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What game has the most anti-climactic or downright terrible ending? *SPOILERS!!!!!*

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Paperboy
Posts: 49
Joined: 7 Jan 2009

I think Fable 2 has a pretty pathetic ending. I pulled pints, chopped wood and invested in houses and shit to buy decent weapons and such, and then a shitty music box does all the work defeating Lucien then I can choose to put a bullet in his head or let Reaver shoot him.

But Far-Cry 2 and Fallout 3 take home the gold for one similar trait. Self sacrificial suicide... yeah Id rather not... especially for the noble cause of water as in Fallout 3.

Copy Clerk
Posts: 103
Joined: 4 Jun 2008

Ya might want to put spoiler tags man...

EDIT: I have no idea how the hell I didn't see that. My bad :S.

Anyway my vote goes to Prince of Persia (spoilers following)... you basically undo everything you did in the game. Except it's one step worse because now Elika's father is dead. Absolutely ridiculous ending. It'd be like the Prince unleashing the sands again after reversing time in Sand of Time.

Gone Gonzo
Posts: 3000
Joined: 13 Aug 2008

pillaysteven:
Ya might want to put spoiler tags man...

He made it pretty clear in the title that there were spoilers.

The ending that disappointed me most was the ending to Chrono Cross.

Gone Gonzo
Posts: 1742
Joined: 5 Jun 2008

Fallout 3... come on...

Gone Gonzo
Posts: 1086
Joined: 23 Dec 2008

Fallout 3, easily.

Battlefield: Bad Company, great multiplayer, shitty final boss and ending.

Gone Gonzo
Posts: 1292
Joined: 18 Jun 2008

Gone Gonzo
Posts: 1261
Joined: 24 Jun 2008

I just beat Fallout 3 today ironically (I just got it a week ago)and I was so pissed that I can't beat it and go on with my life in it like in oblivion. I had to load a save and that just always sucks.

Copy Clerk
Posts: 63
Joined: 7 Jan 2009

I am a huge LOTR fan but I have to say LOTR-BFME The ending for both sides sucked, however the game itself was epic

Paperboy
Posts: 23
Joined: 8 Jan 2009

On Chrono Cross, I certainly hope you got the "good" ending at least. The good ending at least has some excellent cinematics, if not closure. But the bad ending is downright awful.

Infamous Scribbler
Posts: 558
Joined: 5 Feb 2008

I agree with Fable 2. For god's sake, I spent the whole game buffing out my character in hopes for an epic showdown, but it never came! It WOULD have been funny if I shot Lucien while he was talking (not a lot of games allow you to interrupt a villain in the middle of his monologue) and THEN comes back out as any giant thing where it would force all four heroes to work together to take down, but no, nothing. In fact,

Wordsmith Extraordinaire
Posts: 10318
Joined: 28 Nov 2007

Fallout 3, Fallout 3, goddamn Fallout 3.

BANNED
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Joined: 26 Mar 2008

thebobmaster:
Fallout 3, Fallout 3, goddamn Fallout 3.

Same.

User was banned for: Poll: Round 4 - North: (1) Turbine vs (2) Valve. (Permanent)
Paperboy
Posts: 25
Joined: 24 Dec 2008

Probably assassins creed. It all got a bit too weird in the last level and then ended far too abruptly. I also think that the twist of your mentor (or whatever) being the villain would have been a bit less predictable if they HADN'T given him long black robes, a scar and a beard, those things just scream 'EVIL BASTARD!!!'

On the Record
Posts: 5491
Joined: 13 Aug 2008

Breakdown. Because it was part of a trilogy, and by the end I was SO looking forward to another one, but then BAM, noone buys it and I don't get closure.

Gone Gonzo
Posts: 1157
Joined: 22 Dec 2008

Legend of Zelda: Majora's Mask. It goes through all this work and then the last mask does the final boss fight for you.

Gone Gonzo
Posts: 2047
Joined: 3 Sep 2008

Arntor:
I agree with Fable 2.

I expected some kind of epic showdown. But then I get there, whip out a music box and that's the fight. Walk up and press a button. Then, in an attempt to add some drama to the ending I pulled out my rifle for the final exposition only to accidentally shoot the guy in the face before he made a dramatic final speech.

