Sword play/combat

I was looking for a game with good sword combat. Any suggestions from the Escapist community?

Mount & Blade is still the best melee combat system I've found in a game. Might not be much to look at but it's pretty close to flawless in terms of controls and feedback. Look it up if you've never played it, Mount & Blade: Warband is the version you'd want.

Chivalry: Medieval Warfare is what you want. Great game.

TheWhereItsAt:
I was looking for a game with good sword combat. Any suggestions from the Escapist community?

Do you want realistic like mount and blade or just good combat with swords ala ninja gaiden black, god of war etc.

Either really. But i do like the action of the ninja gaiden, metal gear rising and such.

Bayonetta has some damn good sword combat. Also Dark Souls and Demon's Souls have good sword combat as well

If you're simply looking for a game that has fun sword combat with reasonable depth, Dark Souls, Dragons Dogma and a host of other games would fit the bill. If you want a game that actually does a decent job of approximating a sword fight (i.e. fencing) you have relatively few options. Die By The Sword is an ancient game where your mouse controlled the sword arm and fighting was incredibly fun once you wrapped your mind around how to make the system work. Bushido Blade is a standard fighting game representation of fencing that works remarkably well.

Beyond that there are games that at least represent parts of fencing relatively well the most notable of which is Soul Caliber. While far from a realistic depiction, it (and indeed any quality fighting game) captures the higher level mind game of fencing quite well.

The Witcher (the original) on the PC has some of the finest swordplay I've ever seen in a game.

Although it's not very engaging, mostly consisting of clicking the mouse on an enemy to engage an attack, then clicking again at the right time to continue the combo and switching between the 3 different styles and 2 swords with keyboard buttons, in terms of spectacle the swordplay is unparalleled in it's complexity, fluidity and grace (especially as you develop your character and unlock more moves/combos in the 6 different styles).

In terms of gameplay mechanics, it's very similar to Dragon Age: Origins, the actual visual spectacle and choreography of The Witcher makes the DA:O combat seem like a cuckoo-clock woodcutter in comparison.

On the opposite end of the scale, the aforementioned Mount & Blade: Warband probably has the best melee combat system of any game I've played, even if it appears a bit basic. What it may lack in visual style and flair, it repays in bucketfuls as an actual fun, engaging and well made gameplay mechanic.

Somewhere in between the two, if you have a Xbox 360 then you could do a lot worse than picking up Conan for some enjoyable and brutal sword combat. I picked up the Games on Demand digital download for about £4 last year, so if you see it on sale for a similar price and have a 360, then it's well worth the cheap price for a old and fun game with visceral swordplay.

Also, Way of the Samurai 3 is a good action-RPG type game with fun and engaging swordplay.

Despite it being a borderline last generation looking game, it's lots of fun if you like Samurai swordplay, with a solid fencing mechanic and lots of different swords and styles to collect and unlock.

It's a kind of love/hate game, with it generally receiving mediocre reviews from critics and being panned for it's last gen-like appearance, but nevertheless being loved and thoroughly enjoyed by it's fans who can overlook it's flaws to enjoy it's solid gameplay and multi-faceted story with many different branches and endings.

I will cast my vote in with Mount and Blade Warband and Chivalry.

I will also raise you 1 Dust an Elysium Tale, DMC: Devil May Cry, and a Dragons Dogma . Dust is a 2d slash'em'up. It has lots of cool moves and the Swordplay feels great and Dust Storm is the best.

DMC is a spectacle fighter. Rebellion is really the only sword you get but that is the weapon you will probably use the most. It is still a good game no matter what the butthurt fanboys say.

Dragons Dogma has good combat all around, though I, personally, feel Magic is a little bleh. Warrior and Guardian are pretty cool. You could also try a sword and shield assassin. The pawns aren't all THAT annoying. They can get a bit annoying after they say the same thing for the 4 billionth and a half time. Otherwise it is a good game and someone who has played the original and Dark Arisen says that you should get Dark Arisen because of all the little changes and the new area.

I'm gonna say Mount and Blade also, Warband also refines the experience a lot. I'd disagree with Chivalry though. The weapons had a lot of weight in the original mod that I felt was kind of lacking in the actual game.

Im going with the Souls series. Demon or Dark. Both have the true subtleties of melee combat. It is not just how mechanically "accurate" it is, but what is infinitely more important is its sense of true consequences that makes you much more conscious with the true deciding points of melee combat like timing, positioning, even high/low ground.

