined: 26 Mar 2008

KaZZaP:
if your looking for a funner WoW try Warhammer online, it feels alot like WoW but with everything that was annoying removed and some insane open RvR battles.

Another person who has seen the light!!!!!

Beat Writer
Posts: 166
Joined: 13 May 2008

The Death Knights are ridicoulusly overpowered. Finally, someone more overpowered thatn the rogue. But I'm going to enjoy them till their nerfed in the next patch.

Pulitzer Laureate
Posts: 946
Joined: 7 Aug 2008

Ranooth:

KaZZaP:
if your looking for a funner WoW try Warhammer online, it feels alot like WoW but with everything that was annoying removed and some insane open RvR battles.

Another person who has seen the light!!!!!

Funny you should say that I just got 2 friends who just bought Lich King to buy Warhammer and they're both hooked now and thats what I keep saying to them.

Games Editor
Posts: 4259
Joined: 20 Dec 2005

WAR's pretty good. Worth a try at least, especially if you like PvP. They've got a pretty long way to go on PvE content before they'll be in the Blizzard ballpark, though. RvR is fun.

BANNED
Posts: 1336
Joined: 21 May 2008

Ranooth:

KaZZaP:
if your looking for a funner WoW try Warhammer online, it feels alot like WoW but with everything that was annoying removed and some insane open RvR battles.

Another person who has seen the light!!!!!

Amen

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
BANNED
Posts: 1336
Joined: 21 May 2008

CantFaketheFunk:
WAR's pretty good. Worth a try at least, especially if you like PvP. They've got a pretty long way to go on PvE content before they'll be in the Blizzard ballpark, though. RvR is fun.

Dude, the game came out not so long ago and they have a 6-man dungeon supposedly as big as Naxxramas out already.

(Sry for dubbl poast)

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
Paperboy
Posts: 24
Joined: 2 Nov 2008

But PVE is where wow shines does it not beside i dominate PVP on wow cause i dual box rouges and yes trolls are fun death knights are decent and the games fun fun fun.

BANNED
Posts: 1336
Joined: 21 May 2008

fenderz:
But PVE is where wow shines does it not beside i dominate PVP on wow cause i dual box rouges and yes trolls are fun death knights are decent and the games fun fun fun.

No disrespect intended dude, but "I dominate PvP" just means "I know how best to abuse game mechanics" in MMOs. I'll accept skill in MMOs when they'll be balanced.

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
Press Junketeer
Posts: 374
Joined: 10 Jun 2008

It's the funnest xpac/patch yet. Stick with your undead mage, and, if you haven't already, might I suggest trying deep fire.

Paperboy
Posts: 24
Joined: 2 Nov 2008

Pfaw skills i dont have skill /wrists, but no i do my share without abusing too i just get bored at times.But i do agree classes are still unbalanced and they need to work on it highly but i dont see how WAR could of perfected classes already when the games relatively new.

Games Editor
Posts: 4259
Joined: 20 Dec 2005

Pyronox:

Dude, the game came out not so long ago and they have a 6-man dungeon supposedly as big as Naxxramas out already.

(Sry for dubbl poast)

Size =/= quality. Unless you're telling me that Blackrock Depths and Maraudon are the pinnacle of WoW's 5man dungeons? :P

RvR in WAR is a blast, but the PvE content... it's decent, but nothing special. Meanwhile, PvE content is where Blizzard excels, particularly in WotLK.

Gone Gonzo
Posts: 1830
Joined: 20 Mar 2008

I wouldn't say that Waddle-K has made WoW go from "Yeah, it's pretty fun" to "Oh my god this shit is brilliant!", but from what I've seen of Norway Northrend, It's pretty cool. It seems to be much easier to level and go on quests, as well. Trolls are awesome, but I'm more of a tauren guy, so I wouldn't be able to give you a good critique.

As for Death Knights, they're about as overpowered as everyone else, which is a good thing I suppose. Being on an RPer, I'm planning on having my psychopathic monster of a tauren warrior get killed by a band of heroes seeking to end his reign of terror, only to have him come back two weeks later as a DK. This will be fun.

