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Ending of Fallout 3 (Saving/Spoilers)

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Muckraker
Posts: 326
Joined: 29 Mar 2008

What were Bethesda thinking?! Making a game with a locked end! If you save in Jefferson your screwed, like me! 69 hours in, played trhough most of the missions apart from a couple and I was planning on finishing off the last Behemoths then the game fucking locks me in! I hate Todd Howard right now with a vengence... Especially after hes screwed us good PS3 owners over. Broken Seal would fix this, it'd make the game continue, but no, we dont get it for some bizarre arbitrary reason. Never say its because of coding problems, taking the limits of the leveling system and just fiddling with perks is not hard to code (especially for professional games developers), so what the fuck they think they're doing I have no idea. They give a half arsed effort to our port, dont give us fixes for the bugs, dont offer DLC like EVERYONE else gets and we have to pay the same as everyone else. Im outraged at Bethesda, and wish PS3 owners and general supporters of platform equality (with exception, I dont expect to see Halo 3, MGS4, or Fable 2 on the Wii... Well maybe the last one, heh), to do something. Boy cotting them for screwing people over, not fixing there games, we pay good money and I have good things to say about them too dont get me wrong, I have some gleaming praise for there games but the big glaring idiotic things they do. Urgh.

Anyway, anyone know a way to get round the RETARDED lock in. Apart from the PC patch. Or a way to port the patch, though again this is pipe dream talking, but who knows, some of you guys out there are pretty nifty coders.

Thanks.

Gone Gonzo
Posts: 1174
Joined: 24 Feb 2008

I got trapped too :'(
Had to restart the whole game.

Gone Gonzo
Posts: 2378
Joined: 29 Oct 2008

This is pretty much the exact reason I hated Fallout 3. Well, I didn't hate it whilst I was playing it. I hated it after I finished. I know there's a way on PC to completely remove the level cap, and I expect by now there is one to continue the game after finishing the main quest line but I am yet to see it (that is because I haven't looked into the modding community AT ALL yet, though).

Pulitzer Laureate
Posts: 931
Joined: 7 Jan 2008

Luckily, I watched a friend play the ending before I started. Now I'm just doing all the side quests before I finish the story.

Gone Gonzo
Posts: 2151
Joined: 11 Nov 2008

so whats the ending ?

Muckraker
Posts: 268
Joined: 1 Jul 2008

Yeah i got trapped aswell, MAN that was a pisser! Fucking stupid, couldn't let us play after the ending or something? Just to piss around, it's irritating...

BANNED
Posts: 2505
Joined: 19 Aug 2008

Why do the PS3 owners get screwed over? I have yet to buy the game but I want to know why we get screwed over?

BANNED
Posts: 1336
Joined: 21 May 2008

Actually, bud, Bethesda creates an additional save of you in the rotunda, so if you overwrote your other one, you... well, you fail.

Unless of course PS3 doesn't have that.

Besides, the principle behind having multiple saves is being able to backtrack from any point in the game. I know I overwrite as well, but with Fallout I could've backtracked since there isn't much you're going to change about your character on your 2-3rd run. Deus Ex on the other hand I just spammed the save button, never even bothered to overwrite.

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
Beat Writer
Posts: 214
Joined: 20 Dec 2007

I would recommend keeping multiple save files in the future, I did and it's probably what saved me from getting myself trapped there as well.

You should keep that current save file though, as you will probably be able to continue from there after Broken Steel is released in March.

Pulitzer Laureate
Posts: 919
Joined: 22 Oct 2008

Why do you care so much? Many, many other games don't let you play after the ending, but when Fallout 3 does it, you throw a fit? The game ends, so what? Restart and do the quests you missed if you didn't get them. The way to play around in the world is to do it as you play, instead of planning what you're going to do on your first or second playthrough. You can always just start again.

On a lighter note, I'm sure that Bethesda will release a patch incorporating the "changed ending" part of Broken Steel.

Muckraker
Posts: 326
Joined: 29 Mar 2008

Fallout 3 ending gets to me for a few reasons, but I guess the major 2 are from a fan stand point, the the previous game which I love greatly didn't entrap us like Fallout 3 does, and most importantly its an "open ended", "endless" (They called it endless, not my words) game. To find that after many many hours of grinding effort and late nights, while fun, to be told your character is now useless, start again hahaha. Well its a little grating. Other gmaes end, but you expewct an end, if you didnt get one in the case of a linear FPS youd be pissed off because youd be stuck in a broken level. Well an open ended RPG locking you in at the end, is sorta like the reverse of that. Im upset because my characters now useless to me.

Also I do sorta fail yes :P But I didnt expect it, so its not my fault. PS3 does make an auto-save but I didnt notice, and saved anyway. Good practice, saving often. In this case I got shat on.

