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Muckraker
Posts: 289
Joined: 15 Dec 2008

Well seeing as today, most gaming franchises are pretty much dead. =) Sonic unleashed is bull, Nintendo has joined the dark side of gaming with games that are "Simple" and "Ideal for the whole Family". And No More Heroes 2 Isn't due for a long time ( Sad face =( )

I'd like to see if anyone can come up with an original and well appealing Idea for a new game. =3 Whether it be just a character that could be milked for millions or a fully planned out mind blowing epic series.

I have a character in mind that would appeal to a more cynical group of people, intended for M rated games.

A boy who looks to be in his teens carrying a chain wrapped, cloth wrapped, rusty scythe with long, spiky and disheveled black hair and Red eyes, Skinny and in a black suit. Fast and acrobatic but with a unique ability to manipulate blood to a non game killing degree. =3 His name is Zahri, he's my image of what would be an epic game character, and i have a picture that more pretty much depicts him 90%.

image

I guess it's weird but it's what i would like to see

I wanna see what everyone here can come up with =3 Post and comment

Copy Clerk
Posts: 56
Joined: 2 Jan 2009

I'd say a game that strayed away from the ideal that you have to be either good or evil, and it makes you feel like an asshole for being a good guy.

So it FORCES you to be evil, but there are multiple endings depending how evil you are?

I think all the game ideas have been done.

WAIT, I HAVE ONE!

An MMO, except instead of violence, it would be like real world business. So, people can run their own businesses/do jobs for other players and stuff like that. It would be multi-faceted as in you could branch out into any business you want, even real estate. It would need an active staff and team though, cause the way things go should affect the way the world develops. (E.G., a stock market crash.)

I dunno, seems half developed to me. Original, probably. Anyone know a game that's done that already?

Muckraker
Posts: 289
Joined: 15 Dec 2008

xXyZaThEx:
I'd say a game that strayed away from the ideal that you have to be either good or evil, and it makes you feel like an asshole for being a good guy.

So it FORCES you to be evil, but there are multiple endings depending how evil you are?

I think all the game ideas have been done.

WAIT, I HAVE ONE!

An MMO, except instead of violence, it would be like real world business. So, people can run their own businesses/do jobs for other players and stuff like that. It would be multi-faceted as in you could branch out into any business you want, even real estate. It would need an active staff and team though, cause the way things go should affect the way the world develops. (E.G., a stock market crash.)

I dunno, seems half developed to me. Original, probably. Anyone know a game that's done that already?

Ever play no more heroes? xD You're evil no matter what but there's 2 endings =3 though there's no degree of being super evil or normal evil, it's a linear storyline.

Anyways, i'm sure i've heard of a game like that somewhere though i can't remember =(

Anonymous Source
Posts: 7
Joined: 2 Jan 2009

That sounds and looks like something pulled out of some anime!
Hmm... After about 10 minutes I can't think of anything...

Muckraker
Posts: 289
Joined: 15 Dec 2008

I's an anime fan =3.
I suppose it'd be suited towards final fantasy type play, though i'd see it as more real time and some incredible gore effects considering my guy uses blood and a scythe as his means to fight =3

Press Junketeer
Posts: 431
Joined: 10 Dec 2008

xXyZaThEx:
I'd say a game that strayed away from the ideal that you have to be either good or evil, and it makes you feel like an asshole for being a good guy.

So it FORCES you to be evil, but there are multiple endings depending how evil you are?

I think all the game ideas have been done.

So has yours. Its called Overlord.

Anonymous Source
Posts: 7
Joined: 2 Jan 2009

Zahri:
I's an anime fan =3.
I suppose it'd be suited towards final fantasy type play, though i'd see it as more real time and some incredible gore effects considering my guy uses blood and a scythe as his means to fight =3

That kind of sounds like God of War now lol. I think I want an platformer type game. Kind of like the Prince of Persia games, but where you have to do everything and it's not just a one button type thing. Like it'd be about timing and then tying the fighting in with it too. So you can bounce off walls and kill stuff. Yeah I think that'd be awesome.

