I was thinking about the best game I've played. The list went for a while until I had realized I had split the best game title among the different genres. So I ask you, what game in a particular genre best represents that genre. What game would you pick to represent that particular type?
RythmGame/RPG/RTS: Patapon (lulz, it gets it's own category)
I was going to say just rythm game, but it's also a real time strategy. And there are RPG elements in the item collection and army building. So it's a rythmgame/RPG/RTS.
Some series manage to stake a claim as the epitome of their genre. For instance, God Of War for Hack and Slash games, and Gran Turismo for Realistic Racers
Yes! I had just been thinking about this concept a few moments ago, but decided not to threadify it.
Racing game: Need for Speed Fighting game: Street Fighter FPS: Halo (It epitomizes it in the general public eye, the real epitome would be Half-Life) RPG: Final Fantasy OR Oblivion (Also the general public's epitome, the real one would probably be Baldur's Gate or KOTOR or something.) RTS: Age of Empires (The real one would probably be StarCraft) Hack 'n' Slash: Diablo MMORPG: WoW Puzzle game: Tetris OR Breakout (Again, the real one would probably be Portal) Art game: No.
Well, that's my list. If anyone knows a game that would probably fit better, name it and I'll probably not fix it, because I'll certainly forget about this thread by tomorrow and never see it...
Indigo_Dingo: Some series manage to stake a claim as the epitome of their genre. For instance, God Of War for Hack and Slash games, and Gran Turismo for Realistic Racers
Ninja Gaiden black, and forza motorsport have some claim to those titles to. NGB crazy fast combat balanced to perfection. Forza insane car dynamics and damage modeling (something GT lacked)
For rogue-likes, I'd say Dungeon Crawl Stone Soup. For Sidescrolling Platformers: Super Mario Bros 3. For Shmups: R-Type. Story FPS: Bioshock. As much as I love Half-Life 2, I thought rapture was a better setting. I didn't play system shock 2.
ThrobbingEgo: For rogue-likes, I'd say Dungeon Crawl Stone Soup. For Sidescrolling Platformers: Super Mario Bros 3. For Shmups: R-Type. Story FPS: Bioshock. As much as I love Half-Life 2, I thought rapture was a better setting. I didn't play system shock 2.
Dude, you seriously said that the epitome of roguelikes would be "Dungeon Crawl Stone Soup"?
For shame. The epitome of roguelikes would be... ROGUE. Seriously, it has its freaking name in the genre!
Also, a type in this post led me to a cool word-thing: frEAks. I like it.
Indigo_Dingo: Some series manage to stake a claim as the epitome of their genre. For instance, God Of War for Hack and Slash games, and Gran Turismo for Realistic Racers
I'm sorry, but going flat-out at 320km/h and hitting a wall head-on only for the car to bounce back and having you merrily driving away without so much as a scratch on the bumper is not realistic.
Indigo_Dingo: Some series manage to stake a claim as the epitome of their genre. For instance, God Of War for Hack and Slash games, and Gran Turismo for Realistic Racers
God of War? Aha, no. Any game that deems it necessary to institute insta-deaths to create the illusion of difficulty is not the head of its genre.
ThrobbingEgo: For rogue-likes, I'd say Dungeon Crawl Stone Soup. For Sidescrolling Platformers: Super Mario Bros 3. For Shmups: R-Type. Story FPS: Bioshock. As much as I love Half-Life 2, I thought rapture was a better setting. I didn't play system shock 2.
Dude, you seriously said that the epitome of roguelikes would be "Dungeon Crawl Stone Soup"?
For shame. The epitome of roguelikes would be... ROGUE. Seriously, it has its freaking name in the genre!
Also, a type in this post led me to a cool word-thing: frEAks. I like it.
Actually, Dungeon Crawl/Stone Soup and Nethack are more the epitomes of the genre today than the original game.
ThrobbingEgo: For rogue-likes, I'd say Dungeon Crawl Stone Soup. For Sidescrolling Platformers: Super Mario Bros 3. For Shmups: R-Type. Story FPS: Bioshock. As much as I love Half-Life 2, I thought rapture was a better setting. I didn't play system shock 2.
