Paradise Lost: First Contact, a stealth platformer about an alien struggling to escape a super-secret research facility, is doing pretty well for itself on Kickstarter.
By now, you are probably used to playing your videogames as Macho Rockfist, heavily-armed hero extraordinaire, the manliest of men who saves the world time and again with bullets, fists and an unflagging constitution. In Paradise Lost: First Contact, however, you'll experience things from the other side of the table as an alien life form - a plant, no less - who must escape a strange and dangerous laboratory on Earth.
The game is a side-scroller rendered in pixel art style and promises huge, complex maps and multiple paths past its many puzzles. The focus will be on stealth, with "nonlinear, Metroidvania-style mechanics," as well as RPG elements, action segments, "epic boss battles" and more, and everything will be shot through with "twists, mysteries and double-crosses."
It sounds pretty cool and it seems to be resonating with gamers, too. Paradise Lost: First Contact opened on Kickstarter on November 1 with a $70,000 goal and is already almost halfway there, not a bad achievement for a Spanish indie studio working on its first game. Beyond that, the team has several stretch goals in place including translations into other languages, additional "secret" chapters, visual enhancements and - dare to dream - versions for the PS3, PS4, PS Vita and Wii U. It's also up on Steam Greenlight, and Steam keys will be provided with all purchases if and when it gains approval.
Don't spend what you can't afford to lose, as I always say, but if retro platforming and/or unusual narrative twists are your thing, you might want to give this one a look. The Paradise Lost: First Contact Kickstarter runs until December 1.