Ghost Recon: Future Soldier Gets PC Details

| 3 Apr 2012 16:19

Ubisoft has announced system requirements and a launch date for the PC verison of Ghost Recon: Future Soldier.

It's been a bumpy birth for the PC version of Ubisoft's Tom Clancy's Ghost Recon: Future Soldier, the latest addition to the near-future military shooter franchise. In November 2011 the game was canceled because PC gamers are all a bunch of dirty pirates, but for reasons unknown [but that presumably involved gamer outrage] was then brought back to life in January 2012, although an actual release date remaining out of reach.

But no longer! The PC version of GR:FS will be out on June 15 with exclusive features like high-quality DX11 enhanced visuals with new post-process effects, high-quality assets and a whole bunch of other volumeterrifically tesselationized crappadappa, a simplified and more flexible party invitation system, an online widget that allows access to party, friends and "Ghost Feed" functionality from anywhere, fully customizable keyboard controls [being able to remap your keys is apparently now a "feature"] and more.

Here's what you'll need to take advantage of all this Future Soldiering fun:

  • CPU: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
  • RAM: 1GB Windows XP / 2GB Windows Vista or Windows 7
  • Video Card: 256 MB DirectX-compliant, Shader 4.0-enabled video card
  • DIRECT X®: DirectX 9.0c
  • DVD-ROM: 4x, dual-layer drive
  • Sound Card: DirectX 9.0c compliant sound card
  • HDD space : 25 GB

As usual, the recommended specs are a little higher: an Intel Core2Quad Q9450 or AMD Phenom II X4 940, 2GB RAM for Windows XP or 3GB RAM for Windows Vista and 7, and a GeForce GTX 460 or AMD HD 5850. You'll also need a "temporary broadband connection" to register and activate the game, although Ubisoft makes a point of stating that after activation, no further connection is required unless you want to play online. Coming from Ubi, that's a surprisingly generous approach.

Ghost Recon: Future Soldier comes out on May 22 for the Xbox 360 and PlayStation 3, and, as mentioned, June 15 for the PC. To learn more, check out

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