Gone Gonzo
Posts: 1227
Joined: 29 Aug 2008

xitel:

Arsen:
1. Has the game become any funner?

Never speak again. And I don't play WoW (I have in the past, didn't really like it), but if you ask me adding a new class wouldn't really change the base gameplay mechanics.

I'm with this guy. All Blizzard does with its expansions is add new areas, new items, new quests, and a new race. They don't improve the gameplay, graphics, server capacity, general hardware, server structure, or make the game less linear, they just add new content. WoW hasn't really gotten funner, it's just got more pointless stuff to do. I think Blizzard should try to update the server so they can have like 22-44 servers, each with 250,000-500,000 people. They must have so much money, especially since Wrath of the Lich King sold 2.8 million units in the first 24 hours of release and each unit costs $40. Blizzard doesn't care about its players, it just doesn't want them to leave and stop handing over their cash. If Blizzard cared, it'd start making some major improvements. Besides all of that, I don't like WoW to begin with, it's too much like a game. I thought the whole point of a mmorpg was to make you feel important, WoW doesn't achieve that. Nothing you do can possibly change the game world, it's static. The NPC's never move unless they're programmed to, they always hand out the same quests to everyone, and leveling is monotonous and boring. That's why I play EVE, I hate grind and I want to be able to have an impact on the world around me, not just the illusion of one.

BANNED
Posts: 1336
Joined: 21 May 2008

fenderz:
Pfaw skills i dont have skill /wrists, but no i do my share without abusing too i just get bored at times.But i do agree classes are still unbalanced and they need to work on it highly but i dont see how WAR could of perfected classes already when the games relatively new.

No, WAR didn't perfect classes: What they're doing is making it balanced for group PvP (20+vs20+ on an open field is common) and when a faction is underplayed they buff their classes to attract more players, etc. IMO it's very smart, but faction buffs should be more temporary or something.

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
Pulitzer Laureate
Posts: 834
Joined: 21 Aug 2008

fenderz:
But PVE is where wow shines does it not beside i dominate PVP on wow cause i dual box rouges and yes trolls are fun death knights are decent and the games fun fun fun.

Why is it that no one who plays a rogue seems to be able to properly spell the word "rogue"

It's not makeup, pal.

Gone Gonzo
Posts: 1803
Joined: 8 Nov 2008

I thought the european servers of WAR sucked how much is it monthly aswell? (I bought WOW and BC a few days ago but I haven't bought any game time yet)

BANNED
Posts: 1336
Joined: 21 May 2008

Neosage:
I thought the european servers of WAR sucked how much is it monthly aswell? (I bought WOW and BC a few days ago but I haven't bought any game time yet)

They still have a few issues with getting people on the same servers, but like every week they have free server transfers to more populated realms so you don't get bored. They're also instant.

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
Paperboy
Posts: 24
Joined: 2 Nov 2008

Ionami:

fenderz:
But PVE is where wow shines does it not beside i dominate PVP on wow cause i dual box rouges and yes trolls are fun death knights are decent and the games fun fun fun.

Why is it that no one who plays a rogue seems to be able to properly spell the word "rogue"

It's not makeup, pal.

well im sorry that my spelling isn't up to par for you its not like im writing for school or anything.But in response to Pryonax PvP shouldn't just be good on a large scale most of the better pvp in wow is mad in 3 vs 3 arena battles and classes should never be buffed if theyre underplayed cause then it means that the class needs to be mastered and then played not buffed so they can try to compete.

