Jimquisition
Cutscenes Aren't A Failure State

Jim Sterling | 9 Apr 2012 16:00
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It's become increasingly popular to disparage cutscenes and the games that use them in the past few years. It is argued that interactive art should never force a player to watch a movie and, while there's merit in that, that doesn't mean cutscenes are inherently bad. Some even help make the interactive part better.

The thing about art is that creators ought to have freedom, and as soon as you start applying rules to yourself, you undo that one magnificent element.

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Jim Sterling is The Escapist's reviews editor and produces Movie Defense Force and Jim & Yahtzee's Uncivil War, alongside Jimquisition. He also hosts the FistShark Marketing podcast, and does videos on his stupid YouTube channel. He wears good quality ties, not great, but nice enough.