Ever since Dungeons & Dragons was released in 1974, people have been creating adventures for players to play. These adventures, known as modules, are limited only by the author's imagination. Although hundreds of modules have been created over the years, there are some favorites that have stood the test of time. These eight modules are some of the best ever created.
Don't see your favorite? Tell us what it is in the comments!
The Lost Caverns of Tsojcanth - 1st Edition AD&D
The Lost Caverns of Tsojcanth is an expanded edition of a tournament module Gary Gygax wrote for Wintercon V in 1976. Set in Greyhawk, it tasks players with entering the Yatil Mountains to investigate rumors of a lost treasure. Many adventurers have died trying to find this treasure, but that won't stop you! You'll encounter foes ranging from humans, to orc, to giants, and even a vampire before the end. It also added new spells and a number of monsters that would later appear in Monster Manual II.