Paperboy
Posts: 28
Joined: 2 Jan 2009

just as long as the character is well rounded person that didn't drink to much milk as a child... ya know the way most game characters fall 90 story's pinwheel face first into concrete and walk away like it was a step over a peace of paper...

ie fable most final fantasy's star wars the force unleashed etc

Gone Gonzo
Posts: 3016
Joined: 7 Oct 2008

A free-roaming game where you play a Neo-style ultra powerful martial artist. You could develop your skills, pick the arts you wanted to learn and acquire special abilities.

Actually, I have a whole thing written out. My idea would be to acquire the Hunter X Hunter license for it, since Nen abilities (I think) could work really well in a free-roaming environment.

There would be different cities, like Midnight Club. In each city, there would be a certain couple of dojos where you could train in the skills you wanted. At the start of the game, you'd pick one of the five starting "types" of nen ability. "Specialist" abilities could be gained later on as your character leveled up their skills.

Enhancers would play the game like The Incredible Hulk in Ultimate Destruction. Emitters would use more SF2 Hadouken and DBZ-type stuff, and Conjurers would fight sort of like a Bleach or JoJo's Bizarre Adventure character. I'm not sure what I'd do for the others, but I wrote out some various skills and stuff for each class. Oh, and there would be weapons, both real and makeshift.

I have way too much free time.

Muckraker
Posts: 289
Joined: 15 Dec 2008

Samurai Goomba:
A free-roaming game where you play a Neo-style ultra powerful martial artist. You could develop your skills, pick the arts you wanted to learn and acquire special abilities.

Actually, I have a whole thing written out. My idea would be to acquire the Hunter X Hunter license for it, since Nen abilities (I think) could work really well in a free-roaming environment.

There would be different cities, like Midnight Club. In each city, there would be a certain couple of dojos where you could train in the skills you wanted. At the start of the game, you'd pick one of the five starting "types" of nen ability. "Specialist" abilities could be gained later on as your character leveled up their skills.

Enhancers would play the game like The Incredible Hulk in Ultimate Destruction. Emitters would use more SF2 Hadouken and DBZ-type stuff, and Conjurers would fight sort of like a Bleach or JoJo's Bizarre Adventure character. I'm not sure what I'd do for the others, but I wrote out some various skills and stuff for each class. Oh, and there would be weapons, both real and makeshift.

I have way too much free time.

you came up with all that but is there a story behind it? or have you not come up with it yet? =3 i'm curious as to see where you go with this in terms of plot for whatever character you use

Gone Gonzo
Posts: 1412
Joined: 19 Nov 2008

I posted this story before but here goes.
It's about a seventeen year old kid who wakes up in a prison cell with green skin, purple hair, triangular pupils and scars all over his body. He has no memory of who he is but everyone calls him "Zombie Boy".
Before long it's revealed that this zombie was created by an evil multinational, multidimensional corporation to be used as the perfect unfeeling, uncaring, immortal assassin.
Things go weird when "ZomBoy" as he calls himself, gives himself a name. A sign that he's beginning to think for himself.
Before long Zom is on a rampage to learn who he is/was. But this may not answer all of his questions...
Zom gains powerful allies as well as enemies on a quest to free the living, the dead and everything else from the grip of this evil organization. Along the way they travel through many countries, plains of consciousness, existence, time and end a millennia old war before it can begin again.
That's all I can say without giving away too much. Oh yeah! Zom is a psycho with no soul and will be really, really brutal if he gets the chance.
Everything is not as it seems though. Someone is pulling the strings from behind the scenes. Zom may not have just been created to be an assassin.
This game would focus mainly on combat and platforming, taking advantage of Zom's martial arts skills and his superhuman acrobatics.

