Runic Games wants to make sure the game is as awesome as it could be.
The first Torchlight filled a niche that PC gamers had been craving since the last Diablo game came out. Torchlight was a surprise hit, but Runic Games was aware of all the glitches and bugs that made it through to release. Now that Torchlight II has the buzz and money behind it - not to mention the specter of Diablo III looming - Runic Games cofounder and CEO Travis Baldree says he wants to make sure the sequel is as polished as possible. Plus, he knows we're all playing Skyrim anyway ...
"The first Torchlightwas released in record time, but it had plenty of issues that a little more development could have resolved. We didn't have the resources at the time to give Torchlight that treatment," Baldree said.
"Right at this moment though, we do have those resources for the sequel, and we feel strongly that we should apply them to make this the best game we can make and hopefully one that you'll enjoy and continue to want to play in the future," he continued.
Baldree didn't say when Torchlight II would be out, but he did say that they were almost there and planned a beta before release. "The amount of time we need to take it the rest of the way is relatively small."
The crowded videogame release schedule might have had something to do with Baldree's decision to delay Torchlight II. "Besides, you're all playing Skyrim right now anyway, aren't you? Or Battlefield 3? Or Uncharted 3? Or Saints Row 3? Or Arkham City? Or Skyward Sword? Or Minecraft? Or Modern Warfare 3? Or Dark Souls? Or Assassin's Creed: Revelations?
"Those are awesome games. When Torchlight II goes live, we want it to be awesome too - all the way through," he said.
I can't argue with that.
Source: Runic Games