Not all Kickstarter projects end with champagne record-breaking support.
Kickstarter can be a boon for game developers that have great ideas but need cash upfront to get their ideas off the ground. Unfortunately, it's also a harsh proving ground that can kill projects before they even get started, as is the case with Shaker: An Old-School RPG. Loot Drop - the development team headed by industry veterans Brenda Brathwaite and Tom Hall - is calling it quits after raising over $247,000, and with two weeks of its Kickstarter campaign left to go.
In a new update to Shaker's Kickstarter page, the team calls the decision a "mercy killing," and apologizes to fans who had been looking forward to the game.
"Ultimately, our pitch just wasn't strong enough to get the traction we felt it needed to thrive," the update reads, "Sure, it may have made it. We could have fought our way to a possibly successful end. In reading your feedback and talking it over internally, however, we decided that it made more sense to kill it and come back with something stronger."
The project's goal was a hefty $1 million, and after raising roughly a quarter of that amount with just 14 days to go, it's uncertain whether the title would have reached that amount in time. Still, although it sounds like Shaker will never see the light of day, there may be something new on the way in the near future.