What game were you excited for but got canceled?

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Was there a video game you were excited for but ended up being canceled? If so what game was it?

A game for the Wii called "Sadness".

http://en.wikipedia.org/wiki/Sadness_(video_game)

Also The Last Guardian. Let's face it, the game's been cancelled for all intents and purposes.

I'm going to have to go with Starcraft Ghost.. and I say that as someone who's never been into the Starcraft universe at all. It just sounded like a cool idea.

Of course, I'd also say Last Guardian but maybe, just maybe, that's still going to come out at some point.

Legacy of Kain: The Dark Prophecy. Really bummed when I found out they scrapped a sequel to Defiance that was supposed to have Kain traversing the Hylden realm fighting the Hylden Lord and Janos. It sucks even more that Eidos(or rather Squeenix now) have let this awesome IP go to waste. I've been hoping for a new LoK game for ages.

Yes, and most people who know me know which game I'm gonna say...

Megaman Legends 3!

The game was originally the entire reason as to why I purchased a 3DS, the other being that Luigi's Mansion 2 was being made for it. So I got it at launch and was helping out, submitting crudely drawn Reverbots and voting on the character designs. I was extremely excited because after 10 years I'd finally be getting another Legends game, and possibly closure for the series which is something I always want from a series. Then E3 2011 game, and my hopes were dashed by the announcement that Legends 3 was cancelled. Then Capcom of Europe's CEO drank the stupid juice that EA and Ubisoft have been drinking and said that it was cancelled because "there wasn't enough fan support" which just kicked dirt into my face.

Plus, there was the fact that the prototype that had been completed was not going to be released, leaving it that only one man outside of Japan has ever played it, and that was someone from Destructoid. So now I sit here, sad, that my first ever Megaman series still has no closure. Hopefully with Megaman being in Smash 4, and his final Smash including Volnutt, Capcom will see the stupid mistake they made and will resume development. But then again, I see that as likely as Nintendo removing region locks from their systems. :/

Two of them,

First The Four Horseman of The Apocalypse by 3D0, Lance Henriksen doing the voice of the player character archangel Abaddon, in a third person action game. :(

Second, Werewolf: The Apocalypse The Heat of Gaia

image
http://whitewolf.wikia.com/wiki/Werewolf:_The_Apocalypse_-_The_Heart_of_Gaia

From what I understood at he time, it was nearly done or actually done when the plug was pulled.

I think it was called Command & Conquer: Tiberium. It was a mix between FPS and RTS. Looked to be really awesome, but the canceled development for some reason. Chances are the game would've sucked, but I would have at least liked to try it.

I'm sure they're are others, but nothing else comes to mind at the time.

Edit: Just thought of one. Star Wars: 1313. Playing a bounty hunter in the under-streets of Coruscant sounded awesome. But someone had to cancel it. *glances at Disney*

Six Days in Fallujah, just to see what it'd have been like. But to be honest, it probably wouldn't have been that fun anyway.

East vs. West, the Cold War grand strategy game being published by Paradox.

It looked bloody fantastic. But something went terribly wrong, and no one wants to give us any details on the matter. We can just hope that the concept gets another go sometime.

It was more or less a sequel to the Hearts of Iron-games, and well needed. They're great, but a new war would've been nice.

The agency. A spy mmo with stealth, FPS gameplay and a neat silly charm. It likely would have flopped, but I at least wanted to see it tried.

Mega Man Legends 3
Front Mission 5 (Well not cancelled but limited to Japan)
Metroid SR388 (Fan-make, but it looked great)

100 Bullets. It was what drew my attention to the comics. I really like the premise of the story (A guy give's you a briefcase with a gun, 100 untraceable bullets and absolute proof of someone that has wronged you, would you kill them) I don't know how that concept would work in a game but it might of been cool.

Muspelheim:
East vs. West, the Cold War grand strategy game being published by Paradox.

It looked bloody fantastic. But something went terribly wrong, and no one wants to give us any details on the matter. We can just hope that the concept gets another go sometime.

It was more or less a sequel to the Hearts of Iron-games, and well needed. They're great, but a new war would've been nice.

This one has interested me. I was quite curious about this game as well and now it was canceled.

Besides the likely cancelled (Beyond Good and Evil 2, The Last Guardian), I'm going to go with B.C. for the original Xbox. It was first party published open-world adventure game set in a prehistoric setting in which the player leads a tribe in the attempt of becoming the dominant species and build a civilization. It was extremely ambitious for it's time and had a great and under explored setting. I'd love to see this title revived in Microsoft's future.