Dude, you seriously said that the epitome of roguelikes would be "Dungeon Crawl Stone Soup"?
For shame. The epitome of roguelikes would be... ROGUE. Seriously, it has its freaking name in the genre!
Also, a type in this post led me to a cool word-thing: frEAks. I like it.
Actually, Dungeon Crawl/Stone Soup and Nethack are more the epitomes of the genre today than the original game.
I disagree! Nethack is an abomination! Dungeon Crawl was good, but ROGUE... ROGUE still wins. ROGUE is still the only game that retains the simplicity and raw entertainment of the roguelike genre.
But I guess if you're more attracted to its mutant, bastard children, I guess that's your thing.
I mean, ROGUE is to roguelikes as StarCraft is to RTS games. Sure, some might go more for AoE or something else, but StarCraft still rings true to the RTS soul. I assume that, though, because RTS games bore the hell out of me...
(Also, notice how I mistyped "typo" up there? That makes me sad for myself...)
ThrobbingEgo: For rogue-likes, I'd say Dungeon Crawl Stone Soup. For Sidescrolling Platformers: Super Mario Bros 3. For Shmups: R-Type. Story FPS: Bioshock. As much as I love Half-Life 2, I thought rapture was a better setting. I didn't play system shock 2.
Dude, you seriously said that the epitome of roguelikes would be "Dungeon Crawl Stone Soup"?
For shame. The epitome of roguelikes would be... ROGUE. Seriously, it has its freaking name in the genre!
Also, a type in this post led me to a cool word-thing: frEAks. I like it.
Actually, Dungeon Crawl/Stone Soup and Nethack are more the epitomes of the genre today than the original game.
I disagree! Nethack is an abomination! Dungeon Crawl was good, but ROGUE... ROGUE still wins. ROGUE is still the only game that retains the simplicity and raw entertainment of the roguelike genre.
But I guess if you're more attracted to its mutant, bastard children, I guess that's your thing.
I mean, ROGUE is to roguelikes as StarCraft is to RTS games. Sure, some might go more for AoE or something else, but StarCraft still rings true to the RTS soul. I assume that, though, because RTS games bore the hell out of me...
(Also, notice how I mistyped "typo" up there? That makes me sad for myself...)
I try not to pay attention to typos. When you do, you're bound to make one yourself.
Well, I'll give Nethack is definitely focused on LUCK LUCK LUCK, but Dungeon Crawl/Stone Soup do bring in a lot of the things other roguelikes seem to have. Or lack. Ha ha, Doom Roguelike.
Best Action Platformer: Prince of Peria: Sands of Time trilogy. Best Horror: There's a punchline here somewhere, I know it. Best Puzzler: Portal. Best Fighting Game: Soul Calibur 2.
Parkour platformer: the Prince of Persia series Survival horror: the Resident Evil series RT4X: Sins of a Solar Empire (the only game that ever pulled it off) Multiplayer console FPS: Halo 3 Single-player console FPS: BioShock
ThrobbingEgo: For rogue-likes, I'd say Dungeon Crawl Stone Soup. For Sidescrolling Platformers: Super Mario Bros 3. For Shmups: R-Type. Story FPS: Bioshock. As much as I love Half-Life 2, I thought rapture was a better setting. I didn't play system shock 2.
Dude, you seriously said that the epitome of roguelikes would be "Dungeon Crawl Stone Soup"?
For shame. The epitome of roguelikes would be... ROGUE. Seriously, it has its freaking name in the genre!
Also, a type in this post led me to a cool word-thing: frEAks. I like it.
Actually, Dungeon Crawl/Stone Soup and Nethack are more the epitomes of the genre today than the original game.
I disagree! Nethack is an abomination! Dungeon Crawl was good, but ROGUE... ROGUE still wins. ROGUE is still the only game that retains the simplicity and raw entertainment of the roguelike genre.
But I guess if you're more attracted to its mutant, bastard children, I guess that's your thing.
I mean, ROGUE is to roguelikes as StarCraft is to RTS games. Sure, some might go more for AoE or something else, but StarCraft still rings true to the RTS soul. I assume that, though, because RTS games bore the hell out of me...
