You don't need to choose just one. Tom Chick explores the differences between the Nintendo DS and the Sony PSP, all while waiting for Midnight.
Five years ago, the thought of getting an epic RPG into a mobile phone would have been met with laughter. Today, it's a reality. Allen Varney spotlights the work of Greg Gorden, designer of the Elder Scrolls: Travels series.
Mobile warrior Max Steele takes a brash and humorous look at the mobile battle just commencing. In a battle between innovation, familiarity, and convenience, which platform will remain supreme?
Mobile gaming is already huge, and it's only getting bigger. Justin Leeper discusses the reasons why these games still speak to the hardcore gamer, while also appealing to the broader population.
Are parents truly ignorant of what their children are playing these days? Joe's mom wasn't, so he decided to take a trip to the local megamart to find out if todays parents are that different than his own.
The first generation of gamers, the pioneers, have grown up and begun to spawn a second generation. JR takes a fanciful look at the day when the new gaming generation, including his own son, grows up and takes power.
Gamers talk about how game culture has permeated everything, but resident contrarian John Tynes is on hand to explain that when gaming is everywhere - It's nowhere.
A look at HB 4023 (The Safe Game Illinois Act)
Senator Deanna Demuzio of Illinois remarked that "[v]ideo games are not art or media. They are simulations, not all that different from the simulations used by the U.S. military in preparation for war." Kieron Gillen examines games as art and simulation,
What exactly is a gamer? Jennifer Buckendorf explores this vaguely defined term with comparisons to her own gaming habits. Is she a gamer?
Gaming is bigger than the box office, and has been since 2001.
Every gamer knows the moments when he or she realized their hobby had opened up to the mainstream. Tycho Brahe reveals his moment, and the emergence of what he calls 'Gamer Mark II'.