Erm... someone else asks why we got screwed over on PS3. The port is worse, couple more bugs, the memory leaking is outragous, and the quality of the presentation against 360 and PC versions is poor. Its still a nice looking game but Bethesda really didnt try with this port. Also we dont get any of the DLC. Not even the DLC that is aguably so easy to code its embarassing that we're being made to pay for it.

The game ends when you either fix project purity, let it go to hell, or make someone else fix it. Also theres a couple of other options involving a FEV virus, and the like. Also allies get unique dialouge lines to the situation... sorry Im trailing. Anyway you go to Jefferson Memorial with a robot and the Brotherhood of Steel to shoot stuff :D

Also you can kill president Eden. Fun times. Make sure you get the Energy Weapons Bobble head from area 2C of Raven Rock before going to see him.

Gone Gonzo
Posts: 1742
Joined: 5 Jun 2008

Also got locked in, rather pissed so Im selling it to a mate :D

Muckraker
Posts: 326
Joined: 29 Mar 2008

Or if Portal hadnt ended. Actually Im not sure about that one. I may have died very happy =D

Gone Gonzo
Posts: 1604
Joined: 28 Aug 2008

To be honest, there is so much to do you can play the main game again as an afterthought to all the other quests and still get a lot out of the experience. I agree with you about usPS3 owners getting shafted again, though.

Pulitzer Laureate
Posts: 935
Joined: 21 Dec 2007

What I hated was that you can't send one of your companions into the chamber, there are three better options then you.

1. Fawkes, crazily resistant to radiation
2. The Robot (forget his name), immune to radiation
3. Charon, HEALED by radiation.

Muckraker
Posts: 294
Joined: 20 Aug 2008

I have never seen any ending recieve so much hate in forums, and it actually deserves every single last drop of it. I am happy that I wasn't alone in my assessement of it being total, utter crap...
In fact, I propose that "Effohthree" henceforth could be the adjective for describing game-breaking, enjoyment-crushing, removal-of-willingness-to-ever-pay-the-developer-a-single-penny-again type of writing. :P

Infamous Scribbler
Posts: 656
Joined: 22 Feb 2008

makes you think what the fuck was the point of leveling up, dosen't it.

Anonymous Source
Posts: 5
Joined: 27 Nov 2008

The game is completely awesome until I got to the end and like you all, i got trapped >.<
Course i dont understand why you would make a game that ends like that unless you want them to be annoyed. But on the other hand i didnt really mind. I did all the main missions and none of the side quests, so when i started over i got the chance to do them and get the bobble heads

Gone Gonzo
Posts: 2854
Joined: 14 Jun 2008

UNKNOWNINCOGNITO:
so whats the ending ?

You die of radiation even though you could have easily left the radiated area before you started melting but for some reason our vault hero doesn't like that idea.

Beat Writer
Posts: 194
Joined: 23 Oct 2008

Yeah, I got lucky and was warned by my buddy. i also hate the level cap. I maxed out way early, so it was a major irritation. That could have been a top game for 2008 for me, but it dropped way down the list because of stupid issues like this. fuck their DLC, I'm trading my copy in and picking up Gears 2.

Gone Gonzo
Posts: 3760
Joined: 18 Dec 2007

You know going into that room isn't the only ending. You can go with the Enclave, Eden gets you to blow up Liberty Prime apparently. And can't you get the Brotherhood chick to go in anyway?

And you know what, I liked the ending. The one when you died. Most games don't have the balls to kill you off at the end and if they do then there is little point because the game is over and no more gameplay is open to you. Fallout 3 on the other hand, cuts off any quests you had not yet done giving that death meaning and importance to player. In an industry that treats death as a slight bump on the road and a chance to change strategy, it's good to see Fallout trying to mix this up a little.

And it was a good ending to the main quest (notice the word quest). I mean really, what did you think was going to happen. I assume that if you got the death ending you played as either a good guy or a very boring player who just went a long with the main story arch. Well what did you think was going to happen to you? Good guys in the wasteland die. That's been obvious since Fallout 1. It fit the game perfectly to have you die in the end, you can't keep on doing good deeds without later suffering for it. I was a bit annoyed that throughout Fallout 3 it was too easy to be the good guy but I suppose they made up for it in the end.

And did you notice how I said quest before? Because Fallout 3 is essentially non-linear the story is one that you make yourself. What happened to Billy-bob in Fallout 3 is not essentially what happened to Jenny-mack. Billy-bob could have spent most of his time in the game as a slaver while Jenny-mack could have been the guy that destroyed Paradise Falls. Hell a third person could never have found Paradise Falls. Because you play Fallout 3 the way you want to calling the ending terrible is a little odd don't you think as you didn't have to necessarily play the game that way. You didn't have to beat the main quest, you could have easily avoided that level. Oh sure, it does some what jump out at you but if you didn't want to sacrifice yourself then you could have loaded up an earlier save and go and join up with President Eden or just go and do something else. They can wait. Basically saying that the ending to Fallout 3 broke the game is like saying playing Crisis with your mouth broke the game. You didn't have to do either.

