The Dark Souls board game funded quickly, blowing past its $70,000 goal in almost no time.
With 26 days still left to go, pledges are sitting right around $850,000. Stretch goals are getting knocked down at a solid clip. They've already added six new classes (pyromancer, cleric, sorcerer, thief, mercenary, and deprived), multiple new bosses, and a bunch of new models.
Interested? It sounds like they've got the Dark Souls feel down pat, if nothing else.
Each time you decide where to go, you will experience a new danger as you explore, with each new location a real risk to your hard-won progress. If you die, then you drop everything you have collected and reappear at the nearest bonfire. So do you return to the bonfire to rest and spend Souls to strengthen up, but in doing so fully reset the locations? Or do you press on and pray that the next encounter isn't beyond your capabilities? After all, the next location may contain a clue to the Boss and how to defeat them...
Combat is both fast and deadly. Dark Souls - The Board Game rewards clever players and punishes 'button mashing'. Players must learn enemy behaviors in order to fight more effectively, with classic fighting game style combat windows.
The campaign will end on May 16, so if you want in, make sure you pledge before then. It looks like this one could be really huge, as it's gained almost $7,000 while I was writing this post. You can check it out on the Kickstarter page.