Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 | |
Beat Writer Posts: 128 Joined: 2 Jan 2009 | I think nostalgia plays a big part in enjoying older games, but you have a point. It may be that older games didn't have as much to work with (graphics, game engine, etc...) and so the games HAD to be "better" to be a value. Maybe at some point someone will make a game that doesn't max out the capabilities of its platform and instead makes up for it with stories, characters and the like. |
Gone Gonzo Posts: 1901 Joined: 20 Jul 2008 | I honestly have no idea what you're talking about. It is a real shame that you can't appreciate games the same way you used to. I on the other hand, still enjoy most of the games I purchase. CoD was great, I haven't played Far Cry, and I find L4D to be great fun in short bursts. I play Gears of War 2, Rock Band 2, Prince of Persia, Mirror's Edge, and many others. you seem to be stuck with FPS. Perhaps you can try some other genres? That may be getting stale to you, but maybe an RPG would switch everything up? Who knows, I imagine that losing interest in games is the least of someones worries, but thats just me. |
Gone Gonzo Posts: 1407 Joined: 16 Dec 2008 | Ok I hated Lost Planet, should have just called it Mechassault but Not on Earth. Fallout 3 is a fun game, until you reach the end. I cannot agree with the rest of your statements, there's only 3 games I ever play that were previous gen games, Star Fox 64, Banjo-Kazooie, and Banjo-Tooie. |
Paperboy Posts: 39 Joined: 15 Jul 2008 | Don't play a game if you're not having fun. What the hell is the point? |
Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 |
I generally have quite a varied taste in games. But never enjoyed RPG's. Maybe it's time to give them another Go. |
Gone Gonzo Posts: 2381 Joined: 6 Mar 2008 | Little Big Planet + 3 friends /problem |
Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 |
I hope so. Getting bored of everythnig looking "real" (Brown). |
Copy Clerk Posts: 58 Joined: 31 May 2008 | Saints Row 2 is purely senseless fun, as the great Yahtzee said. Maybe you're just growing out of video games. |
Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 |
Really? That is your contribution? Did you even read it? |
Gone Gonzo Posts: 2892 Joined: 6 Mar 2008 |
All I have to say to you then is: Fallout 3, my friend. Fallout 3. EDIT: Crap, I didn't see your "brown" comment. Fallout 3 is quite brown, and quite similar to an FPS too, but still a blast. |
Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 |
Don't say that. This can not happen. |
Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 |
Hmm, I'll purchase it asap. |
Infamous Scribbler Posts: 683 Joined: 29 Apr 2008 | Perhaps you are trying to compair how much fun you had with games as a kid with how much fun you are having with games now. That is a loosing proposition if you ask me. When we were kids we could be entertained for hours by throwing rocks into water. Of course an interactive TV would be made of awsome. |
Pulitzer Laureate Posts: 931 Joined: 7 Jan 2008 | There's a difference between how much fun a game is, and how disappointed you were by it. Just because you're disappointed doesn't mean that the game isn't fun; it's just not everything you hoped it to be, which is true of any game I can think of (except Portal, IMO). |
Beat Writer Posts: 148 Joined: 3 Jan 2009 | I've been feeling the same myself, as of late. It's not so much that I don't enjoy the games I play, it's more that very few -if any- have any lasting impact on me. Say I'll get my hands on a recent FPS, I'll have fun for 2-3 hours and then I'll be complaining inside my head because it's still got more and doesn't just end there. It sort of occurred to me, after my wallet forced me to consider it, that the industry is at its peak and gaming is growing out of being the occasional hobby and becoming more of a less stressful , unpaid job. And while it's certainly not the sole reason, I can personally see myself not enjoying the titles I could really enjoy, because I'm being bombarded with tons of games, most of which are decent, but lack originality and are pretty much copies of one another. A double edged knife, to be sure. On the other hand, I've also realized that gamer standards have grown far from my own. Reviews all over praised RE4 and I couldn't understand why for the life of me. GTAIV was getting perfect scores all around and I'm currently having ten times more fun playing Sains' Row 2. And the problem here is that with all these titles, when you can only pick one or two to focus on, not being able to trust the general consensus of reviewers is a problem. I don't know if any of these apply to you, but I've been feeling like that for a while and these are the most valid reasons I could come up with to explain it. |
Paperboy Posts: 39 Joined: 15 Jul 2008 |
You want us to tell you why you should enjoy games? We're not you. Just because others put more words in their post doesn't mean they're not saying the same thing. =P I tend to switch between reading a lot for a couple days or a couple weeks, and then gaming a lot for a couple days or a couple weeks. Otherwise I burn out. That's me. |
Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 |
I never played LostPlanet or ShadowRun before now. And yet I find them to be more fun than more recent games. I never played Max Payne 1 either, only 2. |
Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 |
I recognise and respect what you are saying. But I think you missed the point of what I was saying. |
Paperboy Posts: 39 Joined: 15 Jul 2008 |
What am I missing here? You're not having fun playing new games. So what's the point of playing them? What's so horrible about playing old games you didn't play yet? You can do both, and if you're playing old games you don't have as much time to spend reading about upcoming games so then you might enjoy them more because you haven't overwhelmed yourself with info about them. ;-) |
Copy Clerk Posts: 101 Joined: 10 Apr 2008 | I guess reviews are one part of this problem. Sice the goal of the companies is to sell stufff and not make everyone happy they have to focus on stuff that I stil like some of the new games, L4d is one of them; just something completly new. -Diablo 2 (Battlenet is still running so go create a cchar and get addicted to all the fun) So if you don't like the new games these games will ease your pain ;) Final statemend: Much of the fun of old days is gone but there is an ancient prophecy that once every thousand Year the Choosen One will apear and lead all the lost programmers back into the land of promising games...There have been many false prophets but we have to keep the faith :) |