Games Editor
Posts: 4259
Joined: 20 Dec 2005

Eipok Kruden:
I'm with this guy. All Blizzard does with its expansions is add new areas, new items, new quests, and a new race. They don't improve the gameplay, graphics, server capacity, general hardware, server structure, or make the game less linear, they just add new content. WoW hasn't really gotten funner, it's just got more pointless stuff to do. I think Blizzard should try to update the server so they can have like 22-44 servers, each with 250,000-500,000 people. They must have so much money, especially since Wrath of the Lich King sold 2.8 million units in the first 24 hours of release and each unit costs $40. Blizzard doesn't care about its players, it just doesn't want them to leave and stop handing over their cash. If Blizzard cared, it'd start making some major improvements. Besides all of that, I don't like WoW to begin with, it's too much like a game. I thought the whole point of a mmorpg was to make you feel important, WoW doesn't achieve that. Nothing you do can possibly change the game world, it's static. The NPC's never move unless they're programmed to, they always hand out the same quests to everyone, and leveling is monotonous and boring. That's why I play EVE, I hate grind and I want to be able to have an impact on the world around me, not just the illusion of one.

It's sort of funny, given that a bunch of your complaints (linearity, graphics upgrade, gameplay mechanics upgrade, and - most importantly - static zones) are directly addressed in WotLK :P

Press Junketeer
Posts: 429
Joined: 26 Sep 2008

Ionami:

fenderz:
But PVE is where wow shines does it not beside i dominate PVP on wow cause i dual box rouges and yes trolls are fun death knights are decent and the games fun fun fun.

Why is it that no one who plays a rogue seems to be able to properly spell the word "rogue"

It's not makeup, pal.

No, no he was correct; he dominates pvp because he has two boxes of rouge (blusher)-other players think he is a girl and let him win in an attempt to impress him. [/bad grammatical humour]

As to whether you are considering rejoining WoW because of WoTLK I would ask what level you are/were before giving an opinion.

Gone Gonzo
Posts: 1227
Joined: 29 Aug 2008

CantFaketheFunk:

Eipok Kruden:
I'm with this guy. All Blizzard does with its expansions is add new areas, new items, new quests, and a new race. They don't improve the gameplay, graphics, server capacity, general hardware, server structure, or make the game less linear, they just add new content. WoW hasn't really gotten funner, it's just got more pointless stuff to do. I think Blizzard should try to update the server so they can have like 22-44 servers, each with 250,000-500,000 people. They must have so much money, especially since Wrath of the Lich King sold 2.8 million units in the first 24 hours of release and each unit costs $40. Blizzard doesn't care about its players, it just doesn't want them to leave and stop handing over their cash. If Blizzard cared, it'd start making some major improvements. Besides all of that, I don't like WoW to begin with, it's too much like a game. I thought the whole point of a mmorpg was to make you feel important, WoW doesn't achieve that. Nothing you do can possibly change the game world, it's static. The NPC's never move unless they're programmed to, they always hand out the same quests to everyone, and leveling is monotonous and boring. That's why I play EVE, I hate grind and I want to be able to have an impact on the world around me, not just the illusion of one.

It's sort of funny, given that a bunch of your complaints (linearity, graphics upgrade, gameplay mechanics upgrade, and - most importantly - static zones) are directly addressed in WotLK :P

Wait...Wrath of the Lich King doesn't have any more NPC's or quests and the servers can handle a lot more people now?!?!?!?!??! REALLY??!?!??!!?!? Damn, I guess Blizzard does care about its players.

Paperboy
Posts: 24
Joined: 2 Nov 2008

CantFaketheFunk:

Eipok Kruden:
I'm with this guy. All Blizzard does with its expansions is add new areas, new items, new quests, and a new race. They don't improve the gameplay, graphics, server capacity, general hardware, server structure, or make the game less linear, they just add new content. WoW hasn't really gotten funner, it's just got more pointless stuff to do. I think Blizzard should try to update the server so they can have like 22-44 servers, each with 250,000-500,000 people. They must have so much money, especially since Wrath of the Lich King sold 2.8 million units in the first 24 hours of release and each unit costs $40. Blizzard doesn't care about its players, it just doesn't want them to leave and stop handing over their cash. If Blizzard cared, it'd start making some major improvements. Besides all of that, I don't like WoW to begin with, it's too much like a game. I thought the whole point of a mmorpg was to make you feel important, WoW doesn't achieve that. Nothing you do can possibly change the game world, it's static. The NPC's never move unless they're programmed to, they always hand out the same quests to everyone, and leveling is monotonous and boring. That's why I play EVE, I hate grind and I want to be able to have an impact on the world around me, not just the illusion of one.