Gone Gonzo
Posts: 1061
Joined: 23 Dec 2008

The Adventures of Klaus Laufenschreien. An ten year old amateur spy from a family of Master Spies who send him to the Winterbottom Academy for the Bizarre, Mutated and Creepy after a radioactive pocket dimension, complete with alien tentacles named Fred, Gene, Bing and Dean are discovered in his stomach.
On his daring adventures he either runs into the Academy's uptight Head Mistress, Miss Winterbottom; His evil genius clone Emil (who also has alien tentacles from his stomach named Napoleon, Rasputin, Mussolini and Khan); his over bearing family and the entire soviet nation of Brutisvaria

Gone Gonzo
Posts: 1061
Joined: 23 Dec 2008

May I also add the Search Tool does wonders. Please try it sometime.

Pulitzer Laureate
Posts: 857
Joined: 24 Mar 2008

I like the guy, totally unique, black suit, emo, scythe with like chains and stuff on it, all anime. Never seen a character like that anywhere like Guilty Gear, or Final Fantasy, or plastered all over deviant art. =3

You know what would really pull him up to the next levels? Angel Wings! =)!!! 'cause it would be like... like a dichotomy or sumthing.

Seriously, though, needs work. Here is just a random assemblage of characters I've used in games I've made (or conceptualized): A master Gizmo, Anazi the Spider, Igor's niece Jennifer (not a hunchback, dreams of being a botanist)... It goes on.

You have got me at a good point for this, I've been hired by a local art gallery to teach a game character design course that starts in a couple of weeks, so I'm primed for critical analysis.

As you can tell, the primary problem with your character isn't that he is uncool or poorly drawn, it is that he is more of an emulation of established cool imagery than inspired by it. How could you communicate the same character vibe if he didn't dress all in black or have a scythe, both of which are typical design points for characters like this.

Start with the fairly standard anime / manga style. Choosing to present a character that way automatically makes it nigh impossible to convince anyone but other anime / manga fans that you have a truly unique character. in fact, manga styled work is an automatic rejection for more than one game company. and being inspired by manga doesn't mean you can't make the style your own, here is one of my favorite artists whose style is inspired by Japanese comics http://www.scottpilgrim.com. Bring out more of yourself in the style.

Colour Palette! Black and white has been done, you have a mood you want to establish with your character, be a little more complex with your colours. For this guy I'm seeing something with rich, warm dark colours. Purples and reds, I'd experiment with shades, but I'd avoid tones (no browns or pinks).

It's in the Package: In all fairness you may have more elaborate model sheets for your dude, I wouldn't know, but things like a four point turn around and model notes in an assembled character package trick people into thinking your character is more impressive than he actually is.

Put him in a game! If your character is truly unique, get a team together, do a flash platformer, an unreal third person action mod, a java JRPG with animated cinematics interweaved throughout. Let's see him in action, then it doesn't matter what anyone thinks of his uniqueness or not, he is a unique character in a unique game (ideally). Coincidentally, having a game with an anime character in your portfolio counteracts the automatic rejection noted above.

Edit: oops fixed the scott pilgrim link

Gone Gonzo
Posts: 1157
Joined: 22 Dec 2008

I think this thread has already been done. Oh, well! : )

-Think of a Gears of War style world, dark and gray.

-Now think of the weapon upgrade ability of battlefield 2142 in an FPS game style.

-Soldier like Master Chief. Cool armor, super strength, etc.

-The circumstances of the game are there's a war going on and your side is losing. The enemy has an army twice the size of yours with better weapons and generals.

For the first level, you're a captain who can make all opposition flee with a glance and can get a no-scope from half a mile away. You'd have to be shot point-blank by artillery to die.

-At the end of the first level, you are presented with three soldiers hiding behind a rock in an interactive cinematic where you choose one based on skills, like strength (carry more ammo, take more bullets, run faster), or intelligence (Ability to fix vehicles manually, personal artificial intelligence, hot wiring, defusing bombs, etc.), or senses (Increased radar distance, easier aim, etc.) and after promoting one, you get sniped.

-For the rest of the game, you play as the soldier you picked with the other two in your fire team. You start on the ground and head for a jet. After boarding, you fight other jets with it. Over the course of the game you use a jet, a tank, a boat of your choice, and to make things interesting, a Mongoose ATV.

-Insert the kinds of bad guys you want on any planet. (Aliens, Locust Horde, Nazis?, etc.)