The only good part is the choice. It's interesting that they throw you for a loop by giving you the choice to resurrect your sister (and others) in what I had always assumed would be the good ending, or to save all the nameless guys who died building the spire. No choice would leave me satisfied that I was the good guy by the end. At least they have the purely selfish choice if I decide to play the game again as a jerkbag.

Beat Writer
Posts: 163
Joined: 7 Jan 2009

Ogre Battle 64, just to be different

Speaking of being different, that game was supposed to have 30-some odd endings. I only got one. The same damn ending no matter what I did. And it wasn't even a good ending. Basically, "You're a great hero, but you think that you have to solve problems with violence, so we are banishing you from the kingdom. And in about a year, the kingdom you have worked so hard to save will be hammered into rubble from the neighboring barbarian kingdoms." Only way to solve problems is with violence? What the deuce? The game isn't called Ogre Peace Treaty!

Press Junketeer
Posts: 427
Joined: 5 Jan 2009

I'd have to say turning point. I found it meh but the endding was down right stupit. Make an attempt to live man. Self sacrifice for no reason is stupit.

Pulitzer Laureate
Posts: 798
Joined: 28 Dec 2008

My vote goes to Fallout 3 and Bioshock. Seriously though, I loved Bioshock and liked the final boss fight against Fontaine, even if it was incredibly easy. Then all the big talk of "choice" and the "morality" was washed away in the 30 second clip that followed. Oh and by the way, those clips were the two most abrupt and opposite endings I've ever seen. Imagine my surprise when after harvesting one Little Sister and saving the rest I got the ending where I unleash destruction on the world. And on the replay I am the hero of the Little Sisters despite the fact that I killed so many people I should be put in an asylum. However, I blame this on the publishers, and on the higher-ups, since the choice was made by them. Bioshock would have had a perfectly good ending had it not been for pressure on Ken Levine's design team to create multiple endings. So shame on you! However Fallout 3's was just plain embarrassing.

Pulitzer Laureate
Posts: 798
Joined: 28 Dec 2008

IceStar100:
I'd have to say turning point. I found it meh but the endding was down right stupit. Make an attempt to live man. Self sacrifice for no reason is stupit.

Turning Point: Fall of Liberty is considered one of the worst games ever, so a bad ending to it was fitting.

http://gameinformer.com/NR/exeres/D8656FDF-FE3B-4B94-A743-71DFCAFC634D.htm?CS_pid=200325

Copy Clerk
Posts: 54
Joined: 28 Jul 2008

I'll have to agree with Bioshock. Good lord, I am not the most avid gamer (I have to go to college and work and all that fun junk), and when I finished it, I was like "what the hell?" I mean, the last boss fight I could of done while building a soapbox derby car for crying out loud! I probably wouldn't of gotten through that last fight anyway else, but I did because I'm a terrible gamer and I know this. I suck at games, but I love playing the levels that I can get through.

EXAMPLE: I STILL HAVE NOT GOTTEN PAST THE FIRST PLANET IN MASS EFFECT. I SUCK. HARD.

Copy Clerk
Posts: 87
Joined: 23 Dec 2008

Fable 2 is a strong candidate for me as well. I am only somewhat looking forward to Knothole Island just so I feel like I get a bit more time with the game. If they don't have any more DLC after that...then it's getting traded. The boss scene I guess was the big triangle at the end, but it wasn't that big of a fight. For me the other dissapointment was the fact that if you didn't revive your dog you couldn't finish some of the side missions. For that reason I played it twice just to get Fido back. However it just felt like an empty ending both times.

My other choice though would be Halo 2. I felt like it was just all play and no story, and I like story telling in my games. When I got to the ending I thought "that's it, what a jip?"

Beat Writer
Posts: 144
Joined: 3 Jan 2009

Deus Ex's "join the Illuminati" ending. Morgan Everrett was planning on putting the world through the exact same B.S. that Page and Majestic 12 did, only without guns. (The Illuminati's resources are spread far and wide; politicians, government agencies, armies and the like) Fortunately, it was deemed non-canon by Invisible War. (One of the few things it did right.)

*EDIT* But, then again, I don't think I've played a new game in about 3 years. (Too cheap for a 7th gen console and all that.)

