Did you know?

We've added more customization tools to make your reading experience more personal. You can now adjust the background color, font and font size for this page and any other content page by hovering over the image below.Log in to have your settings saved for future visits.
 
 
Op-Ed

Working Designs Shuts Down

| 14 Dec 2005 11:29

As a longtime fan of Japanese console RPGs, the announcement yesterday that Working Designs has closed down really ... well, sucks. They specialized in localizing interesting and overlooked titles for the US market, especially RPGs, and I was always impressed with the care and quality they put in their work. They raised the standard of quality considerably, both in localization and packaging, and I'm sad to see them go.

From the announcement, it looks like the proverbial straw was approval battles with SCEA (the Sony office that manage their North American consoles) over Goemon. SCEA has been known to make approval very difficult or impossible for niche/2D releases, including previous Working Designs titles.

I have to say I'm disturbed by this apparant 'flashiness over quality' preference at the licensing level. It's one thing if a developer chooses graphics over gameplay, but rejecting quality games like Growlanser and Viewtiful Joe strikes me as a form of market censorship that the industry doesn't really need. If anything, we need someone filtering out games like MTV's Celebrity Deathmatch instead.

Related to:
RELATED CONTENT
ADAM LAMOSCA | 29 May 2007 17:00
TEAM HOLLYWOOD | 8 Dec 2009 17:00
JASON SMITH | 5 Dec 2005 09:21
JR SUTICH | 12 Dec 2005 13:26

Comments on