Escapist Expo
What's That Noise? Sound Design in Games

Team Hollywood | 19 Sep 2012 20:00
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Audio Only. Sound design is a huge part of videogames but it's a subtle art. Most gamers don't even realize how environmental sounds and music add to the overall experience of every genre of games. Find out from the pros who've made games like Tom Clancy's Ghost Recon: Future Soldier and Rainbow Six: Lockdown on how they use sound to manipulate gamers' emotions and communicate story.

Panelists:
Justin Drust - Audio Director
Chris Groegler - Senior Sound Designer
Fran Dyer - Sound Designer / Composer
Matte Wagner -Sound Designer
Matt McCallus - Senior Audio Programmer