There aren't many games where having a female lead is integral to the plot and design of the game. But Bayonetta is definitely one that deserves closer inspection.
Ben "Yahtzee" Croshaw types up more scathing commentary on the game industry and community every week.
The Evil Within is definitely from the horror genre, but nothing it does makes it stand out in any way other than just how generic it really is.
A few recent movie tie-in video games such as Shadow of Mordor and Alien Isolation were actually pretty good. Let's hope we don't see a rash of them just because they were movie tie-ins.
The main story of the new Shadow of Mordor game offers a forgettable character on a mission. But dig deeper and you find a narrative worth following.
Yahtzee tackles the Zelda series of games and examines the mystical artifact Triforce to find out just exactly what its purpose is in the games.
Yahtzee dissects the games of Suda 51 and Swery65, such as Killer 7 and Deadly Premonition to discuss storytelling tropes and "cult appeal."
Yahtzee discusses Bungie's "Meadow Shooter," Destiny. But on Venus' greenish pastures, who's really the sheep?
After playing The Sims 4, Yahtzee offers some suggestions that would make gameplay a bit easier to endure.
While playing Lichdom: Battlemage, Yahtzee decides to tackle to topic of gender diversity in choosing the character you want to play.
This week, Yahtzee talks about some of the video games industry's greatest visionaries.
It's called the Grand Unifying Theory of Video Games, and it ties all games together with a common thread. Yahtzee takes that thread and tries to tie it in a nice little bow.
When you know a god actually, physically exists, does wanting to be one change from megalomania to just wanting a better lot in life?
Firefall from Red 5 Studios does some good things as an MMO shooter. And the best part? It's fun.
While the games industry has gotten too large to crash as a whole, is once segment of it going to have to bottom fall out because most of the games are crap?
Yahtzee takes on the isometric view of video games and finds he really isn't all that fond of that type of presentation.