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Paperboy Posts: 31 Joined: 9 Apr 2008 | |
Press Junketeer Posts: 379 Joined: 15 Sep 2008 |
Nice post, I agree with pretty much all of this. Lets be honest, the only reason Bioshock's plot was so lauded is because other game writers don't try as hard, but I found the plot nothing like as interesting or mysterious as HL2's. Pretty much everything either gets spelt out or tossed out as pretty much magic. Considering the material the writers had, in terms of unlimited genetic modification, I was disappointed to see, what, 3 or 4 enemy types? Most of which just wanted to hit you. The slightly cartoony graphics eliminated much of the horror for me - I was able to run it on highest settings, and whilst it was pretty it was all to... rounded and shiny, a bit like my impression of the Doom 3 engine. Bioshock was an OK game, but it had no replay value for me - I was glad I got it as a present so I didn't pay for it. If they plan on making even a single sequel they are going to have to seriously get more imaginative and environmentally interactive with their plasmids (fire melting ice? Done in Legend of Zelda on the N64! setting oil on fire in about, oh, 2 sections? wow... lets see some REAL environmental interaction, destructible set pieces, raging fires - how awesome would that have been in the claustrophobic underwater environ?) - there was so much potential in Bioshock to make a breakaway shooter with what was essentially a magic element, but they just focused on telling a story. The gameplay suffered, became simplistic and repetitive. A sequel would have to excel where Bioshock failed if it is to make any headway. Otherwise I will point and laugh at yet another greedy corporation. |
Gone Gonzo Posts: 2044 Joined: 3 Sep 2008 |
That's kinda my point. The themes and story of bioshock really aren't all that grand. It's only the fact that we find such a story in a game that it's heralded as brilliant. Keep in mind, it wasn't long ago when shooters in particular had no coherent story beyond a few paragraphs in the instruction manual. As far as a major theme being a battle of "good versus evil", it all depends on how the player approaches the game. According to Rand's theory, only a handful of the characters in the game were worth anything. Fontaine was the villain not because he committed atrocities (so did Ryan, and so does the player and every other person who ever set foot in Rapture as near as I can tell), but because he is a second hander - a person who owes their success to another, greater person. If there is a morality tale at the heart of Bioshock, it's well hidden by the simple fact that even the nicest characters in the game are fairly monstorous. There is no true paragon of virtue to emulate, because everyone in the city is guilty of terrible crimes. The best thing you can do as a player is draw a moral line in the sand when it comes to a single set of characters: the little sisters. Do you sacrifice the life of a child to further your power or do you not? For all it's pitfalls, Bioshock succeeds wonderfully. While I tend to believe that any series that goes on for five sequels is a bad idea, the very basic themes of the game offer a surprising number of potential stories. Who needs the characters when the central ideas of power, objectivism, and science unfettered by moral trappings can be applied in any number of other areas? Jack, Ryan and Fontaine are simply character archetypes commonly seen in other media, and nothing says any of that needs to exist. So long as you have the science you can explore any number of conflicts and relationships and still call it bioshock - nothing else really needs to remain. |
Press Junketeer Posts: 414 Joined: 9 Jul 2008 |
Did you read my post at all? I didn't say that. In fact, I said that 6 is too much. What I had a problem with is you taking the poor decisions of a few people and calling everyone in the entire industry a chimp. I'll agree that Brutal Legend is getting a bad deal...even though it is very much still alive, and I agree that standalone sequils can ruin a franchise, but I think we need to wait for at least one of the new games to come out before we categorically say it's a bad thing. |
Press Junketeer Posts: 456 Joined: 17 Feb 2008 |
But he doesn't owe his success to anybody else, he managed to build an unstoppable criminal empire on his own. He is far closer to the objectivist ideal than Andrew Ryan ever was. Thats the whole point of the game it's a deconstruction and refutation of Ayn Rands theories and beliefs (with a deconstruction of video games as a whole also included around the point you meat Andrew Ryan. |
BANNED Posts: 1336 Joined: 21 May 2008 |
I hear ya. I could kill Fontaine on the hardest difficulty with only my wrench and without losing an entire health bar. Hell I only got hit once. User was banned for: TIME Makes Everybody Lose "The Game". (Permanent) |
Anonymous Source Posts: 8 Joined: 8 Jan 2009 | I used to talk to Ken Levine in the 2k forums before Bioshock was released on the 360. This was back when their wasn't alot of info about the game. He was a really cool informative guy. I was pretty much the biggest supporter of the game in the forum. The other forumers thought it would be a good game, but I was explaining that it was going to be one of the best games of this console generation...I was right LOL After the game was released he stopped posting in the forum, especially after the critical and commercial reaction it received. |
Gone Gonzo Posts: 1048 Joined: 12 Jun 2008 | I just hope the next games will have a few more RPG aspects to it, considering that the fisrt game had virtually no RPG aspects (don't tell me that the Plasmid system was RPGish, you could use every plasmid in the game and it just came down to a matter of which plasminds you used more often, just like trying to find our favorie gun in an unreal tournament game)However I did find the story and enviroment very compeling and I hope those don't get screwed up. |
Pulitzer Laureate Posts: 977 Joined: 12 Dec 2008 | I think that three is enough, six is just dragging out what was a good game and turning it into an excuse to take money from people who don't know any better. |
Gone Gonzo Posts: 1129 Joined: 9 Oct 2008 | it can't be any worse what than how the tony hawk or FF series turned out, resident evil is the only franchse that has pulled this off well (gta series being moderately good as a series). and unless 2k can replicate that kind of magic with the bioshock universe, then that will inevitably lead to the series's downfall |
