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On the Record Posts: 5036 Joined: 3 Jan 2009 | |
Copy Clerk Posts: 83 Joined: 22 May 2008 | I know how old this'll sound, but the FFVII bit where Aeris dies was actually pretty moving for me. I hadn't actually played through FF7 the first time it came out (LArgely due to the fact I was only about 5 years old) and I've only managed to pick up a copy of the PC version in the last year. But then it happened. She got stabbed. While bloody PRAYING. Seeing the scene myself really made me think and I felt genuine emotion (Urgh, I know) and after doing activities with her, and the date mission and etc. I found I had become somewhat sub-conciously attached to her and seeing Sephiroths sword poke out of her, well, it made me sad. |
Gone Gonzo Posts: 2996 Joined: 13 Aug 2008 | Let's see. Chrono Cross is definately a game rife with moving moments, given that you take the time to put your mind in the situation. Gears of War 2 actually had some moments, like |
Gone Gonzo Posts: 2477 Joined: 12 Jul 2008 | The ending of Metal Gear Solid 3: Snake Eater. |
On the Record Posts: 5036 Joined: 3 Jan 2009 |
That's what my buddy's choice in the pub last night was too... never played FF7, must give it a go! |
Muckraker Posts: 259 Joined: 26 Mar 2008 | The end of Episode 2, absolutely. I think the big ones for me were some of the romance discussions in Baldur's Gate 2, though - the principle female love interests (Jahiera and Aerie) or both very damaged people, in their own ways, and you did feel a sense of connection. There a scene later in the game where a Drow priestess basically orders your character into her bed. Given that you're magically disguised as drow at this point and are deep in the heart of a Drow city, refusing to obey her would probably have been a really bad idea, so I obeyed. Aerie's betrayed response afterwards was almost heart-breaking. |
Beat Writer Posts: 195 Joined: 30 Apr 2008 | The bit when you guide the ghost back to his grave in Link's Awakening sorta tore me up a little... But then again, I was only about 7. |
On the Record Posts: 5036 Joined: 3 Jan 2009 |
Gotta agree with that too... the music in Maria's scene is stunning |
Infamous Scribbler Posts: 547 Joined: 16 Aug 2008 | Some points in the darkness. |
Paperboy Posts: 39 Joined: 23 Apr 2008 | whenever damn otacon crys. |
Muckraker Posts: 237 Joined: 2 Jun 2008 |
Ah, I really have to disagree with the Gears deaths, the first is now just becoming a running joke that was somewhat amusing but not upsetting. The middle one was probably the worst of them all but still, not wholly devastating. The latter though, I just didn't care. It was reasonably well done but you're only just introduced and my friend and I (We were both playing it through co-op) found it just, well harder to relate to I guess but again didn't really care and looked upon it was a state of apathy. Edit: That does sound rather callous in hindsight and I'm not the most emotionally robust character, I guess games just don't phase me as much. |
Infamous Scribbler Posts: 549 Joined: 3 Jan 2009 | Recently, I would have to say the Call of Duty 4 Nuke sequence, and the aftermath. I felt genuine dread for that character and sadness when he collapsed.
That was upsetting; actually Episode 2 was book-ended with upsetting moments... two members of the same family... Wow, that was depressing. |
On the Record Posts: 5036 Joined: 3 Jan 2009 |
Gordon better give Alyx a hug in episode 3. |
Copy Clerk Posts: 73 Joined: 4 Jan 2009 | I don't consider to be one of my "greatest games", so I don't know it in detail, but Zelda OoT At the end of the begining, when you leave the village training area, you say goodbye to a friend at the gate. I found that moment to be quite moving. (Although I did read it as a love story between the two. which may not be true to the actual plot) |
Gone Gonzo Posts: 1053 Joined: 29 Aug 2008 | Nothing has really affected me in the past. Most character deaths were either deemed as necessary to move on, or just a very dramatic way of getting rid of a nuisance. The most moving things in games, for me, are beautiful set pieces. A background that makes everything feel EPIC. In Bioshock, you're in an underwater city, a screen comes out of nowhere and the scares the shit out of me, and then he makes a speech. In Assassin's Creed, you're a descendant to the Hashashin organization and while you try to eliminate certain men from existence in the time of the Crusades, you, in the process, discover the thing that basically made Jesus the son of God. Those are some things that feel epic, but the characters almost never feel as epic. Maybe if they were in a book... I can think of a few other examples of "epic" set pieces, but i'm almost to the bottom of the "Reply to Thread" box. That's long enough. |
Gone Gonzo Posts: 1145 Joined: 4 Jan 2009 | I think one of the most moving moments is a very old school game "champions of krynn", its different from most games in that the romance portrayed doesnt directly involve the main characters, you observe what happens, how it progresses and the tradgedy that occurs still hits me to this day almost 20 years on. |
Gone Gonzo Posts: 1151 Joined: 7 Dec 2008 |
Agreed. That game had a surprisingly good plot for a game with such busted gameplay, it should have been a movie a la Sin City. |
BANNED Posts: 11268 Joined: 3 Jan 2009 | Some moments are: All moving and memorable to me to this day. User was banned for: Why do Many Girls take Pictures of Themselves?. (Permanent) |
Press Junketeer Posts: 484 Joined: 5 Feb 2008 | Braid. And whomever said Metal Gear Solid 3's ending, was right as well. |