Pulitzer Laureate
Posts: 716
Joined: 21 Feb 2008

Prince of Persia. I fought the final boss, saw the preliminary credits, then said "ok, game over... what? I'm still playing? WTF?" Then, in two minutes, I undid 12 hours of playing for one person. She even says "Why?". I agree. Pointless, aggravating ending.

Paperboy
Posts: 30
Joined: 11 Dec 2008

Fallout 3. I even went back with a certain someone and he basically told me, "Piss off...do it yourself"

Muckraker
Posts: 340
Joined: 31 Dec 2008

LITTLE BIG PLANET PEOPLE

Nah, probably CoD4. What a bullshit ending, mirite?

Gone Gonzo
Posts: 2113
Joined: 15 Jun 2008

4thegreatergood:
Legend of Zelda: Majora's Mask. It goes through all this work and then the last mask does the final boss fight for you.

There's nothing forcing you to use that mask. It's just a little reward for collecting all the other masks.

On-topic, Neverwinter Nights 2.
Rocks fall, everybody dies.

Press Junketeer
Posts: 376
Joined: 23 Jul 2008

Trist66:
LITTLE BIG PLANET PEOPLE

Nah, probably CoD4. What a bullshit ending, mirite?

What? I loved the COD 4 ending. It gave me a sense of satisfaction shooting him in the head after he executed Gaz and killed the rest of the squad.
An end boss type ending where you go 1v1 with a tank or something wouldn't have worked with the story.

If anything im disappointed with Halo 3. For an event that would save countless lives and was such a pivotal event for the galaxy, it didn't feel as epic.

Beat Writer
Posts: 155
Joined: 18 Sep 2008

Turning Point Fall Of Liberty... Wtf since when does a main character die?

Oh and Portal... I want my damn cake!! lol

On the Record
Posts: 5674
Joined: 2 Dec 2007

Another vote for Fable 2. Not because I killed the guy with a single shot from my rifle, oh no. I actually loved that. It was because the end was so dissatisfying and left me clutching the controller waiting for the credits to end. It was a "So, what? What happens now?" type ending. All my hard work for naught it seemed like.

Anonymous Source
Posts: 2
Joined: 6 Jan 2009

xitel:
Breakdown. Because it was part of a trilogy, and by the end I was SO looking forward to another one, but then BAM, noone buys it and I don't get closure.

Sweet mother o' mercy, I honestly thought I was the only person to ever play that game. It takes a game of truly amazing quality to survive the first 12-15 hours of gameplay being more or less a dream. Thank god it really was one (even if the controls feel shocking by today's standards, and I never managed to do a wall-run once).

Plus I never finished it thanks to the room that vomits enemies until you die or boredom or, more likely, several alien fists to the faceparts.

On the Record
Posts: 6226
Joined: 10 Mar 2008

Trist66:
LITTLE BIG PLANET PEOPLE

Even though you were obviously sarcastic, I'd actually have to agree with you there.

I mean, I know the focus of LBP isn't the story at all, but I laughed so hard at how horrible the ending was :D

Infamous Scribbler
Posts: 578
Joined: 20 Dec 2008

Metal Gear Solid 4. It's not a bad ending at all, but it does feel anticlimactic because of the cutscene-heavy epilogue and refusal to kill off the game's characters. It manages to be a good ending, but it's not what you expected for better and for worse.

Copy Clerk
Posts: 100
Joined: 8 Jan 2009

Fable 2 really just made me sad. I liked the fact that there was no nice convenient way to achieve everything for the people who play on the good side. If I actually cared I might go back through to get the ending that brings everyone back, but I don't.

Legend of Zelda: Majora's Mask was a major bummer that might actually top my list though. I pretty much just wanted Ocarina of Time with new puzzles but the little touchy friendly thing where they kick you out of the town just blew.

Fallout 3 felt appropriate for its really depressing tone and message, war never ends, no matter how many awesome big gun totting chicks you throw at it.

Beat Writer
Posts: 146
Joined: 10 Sep 2008

MIRRORS EDGE! The first half of the game was awesome, you know when you were actually running?
But the second half blew so hard when I beat the last level and saw the ending I felt cheated. It was worse than Halo 2s ending!

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