Gone Gonzo Posts: 1766 Joined: 2 Jul 2008 | The problem with games these days. - HD Employing all the artists needed to paint the HD textures on all the street litter in Gears of War that you generally ignore because you have other things on your mind than stopping to read headlines on old newspapers in the middle of a fire-fight with the Locust costs money. It may have been better to have waited until the next next-gen before consoles went HD, but then stupid Sony had to reinvent the DVD and force Microsoft to compete on graphical fidelity - which, as the Wii has proven, doesn't guarantee market leadership. Assassin's Creed took Ubisoft 1000 man-years to develop, with the bulk of that manpower focusing on how it looked, not how it played. Oh dear... Obviously, we have had Open worlds for some time, but it is having to couple them with HD that creates the problem. That is why Rockstar wouldn't let you go into many buildings in GTA IV. Many people like having this large city, but it is a largely exteriors only, like the backlot of some Movie studio. You are stuck telling all your stories in a handful of locations or the street. Many people now say they prefer San Andreas as it had more freedom. Oblivion was closer to getting it right by having plenty of places to go (and enter), people to talk to and quests to accept (which were refreshingly non-linear, yes, there's that freedom thing again). You see much as people yearn for an open city they will have more fun if they become a prisoner of their own choices - e.g. as boredom and psychopathy set in they should already find the world around them has changed towards them due to the Quests they have accepted, not some daft Wanted rating that diminishes with good behavior. Why is it that these Quests are scripted beforehand, waiting to be unlocked. How about Quests that aren't predetermined, but arise from the actions of often unseen AI agents with hidden agendas who may be more concerned with each other than with your avatar at the outset? Non-linearity doesn't mean being able to do anything all of the time, but giving you a rich collection of interesting choices which you will find that you will still want to follow in a pseudo-narratological way even when things become challenging because each Quest comprises multiple alternative paths. Campaigns shrink, or are split into 'Episodes', as the costs of doing HD levels cuts into the development budget. The GTA IV city took so much effort to create, with traffic, pedestrians, weather, radio etc. that they weren't up to innovating the gameplay that overlaid it as well. Everyone was making suggestions on where they should set GTA V the other day and I think it would be prudent to reuse the same resources from GTA IV and just work a lot harder on building in some dynamic gang wars, legal system and mayoral election with candidates that were open to corruption and blackmail. Otherwise, with the way things are going we'll have a new Xbox before it gets released. Now, clearly Online Multiplayer assumes it can fill the vacuum that the Campaign normally filled all by itself. However, if every game relies on this many good ones will not find players to populate their servers. Furthermore, to 'capture' a fickle gaming population and ensure that the game is not perceived to be 'quiet as the grave' whilst it is still on the shelves many games have brought in Ranking. This has you shooting newbs in COD4 as if you were 'grinding' in WOW. Is it fun to relentlessly prevail over weaker opponents? Halo 3's Multiplayer is balanced with the aid of Optimatch (so you not only face a team of equal ability, but are part of one of approximately equal ability), yet the over-abundance of game modes splits the shrinking population to such a degree that you waste time waiting for a game to start. This may explain the popularity of COD4 as the FPS crowd are somewhat impatient. So, too much choice. I suppose they could cycle through the special game modes on different days of the week whilst keeping the core ones present at all times. |
Pulitzer Laureate Posts: 868 Joined: 11 Jan 2009 | Sometimes it's just best to draw your own fun from a game. I'm too tired to come up with any examples but just think about it. |
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I have found games recently becoming increasingly disappointing, annoying and difficult. Emphasis on disappointing at the moment. It seems like games of this generation are making less of an effort on the fun factor than they are on, lets say, the graphics. Okay, I'm impressed, the graphics are wonderful. But as a result to your pussy footing about gameplay, all we have at the moment are beautiful games with amazing bloom effects, textures and models. But no fun. (Don't say Little Big Planet, it wasn't fun)
For Example, FarCry 2, COD: WaW and Left4Dead.
Don't get me wrong, all good games. But not *great*. FarCry is repetitive and boring. COD's single player was incredibl(ly short) and the online is unbalanced and oh so very annoying. Left4Dead is an unfinished game that is fun, but has some ridiculously annoying aspects to it. These are all games that have been getting a lot of praise that I see as somewhat undeserving in comparison to games previous to them.
So, I've been running back a few years to see whether it is just my mind fucking me about or whether it's actually the games. I started playing Lost Planet: Extreme Conditions. Oh Dear Christ, this is a good game. I had so much fun with the single player (no one playes the multiplayer). So I went back a little further and played Max Payne 1, looks like that was really fun as well. So I went back ever further and dusted off a copy of Heart of Darkness on the PS1. A cartoon styled platformer. This is incredible. (Forgot to mention ShadowRun, oh well)
It's looking as if the further I go back the more fun I am having, I am thinking about selling a lot of my games to build up some cash for something worth while. But I don't want to be a Retro Gamer. I like looking forward to new games rather than dreading their existence. Slowly I am loosing faith in my hobby, and want help. Am I the only one who thinks this? Can you give me something to look forward to? Or should I give up and play some IRL?