Pulitzer Laureate Posts: 857 Joined: 24 Mar 2008 | There are few games that are as emotionally moving as Rule of Rose for the PS2, Especially the good ending where young jenny goes walking through the orphanage recounting how truly wonderful her friends were (who played the part of some of the most torment-inducing villains I had ever seen in a video game). The game-play is off, but I highly recommend this game to anyone who wants to see sophisticated and mature writing and emotion in a game. For the record, I have yet to play a game that is as achieved in emotional connection. |
Red Guard Posts: 3509 Joined: 18 Sep 2008 |
I know, eh? The whole series was strewn with those types of character connections, though. Jahiera's battlecry against Jon Irenicus was moving to me since I loved Khalid from the first one, and knew what she lost. Yoshimo's betrayal (WHY??). And choosing between Jahiera and Aerie was a very interesting conversation that always led to one having a really hurt response. *sigh*...Favourite series, by far. I'll also add the the end of Mafia (For the PC) was very moving. A few parts in that game were, actually...but the ending inparticular. EDIT: Got one more for Baldur's Gate (Can't help it): Anomen's quest involving his father. You could just understand how hard it was for him. MAN I gotta play it again! Love it! |
Beat Writer Posts: 169 Joined: 2 Jun 2008 | the only one recently that made you feel for the character was dom and his wife in gears, side from that games in the last few years have been more about "look a this!, look what we can do!", eehh, maybe lost odyssey when kaim finds his daughter but thats about it in the last few years. |
Gone Gonzo Posts: 1910 Joined: 20 Jul 2008 | Having played through both Fallout 1 and Fallout 2 in my earlier years and once again before I purchased Fallout 3...Harold. Thats all I gotta say. That poor ghoul, I wish there was something I could do >_< |
Pulitzer Laureate Posts: 832 Joined: 3 Jun 2008 | In Mass Effect when you have to leave someone behind Star Wars KOTOR When you find out you're true identity Star Wars KOTOR: The Sith Lords. When Kreia...I won't finish that. I think there are more, i just can't think of any. |
Anonymous Source Posts: 4 Joined: 3 Sep 2008 | Yay someone mentioned Mafia on the PC. I thought it was a nice twist the way the family turns against you towards the end - the in-game cutscenes had excellent production values. |
BANNED Posts: 50 Joined: 3 Jan 2009 | mine was FFX when auron died User was banned for: Funniest Weirdest Scariest thing you have ever seen?. (Permanent) |
Gone Gonzo Posts: 1086 Joined: 23 Dec 2008 | Death for Jenny - The Darkness |
Copy Clerk Posts: 76 Joined: 4 Jan 2009 | every single thing those square-enix bastards come up with always moves me. they can make me cry or feel invincible, or even make me fall in love with a character or feel that they need me to protect them. i don't know... final fantasy 7, from star to finish, is living proof. and final fantasy 9, and 10. well, and 8. stupid mind-controlling japanese. |
Gone Gonzo Posts: 1176 Joined: 26 Jun 2008 | I remember when the Palace in Jak 3 collapsed...and afterward when you finally came back to the city and it was all messed up... EDIT: When one of my buddies in Far Cry 2 asked me to shoot them when I didn't have anything to help them with. |
Gone Gonzo Posts: 3056 Joined: 10 Aug 2008 | Far Cry 2 |
Gone Gonzo Posts: 2062 Joined: 14 Oct 2008 |
The amount of times i played that part trying to get to the open doorway in the park. I dont know what was in there i was just convinced that everything would be alright if i reached it. KOTOR has plenty of moments. |
Muckraker Posts: 259 Joined: 26 Mar 2008 |
Man, sometimes the game even tear-jerked without trying. One time, I was playing through the whole graveyard/vampire bit of the quest, and Minsc wound up getting petrified then blown apart by another attack (for those who don't know, that means the character is permanently removed from the game with no hope of resurrection). Seeing as I was playing the game through in a kind of "iron man" mode where the only acceptable reason for loading from a save is the game over screen, I actually screamed "NO!!!" at my computer. That said, the fight went downhill very swiftly after that, and I wound up loading from a save point anyway, but for a few seconds there I was scared that I'd have to spend the rest of the game without Minsc and Boo. |
Gone Gonzo Posts: 1786 Joined: 13 Sep 2008 | Call of Duty 4. The nuke scene and the end. That being sad, Half-Life 2 (EP2) was pretty depressing. A friend of mine found the fountain scene and the end in Call of Duty: World at War quite moving. |
Infamous Scribbler Posts: 543 Joined: 8 Nov 2008 | I would say that the end of MGS3 pulled at my heartstrings, and I felt genuinely sorry for The Boss and Snake. The ending was filled with emotion and I thought I was going to cry. |
Gone Gonzo Posts: 1409 Joined: 16 Dec 2008 | the ending in fable 2 was moving, as in it moved me so much that i now hate the game and wish that i had rented it first |
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I've been a gamer for many many years (about 18 years now) and I really have enjoyed how in the last few years more and more games are focusing on having intense, involving storylines and characters that make you really care about them.
What I wanna know is what parts of what games have moved or really affected people to the point where they almost shed a big soppy tear...
For me, without a doubt the moment that left me reeling and I have never had the balls to play through again was the ending to Half Life 2: Episode 2. Anyone else find this absolutely harrowing?
Sorry if this has been done before, I'm new here!