New details have emerged about the upcoming Assassin's Creed II - apparently, players will be taking control of protagonist Ezio during different points in his life, from baby to 45-year-old man.
In an interview published in the latest issue of Edge, Ubisoft Creative Director Patrice Desilets says that the decision to move the game's plot through various stages of the Renaissance-era assassin's life was made in an attempt to address one of the most complained-about issues in the first Assassin's Creed: its repetition.
"Assassins' one major flaw was the fact that we revealed the entire game structure early on and never changed it," said Desilets. "After one hour you knew there are nine targets, and those nine targets will be divided into nine districts. We never broke that pattern. This time we said no. This is Ezio, and Ezio has a life and needs a link from one mission to the next."
After a brief sequence where the player is put in control of the newborn Ezio (presumably in a sequence like the beginning of Fallout 3 - at least, I can't imagine how it'd play otherwise) the game will skip forward the Florentine youth's teenage years, as a 17-year-old learning how to handle himself in a fight (ergo, a combat tutorial). As Ezio grows up, he inherits his family's run-down villa, and can invest money into the city by fixing it up over the years.
This revelation helps put the recently unveiled story trailer into its proper context: Several of our readers noted that Ezio reminiscing about a life-defining moment that happened thirty years beforehand would indicate that the protagonist of AC2 would be noticeably older than his predecessor. So yes, yes he is - just not all of the time.