There have also been a few Nintendo games such as Raven Blade (a dark fantasy action/adventure game by Retro Studios) and the original Dinosaur Planet (which did see the light of day as Star Fox Adventures, but I always found the original concept so much more appealing). Oh - and that cancelled Sabrewolf game Rare was developing for the Xbox. That looked unique and fun.

There was a Pirates Of The Carribean game that was to be released back in 2012. It was basically what AC IV Black Flag became, but it looked fun as hell.

Also, Battlefront III. I know Dice has it now, but they're just going to turn it into a shitty BF4 with lasers. It's going to be nothing but weapon attachements and perks instead of prefixed classes like the originals.

Super Mario 128. At least it split into two and became the Pikmin Series and Super Mario Galaxy... But I really do want a true sequel to Super Mario 64, which is my 2nd Favorite Game of all time...

Elfgore:
I think it was called Command & Conquer: Tiberium. It was a mix between FPS and RTS. Looked to be really awesome, but the canceled development for some reason. Chances are the game would've sucked, but I would have at least liked to try it.

I'm sure they're are others, but nothing else comes to mind at the time.

I swear a game like this exists. I remember a C&C fps where you played as a lone GDI commando. You would find ways to infiltrate a NOD base (usually by hijacking the harvester and getting a free ride into the Tiberium Plant. Once inside it was just a matter of going into the command centre, killing a few soldiers and then calling in an ion cannon strike on the base before escaping.

EDIT: http://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade - This was the one I was thinking of.

My contribution is Prey 2. I remember seeing the CG cinematic (I believe it was showcased at E3) and thought it was the coolest shit ever. Space bounty hunter....whats not to like??!

Aliens: Colonial Marines, SimCity 5, Metroid: Other M, and the third act of Mass Effect 3. Those games could've been so good. Too bad that they were all cancelled and never saw the light of day. So sad, so very, very sad.

For a while I was quite disappointed when Edge of Twilight was cancelled. Looking back now, I doubt it would really have been anything that special, but it looked pretty good in motion.

Mr.Mattress:
Super Mario 128.

Actually, Miyamoto has said that Super Mario 128 is Pikmin. 128 was never meant to be a game on it's own really as it was just a tech demo. The stuff from that tech demo was what was Pikmin, while the spherical planetoids were used for Galaxy. The sequel for Mario 64 was also just called Super Mario 64 2 and not 128. 64 2 was cancelled for good reason though: N64DD was a complete failure.

There was an MMO announced sometime around 1999 call Big World: Citizen Zero. It's selling point was that every character you made was supposed to have an entire single player style background story and that story would weave into the greater meta narrative as the game matured. I saw it in an old PC Gamer when I was just a wee babby and then never heard from it again.

This is going WAY back, but during the late 90's RTS boom, there was a game coming out called 'Dawn of War', which was a prehistoric strategy game of Neanderthals vs. Humans vs. Dinosaurs. Don't ask me why but I was really excited for it.

'Warcraft Adventures: Lord of the Clans'. I'm not even a big adventure game fan, but this was at the time when Blizzard could basically do no wrong, so I was really excited for it.

And second what someone mentioned about Legacy of Kain: The Dark Prophecy. Having a new LoK game with next-gen graphics, but the same awesome dialogue, music, and story that the series was known for would be absolutely awesome.

This doesn't really count because the game wasn't cancelled, but they shut the servers down on something that's basically multiplayer only so it's sort of like being cancelled, but "Battleforge" was totally awesome and I really wish it would have lasted a lot longer. The sky was really the limit for creativity with that title.

Scratch the Ultimate DJ. It was a suppose to have a lot of under ground artist including MF Doom but I think Activison bought the parent company and so it wouldn't compete with DJ hero.

No official word yet but it is basically in limbo, Rainbow Six: Patriots

I love the Tom Clancy games as even as they them self molded to the standard MMS formula of Gen 7 they still kept most of their down to earth scenario's, extreme but plausible enough, and even their simplest games still required much more careful planing and thought than most Military Shooters and the whole idea of Patriots as a story and how they wanted to add a morality system seemed so interesting. They would have basically made the main enemy a Terrorist version of the Occupy Movement and how you deal with them and your environment would affect how your squad sees you as the game at least in early reports would take place in populated US Cities and not the pre-evacuated kill house with possible hostages that Rainbow Six usually does.

Ice Nine. It was supposed to be a Syphon Filter style action game for PS2 that gave you the freedom to follow missions from the agency you worked for, or you could defect and join a terrorist faction if you felt the Agency wasn't right for you and plot against them.

It got cancelled within the same year I first saw it announced.

Dead Rush.

BC. I think. It had tribes and dinosaurs by peter molyneux.

And finally possession. Really interested in that one, but no one would publish it. Wonder why?