-At the end, you have to personally defeat the super-enhanced dictator with a mechanical apparatus jutting from his back with missiles, guns, lasers, whatever, and it ends in 1 of 6 ways. It depends on whether or not you killed him, and which person you chose.

Gone Gonzo
Posts: 3016
Joined: 7 Oct 2008

Zahri:

Samurai Goomba:
A free-roaming game where you play a Neo-style ultra powerful martial artist. You could develop your skills, pick the arts you wanted to learn and acquire special abilities.

Actually, I have a whole thing written out. My idea would be to acquire the Hunter X Hunter license for it, since Nen abilities (I think) could work really well in a free-roaming environment.

There would be different cities, like Midnight Club. In each city, there would be a certain couple of dojos where you could train in the skills you wanted. At the start of the game, you'd pick one of the five starting "types" of nen ability. "Specialist" abilities could be gained later on as your character leveled up their skills.

Enhancers would play the game like The Incredible Hulk in Ultimate Destruction. Emitters would use more SF2 Hadouken and DBZ-type stuff, and Conjurers would fight sort of like a Bleach or JoJo's Bizarre Adventure character. I'm not sure what I'd do for the others, but I wrote out some various skills and stuff for each class. Oh, and there would be weapons, both real and makeshift.

I have way too much free time.

you came up with all that but is there a story behind it? or have you not come up with it yet? =3 i'm curious as to see where you go with this in terms of plot for whatever character you use

Well, it's a sandbox game. If I was using the HXH license, I'd probably start with a retelling of the manga, beginning at the point just after the license exams. Yorknew could be the first city. In addition to the random Hunters roaming the city (that you could take out for fun and a bounty) and animals/stuff that could be tracked down for even MORE cash, there could be "story missions" involving the Spiders.

Maybe instead of a "create a character," you could have your choice of a created character or a storyline character. Hisoka unlockable? Yes?

Basically I'm seeing Crackdown/Ultimate Spider-Man/Ultimate Destruction with a lot more customization, varied super powers and cities.

Gone Gonzo
Posts: 2166
Joined: 23 Dec 2007

A game where the protagonist is Jimi Hendrix's cat. The main quest involves trekking the magical land of Woodstock to find the catnip of salvation. Along the way you have to deal with 'spirit quests' brought on by venturing into the fog near the tent of doom and enemies who are ten feet tall and want nothing more than to make you mate with another cat in the spirit of free love.

Gone Gonzo
Posts: 2068
Joined: 5 Jun 2008

Zahri:
I have a character in mind that would appeal to a more cynical group of people, intended for M rated games.

A boy who looks to be in his teens carrying a chain wrapped, cloth wrapped, rusty scythe with long, spiky and disheveled black hair and Red eyes, Skinny and in a black suit. Fast and acrobatic but with a unique ability to manipulate blood to a non game killing degree. =3 His name is Zahri, he's my image of what would be an epic game character, and i have a picture that more pretty much depicts him 90%.

I thought we were going for original but what ever makes you warm and fuzzy inside.

I got a whole lot of what I think is original ideas but I don't feel comfortably sharing them, I will be using them for flash assignments. Maybe I will get around to posting a character of mine later.

Gone Gonzo
Posts: 1061
Joined: 23 Dec 2008

Now thats a game I could get into! And all the while Along the Watchtower would be playing!

Awww Yeah

Gone Gonzo
Posts: 2906
Joined: 10 Apr 2008

My favorite topic so far on the escapist:

http://www.escapistmagazine.com/forums/read/9.73662

Before you guys point out that that is not a franchise and therefore is not the right thing for this thread let me say this:

who cares?!?!

On the Record
Posts: 7020
Joined: 31 Dec 2008

Here i go.

My game would kinda control like bioshock, and you can interact with ur surroundings

THe backround story of the main character is that hes a butler for a rich family that treats him like dirt. except for the steiotypical blond hair, blue eyed little girl, ur like 17

You start off the game walking up on a cruise ship, that the family took you along to watch the girl. You remember that you fell asleep watching the little girl play but have no idea where she is now. You start searching the huge ship looking into rooms, whenever you enter a room you get flash backs, like the dad yelling at you, the mom gigling with her friends pointing at you, the little girl laughing ect..

