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DmC PC Release Date and Specs Confirmed

| 14 Dec 2012 11:45
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Are thirty extra frames per second worth a ten day wait?

In most cases, whenever we PC gamers see the words "coming to 360, PS3 and PC," we automatically append "eventually" to the end of the sentence. Sometimes the seemingly arbitrary delays are brief, and sometimes they go on for weeks or even months. Capcom is keeping the wait short for the PC version of DmC: Devil May Cry, however; It hits shelves just ten days after its 360 and PS3 counterparts, which are set to launch on January 25th.

The close release dates are nice, because barring any poor-porting shenanigans, the PC version of DmC is likely to be the better choice. Unlike its console brethren, the PC version of DmC can run at 60+ frames per second. The console versions' 30FPS limit is a major area of contention for fans of the series, second only to the color of Dante's hair in terms of raw drama.

But can your PC run the game at 60FPS? Probably. Take a look at the fairly reasonable minimum and recommended specs listed below.

Minimum

  • OS: Windows Vista/XP, Windows 7, Windows 8
  • Processor: AMD Athlon X2 2.8 Ghz or better
  • Intel Core2 Duo 2.4 Ghz or better
  • Memory: 2 GB RAM
  • Hard Disk Space: 8 GB free hard drive space
  • Video Card: ATI Radeon HD 3850 or better
  • NVIDIA GeForce 8800GTS or better
  • DirectX: 9.0c or greater
  • Sound: Standard audio device

Recommended:

  • OS: Windows Vista/XP, Windows 7, Windows 8
  • Processor: AMD Phenom II X4 3 Ghz or better
  • Intel Core 2 Quad 2.7 Ghz or better
  • Memory: 4 GB RAM
  • Hard Disk Space: 9 GB free hard drive space
  • Video Card: AMD Radeon™ HD 6950 or better
  • DirectX: 9.0c or greater
  • Sound: Standard audio device

Capcom's port of Devil May Cry 4 was excellent, but the PC release of DmC is being handled by unproven Polish porting house, QLOC S.A.

I admit, I've been a bit leery of DmC ever since I learned Enslaved developer, Ninja Theory, was at the helm. However, the recently released 360 and PS3 demo has convinced me to scale back my scowling by ten, possibly even fifteen, percent.

Source: Rock Paper Shotgun

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