Gone Gonzo
Posts: 1407
Joined: 16 Dec 2008

Ok if you save inside the little waiting area between the radioactive core and the outside then yes your screwed, pretty sure theres an auto save as soon as you entered the room itself! Unless you disabled it

Muckraker
Posts: 326
Joined: 29 Mar 2008

FireDemon(fellow); You dont seem to be making a point? We all play the game, differently, okay. Its also open ended, I get that. I couldnt join president Eden, I saved the night before, after making him assplode, at the citadel. I saved before the reactor because I had 200 + RadAways. I could have taken a holiday in there, I thought it'd let me out and I wanted to try multiple endings. I dont appreciate a game that informs me its constant, and that implies throughout its an open sandbox world for you to explore at your leisure to suddenly trap you without warning. While I understand what you mean by shaking up the forumla, it was still a stupid move. Many a game even gives you a make a back up warning. Was it so much trouble for them to put a text box in to warn us to back up? While its good practice to make them regardless, its still in bad taste to end a game in a box.

Also I played as a good guy but I tried all the endings. You have to be locked in to finish the game. Gah. Im playing through again as a psycho bitch with a rocket launcher =)

Beat Writer
Posts: 194
Joined: 11 Apr 2008

Thankfully every time I saved it was as a new save.

I tend to do that for all the games I can now.

Gone Gonzo
Posts: 1554
Joined: 10 Sep 2008

I'm just wondering with how the game ends what will the download content be about, will it introduce a new character or somehow revive your own?

Gone Gonzo
Posts: 2174
Joined: 2 Aug 2006

I loved Fallout 3 all the way up to the end, which soured the game so badly for me I haven't been able to get back into it since. I look forward to the DLC revising it, but I think we have to wait until what - March? :P

Muckraker
Posts: 326
Joined: 29 Mar 2008

darkstone:
I'm just wondering with how the game ends what will the download content be about, will it introduce a new character or somehow revive your own?

Bethesda haven't specified, but its not part of the same quest line per say, it just follows on helping the brotherhood. So I'd say either Ron Perlman was wrong, or you survive as a mutant (please) or if you let the Lyons lady die, your just walk out.

Gone Gonzo
Posts: 3760
Joined: 18 Dec 2007

NezumiiroKitsune:
FireDemon(fellow); You dont seem to be making a point? We all play the game, differently, okay. Its also open ended, I get that. I couldnt join president Eden, I saved the night before, after making him assplode, at the citadel. I saved before the reactor because I had 200 + RadAways. I could have taken a holiday in there, I thought it'd let me out and I wanted to try multiple endings. I dont appreciate a game that informs me its constant, and that implies throughout its an open sandbox world for you to explore at your leisure to suddenly trap you without warning. While I understand what you mean by shaking up the forumla, it was still a stupid move. Many a game even gives you a make a back up warning. Was it so much trouble for them to put a text box in to warn us to back up? While its good practice to make them regardless, its still in bad taste to end a game in a box.

Also I played as a good guy but I tried all the endings. You have to be locked in to finish the game. Gah. Im playing through again as a psycho bitch with a rocket launcher =)

They did give you a warning of sorts. The brotherhood chick says that "It's highly irradiated, you wont survive if you go in there." And the point I was trying to make is that you didn't have to sacrifice yourself, it isn't as if the game makes you do it. I was pretty certain that I could leave the Jefferson building when I was given the choice to go into the rotunda. It was a few months ago when I played it though.

Maybe because I was playing as a Jesus of the wastelands, going out of my way to help people and risking my life many times, it made sense for my character to go out that way. Stepping away from the game I felt like thats what my character would do, the ending was believable for the way I had played the game and it made me feel like an actual hero, not something many games do. It was also fairly moving seeing the statue of Jefferson as you pretty much give birth to America.

Of course dieing isn't going to work for every player. They should have made you be able to send the brotherhood of steel chick in. That would have made it better for more neutral players or people that just don't want to die in the end. While the ending to teh main quest wont be as a moving, at least you can still play.

I tried to be an evil psycho but after I blew up Megaton way to early and found myself stuck out in the wastelands with no ammo or medkits but a big bag of bottle caps. Make sure yous teal from Megaton before you blow it up.

Beat Writer
Posts: 198
Joined: 13 Aug 2008

but no matter what ending you choose the game just ENDS! in Oblivion all the gates closed but you can still continue to play the other quests. Fallout pretty much tells you to either start over or go play gears

 
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