You finally find the girl on the deck her father holding her up to see the ocean, you have 2 options on what to say. 1) you tell him you need to take her to her room. (2) you ask if you can hold her.

(you enter a cutscene)

Either way he says no and yells at you untill the little girl convinces him, then he hands her over. After a second of holding her he yells at you to give her back, you hold he pushes you and she falls over the deck, into the water(not the best way to get this to happen but i didnt want to be chiche and have the boat hit something and her fly overboard) he yells starts to hit you and a group gathers pointing fingers and whispering.

(The game enters a blurry state, slow motion)
You look out into the ocean, the little girl miles away, the fathers fist comes closer, you dodge it, and wack him in the face. Ghetto hop(for back of better word) the edge of the boat and do an assasins creed dive into the water, start swimming as fast as you can to catch the little girl, the waves pounding against you, the sound of your breath rises and the screen blurs out and fades to black,

You wake up in a hospital in god knows where(you dont have amnesia, im not going there) the hospital soon puts you in a truck, sitting across a obious General. He tells you its 12 years later, somethings are advanced and others arent, no spacecrafts, but hovercars, no fly though. He gives you the option of going to jail or becoming a police man.You of course go with option 2. There he gives you the lattest in army tech, a cybor glove. Its kind of a samus thing but with fingers, like a metalic hand, it goes half way up your left arm. At start it has some cool things like a lazer and grapeling hook. of course its not actually a primary wepon, you use that on 1 and and a gun in another hand, or use dual wield and dont use the gloves. YOu set out on a first mission where you are teamed up with a asian chick and a black guy, no its not a steiotype thing there just there with you, the first mission is to patrol a museum, you drive ther (Gta like driving) Fast forward to you and the black dude in a dark room flashlights glaring ect. Tou have a flash back of the little girl, and in the flashback she grabs your arm wich is covered in weird writting, you you snap out of the dream to see the asain girl hurled into a display case by a dark monster you cant really see, except the glow of its dark eye , the player takes control as you and the black fellow are fighting the beast, your armed with the glove and a pistol, hes dual wielding pistols, you fight it for a bit, then the games goes back to cutsceen.

The beast wacks you and you hurl to a near buy wall, you see the black guy going to the asian girl, but you flash back and see yourself in him running to the little girl, in a half concious state just as the beast is about to devouryour teamates you use the grappeling hook to get ontop of it, in your half concious state you see the symbols on your arm as you jam it savagly into the beasts single eye. IT lets out a scream, and you see a dark flame going up your arm. The room returns to normal, except your arm wich is now like Nightmare from soul calibures, Your left arm is cyborg and the right is like nightmares. THe point of the game is you finding secrets and killing the beasts that you have brought into the world. (more is explained during the story, no profecy crap though.)

The crux of the game is that when you do stuff thats good you get advancements in your left hang the vyborg hand and you become more cyborg or if you do evil things, like kill civilians you get darker powers which are called savage.

See cyborg powers are like beams, or like the force, kind of. And Dark powers are more savage like the rising spikes through the ground or ripping peoples faces off.

At the end of the game you can be a cyborg, half cyb-Dark, or a full on knightmare type beast.

Now i think the best part is the multiplayer. See you start off multiplayer with general powers and multiplayer has levels. For example you start off half cyb-Dark. You then level up based on kills, assists. YOu can then choose to either level up in cyborg, both, or dark. There are certain maps for levels 1-5, the 5-10, and then 10-15 which players will be full on cyborgs or full on beasts.

You also get to use surroundings as wepons, lets sat your in a city level, and you have equiped cyborg powers, you see a player hiding in bushes. YOu can either snipe him or be cool. I mean cool as in you use a knife and trow it at a telephone wire, to make it a live wire, then use telekenisis to pull it over to the camper and shock him. Surronding kills are way more powerfull than normal kills and are usually 1 hit k.o's

Ugg that was alot

 
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