What is to blame for the Wii U's slow start?
Nintendo's new console isn't off to the type of start that the company and its supporters would probably have liked. There are plenty of theories as to why this is the case, but Managing Director of Ubisoft's Annecy, Montpellier, and Paris studios, Xavier Poix, has his own thoughts on the matter: Gamers just don't get it.
"The depth of what you can do with that console is really hard to get across unless you play with it," Poix explained during the annual D.I.C.E conference this week in Las Vegas. "It's different from the Wii, where seeing was believing. With the Wii U, people really need to experience it. The whole idea of the asymmetrical gameplay and using two screens to do two very different things is not simple to explain to people."
So what do you think? Is the Wii U's slow start simply due to the fact that gamers who haven't tried it don't entirely understand its appeal? Or are there other factors at work?