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Remember Me Creative Director: Now Is The Time For New IP

This article is over 12 years old and may contain outdated information

Dontnod’s Jean-Maxime Moris argues against EA’s stance on new IP late in a console’s lifespan.

As the PS3 and 360 wind down, publishers have been hesitant to throw that all-important funding at new IP. Both Ubisoft and EA have argued that new IP typically sells better at the beginning of a hardware cycle, prompting their reliance on sequels and reboots. A smattering of smaller studios have stepped up to argue for new IPs, including Dishonored developer, Arkane Studios, and most recently, Dontnod, the team behind Remember Me.

In an interview with VG247, Dontnod creative director, Jean-Maxime Moris, was asked to comment on a claim made by EA Labels President, Frank Gibeau, last month.

“Those guys think that people are basically saving up money for next-gen hardware, and that by having your game, your new IP launch at the beginning of that new cycle, that it’s going to be easier to integrate into that cycle,” Gibeau told Gamasutra.

“That’s true,” came Moris’ response, “but the install base of the PS3 and the Xbox 360 has never been so big, and if you have something that’s new enough, that’s fresh enough, and interesting enough, you’ve never been able to sell it to as many people as now.”

Judging by its all-too-brief trailers, Remember Me is a high-concept, sci-fi adventure with touches of Assassin’s Creed and Eternal Sunshine of the Spotless Mind. The game is to be published by Capcom, and it’s one of only a handful of new IPs coming from a major publisher. It’s due for release on Xbox 360, PS3 and PC in May, 2013.

Source: VG247

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