Having played Demon's/Dark Souls (love it) and Skyrim (eh, it's okay), I'm really interested in finding more games with combat like Demon's/Dark Souls. They don't necessarily have to be difficult, but the combat has to *feel* good. Ideally, I would be punished for just mashing buttons, and rewarded for taking my time and observing my surroundings.

The combat of the Souls games, to me, is very much like a "grown up" Legend of Zelda, in that you have to lock onto an enemy, mind the enemy's stance and animations, dodge side to side, and attack only when there is an opening. This is what I love in a game, and which the majority of Western RPGs/MMOs (Elder Scrolls, WoW, Fallout, etc) are sorely lacking.

Unfortunately, the majority of games that I've heard like this are either very multiplayer-heavy or fairly old, and I'm wondering if there are any new takes on the series.

Here is my list so far, and if anyone has any ways to compare it to the combat of Demon's/Dark Souls/LoZ and Skyrim to help get a feel for what I should try first, or just want to gush about a game with great swordplay, go for it:

Chivalry
Mount and Blade
Dark Messiah: Might and Magic

Also, I'm a HUGE fan of environmental traps and the like, which Oblivion did well (but far too rarely), and Skyrim practically got rid of. I know that Dark Messiah has them, but few other games, I've found, have them.

Way of the Samurai 1, 2, 3, and 4.

Especially 4. In way of the Samurai 4 not only do you partake in sword combat in that, like it's predecessors, can kill a person, and you in one hit on it's highest difficulty, you can collect, disassemble, and reassemble swords and do some customization of the benefits the sword gives. The customization is largely luck based though. You can improve your swords, and getting deep into it requires some effort to get the materials.

You can get quite a variety of swords from assorted katana styes,to foreign swords, to bamboo swords, to large, menacing cleaver like swords. Also the ninja-to and wakizashi, and nodachi styled blades are in the game, some more menacing than others.

Not just swords either! Spears, hand claws, Jitte (think of a sai cut in half), rifles, pistols, even a kitchen knife and so forth are also in the game.

As if the mind boggling possibilities in sword appearances weren't enough, there's easily over a dozen combat styles to master! Spear, unarmed, and sword combat, especially. Dual Wielded swords are a possiblity as well.

You can even take up the chance to -build- your own weapon style.

Enemies vary in power. There's even the option to let other people's characters appear in your game as duelists to fight! If you win, you get to claim the sword they carry, and one never knows just what you'll get! Will it be a crap sword, or will it be some maxed out monster thy painstakingly created?

And if you ever get tired of fighting yourself, there's almost always the possibility of stumbling across a duelist fighting other people! Yeah, you can find swordfights to watch!

And that's just the combat related stuff. The story is full of twists, and turns as you deal with the people in town.

The customization is wonderful as you earn samurai points to unlock more rewards with every playthrough, and your swords, and items can carry over. the ability to unlock, and buy in game, and through DLC a decent assortment of styles is pretty awesome.
Accessories can be resized, rotated, and placed prettymuch whereever on your character creating some strange appearances like a samurai man in a thong wearing a giant basket over his torso and a devil mask on the basket.

Also you can earn unlocks to play as women, though it's just an aesthetic choice.

It's definitely a gem that flies under the radar of a lot of people.

Way of the Samurai 3 is pretty nice as is 2, and 1, but as you play the diffirent installments, you can see something of the evolution of the game.

Edit:
If you're willing to go really old school, Bushido Blade 1 and 2 is one of the most unique sword fighting games -ever- with limb damage, or even instant death if you are hit in a vital area. There's a wide variety of weapons to pick from in that game, too.
Sword combat styles vary pretty decently.

chadachada123:

Chivalry
Mount and Blade
Dark Messiah: Might and Magic

Also, I'm a HUGE fan of environmental traps and the like, which Oblivion did well (but far too rarely), and Skyrim practically got rid of. I know that Dark Messiah has them, but few other games, I've found, have them.

Aye, kicking an Orc down a mountain or into some flames or spikes is fun...

I would add in "War of the Roses: Kingmaker" to the List... It's competing with chivalry (Multiplayer only medieval skirmish game) and had the dude from Mount & Blade as a designer or specialist or something (If i remember correctly)

If you can forgive HORRIBLY aged graphics i would say: Die by the Sword. Totally awesome; Numpad moves your weapon, WASD your body, buttone for streching the arm out... that's pretty much it. Combat flows seamlessly (Also in Multiplayer you can play a troll, smashing people hundreds of meter through the air and punching limbs off)

Captcha: rent-a-swag .... ooookay?