(Also, notice how I mistyped "typo" up there? That makes me sad for myself...)
I try not to pay attention to typos. When you do, you're bound to make one yourself.
Well, I'll give Nethack is definitely focused on LUCK LUCK LUCK, but Dungeon Crawl/Stone Soup do bring in a lot of the things other roguelikes seem to have. Or lack. Ha ha, Doom Roguelike.
Doom Roguelike brings tears to my eyes...
As for Nethack being based on luck, so is ROGUE, in a lot of ways, but Nethack just isn't as rewarding. I mean, it seems that even in the lower dungeon levels, there's so much that's still up chance, while in ROGUE, you can slowly become more sure of yourself as you go. Also, Nethack offers too much for me in easiness. Many Nethack games can lead to ascension, while very, very few ROGUE games even make it to the Amulet of Yendor. It's much harder, but being able to say "I made it to level 23 without cheating with save-files!" is an amazing feeling. Especially the feeling of being on level 23 and being sure that you can make it; you've found yourself an awesome ring and a cool staff. It's the feeling of raw power that you get as you get closer and closer to the amulet. It's usually snapped in half and eaten raw by a troll or some-such, but it's totally worth it.
Best genre-bender: Puzzle Quest Reminds me most of I Am Legend: Left 4 Dead The game that I love despite it's many, almost unforgivable flaws award: Vampire Bloodlines: The Masquerade.
(Unfortunately, it's the film that Left 4 Dead reminds me of. Left 4 Dead deserves better. The story I Am Legend is the best vampire story ever written.)
Fighting game: Street Fighter III: Third Strike Shmup: Ikaruga RTS: Supreme Commander Realistic racer: GTR2 (What the hell, is Gran Turismo all you people have played?) Hack & Slash: Diablo 2 (Kind of sad, really...it's been 8 years since it was released.) Platformer: Super Mario World (...and an 18-year-old game? That means I can date her.) FPS: Quake 3 Roguelike: Dwarf Fortress Adventure: Grim Fandango Rhythm game: DJMAX/Elite Beat Agents (They both have their perks) RPG: Planescape: Torment (Again, an 8-year-old game? What?)
Indigo_Dingo: Some series manage to stake a claim as the epitome of their genre. For instance, God Of War for Hack and Slash games, and Gran Turismo for Realistic Racers
God of War? Aha, no. Any game that deems it necessary to institute insta-deaths to create the illusion of difficulty is not the head of its genre.
Any game that makes that the standard for the industry I would wager is. And amazingly, one factor doesn't detract from the games perfect balance of combat, the fluidity of movement, the integration of puzzles in a manner that doesn't ruin the mood, the writing, the enemies, the level layouts, and so on and so forth.
Indigo_Dingo: Some series manage to stake a claim as the epitome of their genre. For instance, God Of War for Hack and Slash games, and Gran Turismo for Realistic Racers
I'm sorry, but going flat-out at 320km/h and hitting a wall head-on only for the car to bounce back and having you merrily driving away without so much as a scratch on the bumper is not realistic.
So you'd say the crash physics of Motorstorm would make it more realistic?
Indigo_Dingo: Some series manage to stake a claim as the epitome of their genre. For instance, God Of War for Hack and Slash games, and Gran Turismo for Realistic Racers
God of War? Aha, no. Any game that deems it necessary to institute insta-deaths to create the illusion of difficulty is not the head of its genre.
Like what? The quick-time events? I just thought those were for cinematic purposes, but to make those cutscene haters shut-up.
Heck, when you say "insta-death" Ninja Gaiden and Point n' Click comes to mind. Though, I'm so narrow minded in the hack n' slash genre that all I pretty much know (well by "know" I mean "care about") about is Devil May Cry, Ninja Gaiden, and God of War, so I should probably just ask questions and do nothing else.
I was thinking about the best game I've played. The list went for a while until I had realized I had split the best game title among the different genres. So I ask you, what game in a particular genre best represents that genre. What game would you pick to represent that particular type?
For JRPG's, I'd pick Tales of Symphonia.