Empty wallet weighing you down this holiday season? Nathan Meunier recommends a handful of indie gems that won't break the bank.
Featured Articles
Featured Articles
Extended family members giving you grief this Christmas? Colin Rowsell has some tips on how videogames can help you cope.
Giving a gift can be satisfying, tedious or just plain awkward - but can it be fun? L.B. Jeffries ponders the gameplay possibilities of gift-giving.
A Charlie Brown Christmas. A Muppets Family Christmas. A Christmas Carol. Every medium has made its own contributions to the Christmas tradition - except videogames. Chris LaVigne searches for a game that truly embodies the holiday spirit.
What happens when the war against Serious Business becomes Serious Business itself? Steven Croop analyzes Project Chanology, Anonymous' now legendary battle against the Church of Scientology.
It's rare to be able to witness an extinction in progress, especially in videogames. Tom Endo examines the steady decline of the ARC community, a crew of retro-savants devoted to a dying game.
Doki Doki Majo Shinpan! isn't the be-all-end-all erotic underage witch-touching game, but there's something to be said for being the first. Brad Rice probes the gameplay of this not-so-obscure DS classic.
Want to reconnect with the games of your youth? Be prepared to break the law. Les Chappell explores the (not so) seedy underbelly of the online abandonware community.
Has beating games gone the way of the American arcade? Tom Endo examines the completion conundrum and how developers can solve it.
Games can take us to exotic locales around the world - but why do they always insist on telling their stories from the same stale American, British or Japanese perspectives?
For a medium that so often sends players trekking across continents in heroic quests, videogames don't portray the experience of travel very effectively. Allen Varney imagines how developers could better simulate the globe-trotting lifestyle.
James Cameron's Aliens inspired a generation of developers, but the games industry missed the most groundbreaking aspect of the sci-fi classic: the Fighting Mom.
Videogames have been a useful tool for politicians for decades now, first as a scapegoat and now as a vehicle for reaching an elusive demographic. So why haven't they taken a stand of their own?
Developers are increasingly aware of the disabled in their audiences, but deaf gamers are still being left out in the cold. Robert Ashley looks at how game developers are slowly improving the experience for deaf players.




