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Poll: Rain in video games,good or bad?


Is rain a good thing to use in a game.
Too hard to do.
0.8% (1)
0.8% (1)
No real point,rain sucks.
0.8% (1)
0.8% (1)
Yes,it should be used more.
50% (65)
50% (65)
yes,but theres too much right now.
3.1% (4)
3.1% (4)
Only in games like "Left 4 Dead".
9.2% (12)
9.2% (12)
Its ok i think.
30% (39)
30% (39)
other(please say what)
6.2% (8)
6.2% (8)
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Gone Gonzo
Posts: 4269
Joined: 13 Aug 2008

Well... I've given him ample time, but it appears he's not going to show up.

So I'll do it for him.

image

Rain in video games? Good!

Copy Clerk
Posts: 95
Joined: 31 Oct 2008

Allow me to sum up 'rain' in a video game:

Blah blah blah.

Seriously, I don't care if it 'sets a mood' or is 'atmospheric', unless we're actually given some sort of bonus for it raining (SNEAK +20%! NAPPY CHANGING IS NOW STEALTHY! FIRING SPITBALLS IS NOW STEALTHY! WET-WANKING IS NOW UNLOCKED! (AND STEALTHY!)) I couldn't care less, if a game designer wastes anything more than an afternoon of their time (Or a week of their coders time) on water effects, they should also make it so walking through rain makes you slower. And pruned.

And a retard. Get an umbrella for fuck sake.

Gone Gonzo
Posts: 1850
Joined: 31 Oct 2007

No love for sleet?

Gone Gonzo
Posts: 4169
Joined: 6 Sep 2008

I like rain because it sustains life on earth.

Gone Gonzo
Posts: 4269
Joined: 13 Aug 2008

runtheplacered:
No love for sleet?

Yeah, why all the hate on sleet guys?

Ooh, I just remembered something important.

Rain is only good in games if it doesn't make the same sound repeated over and over and over.
That gets really annoying, and I usually like the sound of rain.

Gone Gonzo
Posts: 1218
Joined: 25 Nov 2007

I absolutely love rain and enjoy well-done rain effects in games. The one level in Gears of War I always go back and replay is the Foundry level, because the driving rain and deep thunder make an already-foreboding area even more threatening (the glowin' Wretches help with that too). Storms in Oblivion blow trees back and forth and make visibility a nightmare (for you, of course, never the AI), and World of Warcraft has actually amped up their weather effects to allow for gusting squalls and snowstorms (although it's still silly that it can be raining on top of Thunder Bluff but Mulgore is sunny and dry). Rain lets you feel like you're in a living world instead of a static backdrop; it can either soothe and relax you with its gentle patter, or it can heighten tension as the darkness and overwhelming sound potentially hide an enemy's approach. Of course, it can be terribly done (Left4Dead is the first decent use of rain I've seen in the Source engine), but when done right, it draws me in like very few other things can.

Infamous Scribbler
Posts: 568
Joined: 28 Sep 2008

Any weather effect if used properly, and not poorly done is good in a game. See Super Metroid.

Muckraker
Posts: 295
Joined: 24 Aug 2008

Rain can add to an already dark scene, and if done well, add to the immersion. But I hate when its randomly tacked on in death scenes. Its a perfect sunny day, but then someone died, and god was all " on no someone died boohoo" and rains suddenely.

Gone Gonzo
Posts: 3922
Joined: 7 Nov 2007

Set the scene with weather!

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