If you're looking for remotely realistic sword combat, then no games yet exist which simulate it well ('Clang!' is looking promising but is far from released).

If you're looking for a game with decent melee mechanics, then basically all the others people have mentioned here are good. Chivalry is a bit arcade-y but it works really well and is ridiculously fun. I haven't played War of the Roses, but if it's combat is like Mount&Blade then it should be solid.

Dark Souls is actually quite good, it at least gets slightly closer to the pace of an actual sword fight, if not being terribly cerebral. Beware though that a reasonable chunk of the game's difficulty is fake.

I fondly remember the lightsaber fights in Jedi Knight II and Jedi Academy, especially online.

For current games, I'd join the choir in recommending Mount and Blade as well as Chivalry.

Try Blade Symphony. It is based on the sword combat of the Jedi Knight games (more refined) - currently you can get the early access on Steam.

TheWhereItsAt:
Either really. But i do like the action of the ninja gaiden, metal gear rising and such.

Try Ninja Gaiden Black if you haven't already. For the original xbox. Best combat I have ever witnessed, and great ai and the graphics are still pretty darn good.

Spartacus Legends its free for Xbox gold and PSN

A lot of people will recommend the 'medieval simulator' sword combat games, but personally what I've seen of stuff like Chivalry has been crap. Melee combat almost never works all that intuitively from a first-person perspective. Too much of the sword motion happens off-screen, outside that small rectangle of view, it's difficult to judge distances, and enemies either attack you one at a time, or attack you from off-screen where you can't see and anticipate their attacks.

If you want my honest opinion, stick with third-person games for sword combat. Despite the fantasy setting, the Souls games do a really bang-up job of portraying swordplay in a realistic fashion. No fancy finishers, just perfect timing.

Then you've got the 'spectacle figher' school of hack-and-slash games. These are the types of games I prefer. You're given incredibly athletic characters who control fluidly, and have the ability to wreak utter devastation on your enemies. The three worth checking out are Devil May Cry 3, Ninja Gaiden Black, and Bayonetta.

Devil May Cry 3 is the one which encourages improvisation the most. You're able to choose a style and mix up weapons on the fly, and it allows you to create some truly mind-blowing combos.

Ninja Gaiden Black is a much more sadistic beast. Rather than letting you just wail into enemies freely, the game demands that you learn enemy movesets, and intelligently choose and time your moves in order to avoid getting your ass kicked. Once you get to grips with the combat, there's still a huge amount of depth and freedom on offer, and Ryu's gymnastic wall-jumping abilities just make it that much more fun to get into.

Bayonetta is in many ways the sequel to Devil May Cry fans wanted after 3. It was even directed by the creator of DMC. It has a similar focus on mixing between melee and gun combat, and a similar campy over-the-top tone. There are a few nods taken from games like God Of War with quicktime events, but for the most part they're done with a huge amount of style, and aren't all that intrusive. Probably the best spectacle fighter, or indeed action game this generation.

If you're into pure combat, it's probably worth checking out Ninja Gaiden II as well. It has much less platforming elements than the previous game, but they really ramped up the carnage. You'll face larger groups of enemies, and the combat feels faster paced, if a little more chaotic. Devil May Cry 4 is also well worth checking out just for the combat. The rest of the game design is a bit squiffy (far too much backtracking), but they did a really good job at extending the combat gameplay ideas from 3, letting you switch between styles as well as weapons on the fly.

Don't check out the new DmC game. The combat is simply a massive step down from previous games. I don't care about Dante's hair, I just hate the fact that Ninja Theory didn't have the talent to make the combat feel even half as good as 3 or 4.

"Your sword is only a sharp as your wit ;)"

Now that's great swordplay.

You fight like a dairy farmer!

The_Lost_King:

DMC is a spectacle fighter. Rebellion is really the only sword you get but that is the weapon you will probably use the most. It is still a good game no matter what the butthurt fanboys say.

Problem is DMC's combat while ok at best is slow. And I mean 30fps slooooooooooooooooooooooooow compared to 3 and 4s graphically stunning lightning fast 60fps. So if someone is looking for fast paced and good combat I suggest playing the classic Devil May Cry's specifically 3 and 4.

Chivalry I just recently got the hang of and loved every second of.