Copy Clerk Posts: 94 Joined: 8 Nov 2008 | Oh dear. Yet another amazing name going down the drain because the farmer wants to milk the bloody cash cow for all it's got. The first was nothing short of epic, I'm hoping the second will be good. I have a bit of faith in the third, but any film or game with a 4 at the end of its title will almost certainly be disappointment, unless it brings something new to the franchise, like Call of Duty 4 did. |
Gone Gonzo Posts: 1412 Joined: 19 Nov 2008 | Let's not crucify them yet, okay? Good games usually have good sequels. There doesn't really seem like there's much left of the story but...let's just see how two turns out. |
Gone Gonzo Posts: 1184 Joined: 17 Jun 2008 | To be perfectly honest, the only thing I see that has been done wrong is admitting it this early. To me, it sounds like a developer day-dreaming. Hell, it sounds like me. Without even knowing if the first title is a success, I've already planned out two sequels, in detail. It's a dream, it's something to aim for. It's not a prediction. Planning ahead is never wrong. Knowing what to do, where you'll end up, is never wrong. It can only lead to something better. It will mean that when the sequels do come, IF they come, they will be coherrent, and they will make sense. It's going to be planned out, from the start, which means there won't be a stupid inconsistency to explain how a sequel came to be. This early, they're not trying to cash in on all the sequels. That would be too stupid, they actually know what they're doing. This early, you can't judge them, and seriously, you could at least give them the benefit of the doubt. System schock, System schock 2, and then Bioschock, it's not like they have a bad track record, or like their earlier sequel was just a cash-in from the first title. They know what they're doing. Judge them when they do try to cash in and release poor games, not now, when they've just admitted to dreaming about the future. They might just pull it off, and if not, they might just stop while they're ahead. |
Paperboy Posts: 15 Joined: 9 Apr 2008 | 3 is enough. the first game, the prequel, and the sequel |
Gone Gonzo Posts: 1284 Joined: 29 Jun 2008 | I don't even think there should be a Bioshock 2...maybe a spritual successor but Bishock has NO room for a sequal...Andrew Ryan WAS Bioshock...end of story...second best character after GLaDoS |
Gone Gonzo Posts: 2030 Joined: 7 Sep 2008 |
Wasn't that just six games spanning two generations of Hardware, with the fifth episode going around the same timeline of Xenogears? At least the ending to the last game wasn't a disappointment (a little cliched, but entertaining nonetheless.) |
Copy Clerk Posts: 69 Joined: 16 Dec 2008 | I think Bioshock2 will be fun but I donno about six. |
Gone Gonzo Posts: 2044 Joined: 3 Sep 2008 |
That's because it was a shooter, not an RPG. The comparison to system shock again does the game disservice because you expect RPG elements. Instead of being perceived as a shooter with weapon and stat upgrades it's seen as an RPG made for drooling morons. The system is actually closer to Clive Barker's Undying, where you wield magic with one hand and a weapon in the other. |
Paperboy Posts: 23 Joined: 3 Jan 2009 |
Can anyone name a blockbuster that didn't end with a # in the last 12 months? |
Gone Gonzo Posts: 1501 Joined: 17 Apr 2008 |
I have to admit: I haven't bet the game. But I got a good enough expireance with it where I never killed the lil' sis', and the Big daddies i just iced and shot with my tommy gun. It was just to easy! |
Gone Gonzo Posts: 1501 Joined: 17 Apr 2008 |
Yes there was...no, there was... no wait um.... nope. THe only good games without a number were Dead Space and Mirrors Edge(and while i have never played it, Left 4 Dead sounds cool). These games were good but by far not Blockbuster titles (at least in sales). |
Beat Writer Posts: 189 Joined: 8 Aug 2008 | Aww, man. I can't believe they're going to try and mess with a great game like 'Bioshock'! Was 'Bioshock' even really a battle between good and evil? It felt more like a battle of simple survival. (Or maybe eating little sisters was just wrong, but who cares?) How can you possibly hope to 1-up a game like that? Maybe, you can possibly mess with the story and get something decent out of it, but what about the bad guys? The Big Daddies MADE Bioshock. Call me out on it if you want, but lets be honest here. Getting off topic, sorry. . . .Anyways, the only way they could hope to even MAKE ONE sequal to Bioshock is to create a prequal of the game and show what Rapture was like before the freak out. Where would the Big Daddies be though, huh? Honestly. . .I bet they'll half-ass it and create something called 'Big Mamas!' a proto-type of the Big Daddies. Grr, cant' write anymore. |
Gone Gonzo Posts: 1850 Joined: 31 Oct 2007 |
I'm pretty sure Left 4 Dead outsold Bioshock. Although I'm not really counting the PS3 version of bioshock which just came out, and there is no Left 4 Dead for PS3, so that's a fair comparison. Left 4 Dead has sold roughly 3.6-3.9 million copies, and Bioshock has sold about 2.2 million in about a year. http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=314411 If nothing else, I would definitely consider Left 4 Dead to be a "blockbuster". |
Beat Writer Posts: 189 Joined: 8 Aug 2008 |
Hmm, you make a good point. It's just hard to understand why developers try to fix something thats not broken. Could they honestly really make it better than the first one? We've all seen our fair share of good games with bad sequeals. True, not all of them were bad, and few were even better. (Kingdom Hearts 2 is an example) It's just that 50/50 chances aren't something I like to bet on. v.v |
Beat Writer Posts: 212 Joined: 31 Dec 2008 |
Does this mean he is going to add an asinine comedic character for the children, a love story that not even the Care Bears could stand, and a set of villains that will die an all to short and easy death? |
Gone Gonzo Posts: 1501 Joined: 17 Apr 2008 |
Dang for real!? I didnt know that! I'm kind of shocked, I didnt here about it that much. So yay! There was a new ip that was a blockbuster! |
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There's no way they can stretch out a story and subsequently milk it for that long. I'm already concerned about the sequel.