It's sort of funny, given that a bunch of your complaints (linearity, graphics upgrade, gameplay mechanics upgrade, and - most importantly - static zones) are directly addressed in WotLK :P

I read his post too and laughed to myself and plus why would you want 250000 people on a server they'd have to expand every area 10 fold because imagine the opening of An`quhari(spelt wrong yes i know)In all the main city's constantly with all loading screens taking triple the time they do now.

Paperboy
Posts: 24
Joined: 2 Nov 2008

Scorched_Cascade:

Ionami:

fenderz:
But PVE is where wow shines does it not beside i dominate PVP on wow cause i dual box rouges and yes trolls are fun death knights are decent and the games fun fun fun.

Why is it that no one who plays a rogue seems to be able to properly spell the word "rogue"

It's not makeup, pal.

No, no he was correct; he dominates pvp because he has two boxes of rouge (blusher)-other players think he is a girl and let him win in an attempt to impress him. [/bad grammatical humour]

As to whether you are considering rejoining WoW because of WoTLK I would ask what level you are/were before giving an opinion.

And maybe you should read my other posts sir cause i address what i said before.

Games Editor
Posts: 4259
Joined: 20 Dec 2005

Eipok Kruden:

Wait...Wrath of the Lich King doesn't have any more NPC's or quests and the servers can handle a lot more people now?!?!?!?!??! REALLY??!?!??!!?!? Damn, I guess Blizzard does care about its players.

Sarcasm notwithstanding, of course it still has those things. :P You're asking for WoW to become a completely different game - an EVE, judging by your posts - when that's simply not an option. EVE works as well as it does because it was built from the ground up as a single-shard game, and since it takes place in the middle of space there's plenty of room for players to claim as their own. WoW was built from the ground up as a multi-shard game, and trying to cram even 50,000 people into Northrend would make the game as it exists pretty much unplayable, server stability or no.

The graphics have been improved... sort of. All the new models are much better looking than the old ones (NPC/environment), the new spell effects are snazzy, there's the option for dynamic shadows and a much longer draw distance for people with top of the line computers... but WoW, like every Blizzard game since Warcraft 2, has been designed so that lower-end computers can run it just as well as those of us with monster rigs. My old laptop cowered at the mere thought of EVE, but I could run WoW decently on lower settings. So yes, they're touching up graphics where they can, but a total overhaul aka EVE isn't in the cards (probably, I could always be wrong).

The quests are better than ever, and your concern about a static world... well, there's zone phasing now. As you complete certain quests, you move into the next phase of a zone. For instance, completing one quest in Icecrown to defend some soldiers as they prepare an outpost results in you being phased into the next iteration of the zone, which now has the outpost as a fully-functioning quest hub.

Granted, it's not perfect, and there's certainly nowhere near the impact on the world for players that you have in, say, EVE... but WoW is a traditional MMO, and in that sense it's a HUGE step forward, if only in possibilities.

Gone Gonzo
Posts: 1227
Joined: 29 Aug 2008

fenderz:

CantFaketheFunk:

Eipok Kruden:
I'm with this guy. All Blizzard does with its expansions is add new areas, new items, new quests, and a new race. They don't improve the gameplay, graphics, server capacity, general hardware, server structure, or make the game less linear, they just add new content. WoW hasn't really gotten funner, it's just got more pointless stuff to do. I think Blizzard should try to update the server so they can have like 22-44 servers, each with 250,000-500,000 people. They must have so much money, especially since Wrath of the Lich King sold 2.8 million units in the first 24 hours of release and each unit costs $40. Blizzard doesn't care about its players, it just doesn't want them to leave and stop handing over their cash. If Blizzard cared, it'd start making some major improvements. Besides all of that, I don't like WoW to begin with, it's too much like a game. I thought the whole point of a mmorpg was to make you feel important, WoW doesn't achieve that. Nothing you do can possibly change the game world, it's static. The NPC's never move unless they're programmed to, they always hand out the same quests to everyone, and leveling is monotonous and boring. That's why I play EVE, I hate grind and I want to be able to have an impact on the world around me, not just the illusion of one.