Also Dark Souls has the best sword play I've played in a long time. One of those sink your teeth in kind of combat systems.

I can recommend Dark messiah of might and magic, it's fun, fast paced and the combat is brutal and deadly based around physics environmental traps (you can kick people of ledges, into spikes, fires etc.)

Other than that there's bladeless, a nice flash based dueling game.

http://kidevil.com/bladeless/

it has simple controls but it's really engaging.

Also, Mount and Blade has pretty good mechanics, even though the animation and graphics quality is nothing spectacular. (you can block with your sword as you wind up for a slash, for example, it counts the speed at which the weapon is moving, and has pretty good armor and weapon list to choose from)

pretty much any suggestion I had has already been said. I still and rather fond of fable tlc if your up for playing an older game, just cleaving though enemies and timing your blocks perfectly is just so satisfying even today.

Try 'Dark Messiah: Of Might and Magic'. It has excellent melee combat; swords, daggers, staves - it's great.

since the beginning of the 3D era im waiting for a game with a real block and hit detection.
a parry shouldnt be a generic animation, it should look like your really blocking that incoming blow.
and a hit should be more than a generic blood splatter.

I know Im dreaming ;)

TheWhereItsAt:
I was looking for a game with good sword combat. Any suggestions from the Escapist community?

Well seeing some of the other mentions here I don't know bout sword combat, but Prince of Persia warrior within had some nasty wicked combos...

Chivalry: Medieval Warfare

Great and fun game. Probably on sale on GOG or green man (or steam in a few days).

This is going to sound crazy, but I would recommend Zelda: Skyward Sword. Yes it's purely motion control, but it really felt like 1 to 1 sword control,and besides the occasional hiccup, you have to recognize patterns and attack and defend when necessary. It's not the best Zelda game for me personally, but the combat was fresh and exciting even if I prefer the traditional 3D Zelda combat controls.

I'm throwing my vote in with Dark Souls and Demon's Souls, they're among my favorite games and the combat is excellent in them. Seeing some other people recommending Chivalry I feel like I should mention that I've had some horrible lag issues with the game in part due to how terribly optimized it is, but I know some people who love it so there is that.

Soul Calibur any will do but the original is best. It may not be realistic as its a game but its fun as hell and the weapons all behave differently.

Other than that maybe Metal Gear Rising Revengeance. I havent played it yet but from all accounts the sword combat is very satisfying.

Xcell935:

The_Lost_King:

DMC is a spectacle fighter. Rebellion is really the only sword you get but that is the weapon you will probably use the most. It is still a good game no matter what the butthurt fanboys say.

Problem is DMC's combat while ok at best is slow. And I mean 30fps slooooooooooooooooooooooooow compared to 3 and 4s graphically stunning lightning fast 60fps. So if someone is looking for fast paced and good combat I suggest playing the classic Devil May Cry's specifically 3 and 4.

Chivalry I just recently got the hang of and loved every second of.

Also Dark Souls has the best sword play I've played in a long time. One of those sink your teeth in kind of combat systems.

maybe on console it is only 30 fps, but on pc that is a different story. I never felt it all that slow.

Gonna go with the Chivalry people. If you don't mind multiplayer only and quick and easy to learn gameplay then that game is for you. Not super realistic but it's fun enough for few hours of play.

The_Lost_King:

Xcell935:

The_Lost_King:

DMC is a spectacle fighter. Rebellion is really the only sword you get but that is the weapon you will probably use the most. It is still a good game no matter what the butthurt fanboys say.

Problem is DMC's combat while ok at best is slow. And I mean 30fps slooooooooooooooooooooooooow compared to 3 and 4s graphically stunning lightning fast 60fps. So if someone is looking for fast paced and good combat I suggest playing the classic Devil May Cry's specifically 3 and 4.

Chivalry I just recently got the hang of and loved every second of.

Also Dark Souls has the best sword play I've played in a long time. One of those sink your teeth in kind of combat systems.

maybe on console it is only 30 fps, but on pc that is a different story. I never felt it all that slow.

Still that would mean having a to get a whole PC just to play the better version of DmC, when you can just have the old games that seem to run on some sort of old yet stylish 60fps Capcom sorcery on a cheaper to obtain gaming console.

Also did I forget to mention how orgasmic Devil May Cry 4 PC gameplay is at 1680x1050, highest available settings and 8xAA?

Just... GG Ninja Theory.

 

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