Doug Lowenstein blamed gaming sites like Kotaku for extending Jack Thompson's 15 minutes of fame, but weren't they really just doing their jobs?
Join The Escapist's writers and editors each weekday afternoon for an look at the issues important to you.
Jordan Deam has a love/hate relationship with Mega Man 9's Galaxy Man. Mostly hate, though.
A special kind of shame comes from being unable to stop playing a game that you know is bad, but it's a shame Matt Turano bets you've all felt at least once.
Sean Sands suggests you step away from the Dora the Explorer and start playing something with your kids that doesn't insult their - or your - intelligence.
Today's videogames owe much - perhaps everything - to the dedicated and inventive members of the MIT Tech Model Railroad Club.
If Sony wants to move PS3s off the shelves it needs to stop bragging about how great the console is and start pandering, instead.
Matt Turano doesn't really hate the games you love, he just finds himself awash in sea of "meh" over them.
If gamers and developers would stop being negative for five minutes, says Sean Sands, they might notice that we're actually in a Golden Age of Gaming.
Once the feeling of getting kicked in the nethers wears off, Too Human is a pretty good time, says Matt Turano.
The way Matt Turano sees it, the difference between playing a game and the game playing you lies in how the designer feels about rules.
Keep your holiday lineup of blockbuster games - Sean Sands is perfectly happy with the wealth of gaming the summer has to offer.
Space isn't quite as sexy as Susan Arendt thought it would be, but that's not stopping her from sending a bit of herself to the stars.