It's sort of funny, given that a bunch of your complaints (linearity, graphics upgrade, gameplay mechanics upgrade, and - most importantly - static zones) are directly addressed in WotLK :P

I read his post too and laughed to myself and plus why would you want 250000 people on a server they'd have to expand every area 10 fold because imagine the opening of An`quhari(spelt wrong yes i know)In all the main city's constantly with all loading screens taking triple the time they do now.

You clearly have never tried EVE Online. It's entirely possible to have 250,000 people per server without having immense lag, especially with the kind of money Blizzard has stored away in their dark castle of doom.

Games Editor
Posts: 4259
Joined: 20 Dec 2005

Eipok Kruden:
You clearly have never tried EVE Online. It's entirely possible to have 250,000 people per server without having immense lag, especially with the kind of money Blizzard has stored away in their dark castle of doom.

Again, EVE was designed from the ground up as a single-shard game, because there is so much space available. But come on - before they made the server upgrades, if you had anywhere near 700, 800 people in one area the servers would sputter to a halt. It's better now, sure, but there's still a maximum limit (practical, if not hard-coded) to how many people can be in one area.

EVE can handle it because it's a massive, nigh-infinite space. WoW is not, and if you tried to cram 250,000 people into Northrend? That'll kill servers whether you're playing EVE, WoW, or Ultima Online.

Paperboy
Posts: 24
Joined: 2 Nov 2008

Eipok Kruden:

fenderz:

CantFaketheFunk:

Eipok Kruden:
I'm with this guy. All Blizzard does with its expansions is add new areas, new items, new quests, and a new race. They don't improve the gameplay, graphics, server capacity, general hardware, server structure, or make the game less linear, they just add new content. WoW hasn't really gotten funner, it's just got more pointless stuff to do. I think Blizzard should try to update the server so they can have like 22-44 servers, each with 250,000-500,000 people. They must have so much money, especially since Wrath of the Lich King sold 2.8 million units in the first 24 hours of release and each unit costs $40. Blizzard doesn't care about its players, it just doesn't want them to leave and stop handing over their cash. If Blizzard cared, it'd start making some major improvements. Besides all of that, I don't like WoW to begin with, it's too much like a game. I thought the whole point of a mmorpg was to make you feel important, WoW doesn't achieve that. Nothing you do can possibly change the game world, it's static. The NPC's never move unless they're programmed to, they always hand out the same quests to everyone, and leveling is monotonous and boring. That's why I play EVE, I hate grind and I want to be able to have an impact on the world around me, not just the illusion of one.

It's sort of funny, given that a bunch of your complaints (linearity, graphics upgrade, gameplay mechanics upgrade, and - most importantly - static zones) are directly addressed in WotLK :P

I read his post too and laughed to myself and plus why would you want 250000 people on a server they'd have to expand every area 10 fold because imagine the opening of An`quhari(spelt wrong yes i know)In all the main city's constantly with all loading screens taking triple the time they do now.

You clearly have never tried EVE Online. It's entirely possible to have 250,000 people per server without having immense lag, especially with the kind of money Blizzard has stored away in their dark castle of doom.

Can you imagine the immense team they must have to pay plus all their studios and expenses for other games they're making plus hosting all of the servers but yes im sure they do keep a nice bit of excuse this reference gold in their pocket but they deserve it for making the game as great as it is.

Gone Gonzo
Posts: 2077
Joined: 1 Jan 2008

Since when were DK's overpowered? I killed a level 75 DK with my level 70 Rogue. I call shenanigans.

Gone Gonzo
Posts: 3617
Joined: 7 Aug 2008

CantFaketheFunk:
Yes, Trolls are awesome no matter what, and as for the third question...

It seems that in WotLK, Blizzard has opted for the Marvel vs. Capcom 2 or Guilty Gear XX school of balance philosophy, and has made EVERYBODY overpowered. Including DKs. :P

Yeah, except hunters. We got worse. Can't believe they nurfed Aspect oof the Viper.

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