... they should dump it on steam.

Dungeon Keeper 3

I loved the first two and spent many a winter night playing through them, the third looked like it was going to be beautiful, but never saw the light of day. Massive shame, made worse by the latest crap to bare the same name

Timesplitters 4
Freelancer 2

Timesplitters 4 had the potential to knock Halo off its throne. And I say that as a big Halo fanboy. But, Free Radical was bought by Crytek and rebranded as Crytek UK. Now their fate remains unknown.

Freelancer 2 would have been an insanely awesome sequel to the original Freelancer but that got destroyed when Digital Anvil went under and Microsoft's just been sitting on the rights ever since.

Oh well, at least we may still see spiritual successors of these two with Timesplitters: Rewind and Star Citizen respectively.

Duke Nukem Forever. The game we got was not the cancelled game George Broussard spent fifteen years "working" on.

Chrono Break, although I'm not sure if that ever got any further than a trademarked title.

Bayonetta 2, whose cancellation I'd just come to terms with before it was announced that it's being released on a system that nobody wants.

Guitar Hero 7. There's a sense that they knew it was all over before Warriors Of Rock (that setlist screams "one last blowout for the fans before we get canned"), but still.

Psyclapse and Bandersnatch never looked that interesting, however much they tried to hype it.

Hm, there was a fan-project Deus-Ex Online a while ago (8 Years or so?). Went down silent too, but had a great sense of style and a lot of thought put into PvP, clashing missions and such. Would have been great.

nomotog:
The agency. A spy mmo with stealth, FPS gameplay and a neat silly charm. It likely would have flopped, but I at least wanted to see it tried.

This too. Weird only (well mostly) generic MMORPG seem to flourish...

Prey 2 - that demo shown at E3 felt to me that this game was going to be truly a next gen one.

Starcraft Ghost - it got forgotten to the world and I would of loved to play a Starcraft game in third person, it looked really awesome.

BC looked really good. As did a zombie real time strategy game called Possession.

Aside from Starcraft Ghosts and Mega Man Legends 3, I want one of the earlier versions of Duke Nukem Forever. You know, one of the fun looking ones that involved donkey rides and, goofy old prospectors. BC looked like it was also going to be pretty awesome but I can't remember if that was going to be PC exclusive. I'm also still bitter about Rock Band: Japan never happening, especially as I continued to find J-Rock and J-Metal that would have been great matches for the series.

Timeshift had me quite excited for a while. Now technically it wasn't cancelled, but I will argue that it was since it had such a troubled history and the final game that was released with the name Timeshift was *not* the one originally shown.

Timeshift was delayed multiple times and switched publishers too. The final version of the game completely abandoned everything that came before and had only the name and dev team in common (IIRC). The original concept had some really cool ideas and uses for the PoP style time abilities. The player could pause, rewind (and I think, slo-mo) time which allowed for some creative gameplay and ingenious puzzle solving.

I wish I could find the youtube video but can't, however I do remember seeing one area for example, in which the player found himself stuck. Noticing an elevator suspended high above, he used an explosive weapon to destroy the cable keeping the elevator suspended, sending it hurtling to crash into the ground. He then ran and leapt onto the wrecked elevator and reversed time, reforming the lift beneath his feet and rising with it as it returned to it's original position with the cable restored.

The potential for the puzzle solving and combat situations which might've presented all sorts of interesting challenges was incredible. However, delay after delay after issue after issue that concept got canned and the game named Timeshift that eventually did get released was nothing like the promise. Instead it was a thoroughly forgettable, altogether shallow and unsatisfying FPS with some nonsense dictator/time travel story and a time gimmick that only meant the player was under no threat whatsoever since they could shoot/disarm everyone while time was paused. (Why would anyone waste their time disarming someone who can't shoot you, instead of just shooting them?)

Timeshift had a lot of potential, got many people excited then ended in tragedy and disappointment. Somewhat like my sex life. :-)

Prime_Hunter_H01:
No official word yet but it is basically in limbo, Rainbow Six: Patriots

I love the Tom Clancy games as even as they them self molded to the standard MMS formula of Gen 7 they still kept most of their down to earth scenario's, extreme but plausible enough, and even their simplest games still required much more careful planing and thought than most Military Shooters and the whole idea of Patriots as a story and how they wanted to add a morality system seemed so interesting. They would have basically made the main enemy a Terrorist version of the Occupy Movement and how you deal with them and your environment would affect how your squad sees you as the game at least in early reports would take place in populated US Cities and not the pre-evacuated kill house with possible hostages that Rainbow Six usually does.

You mean the game that was shown at E3 with brand new gameplay not even a month ago?

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