A new kind of gamer - a hybrid between the "casual" and "hardcore" demographics - could represent the next paradigm shift for the industry.
As much as hardcore gamers may sneer at casual players, one has to remember a rather stark and unpleasant fact - in more than one way, they're better than you.
"Mainstream" games can be popular, profitable - and pretty damn brilliant. Maybe it's time you let yourself enjoy them.
One nerdy lawyer from Boston stumbled into the dream of a lifetime: designing quests for Lord of the Rings Online.
Reviewing a game can be a bizarre process, especially when it involves near-naked vampires, frostbite, and a hard-drive-killing bug.
Protagonists in videogames regularly save the world, the universe, and the princess. So why don't they ever have any friends?
First person shooter games like Ghost Recon and the upcoming Call of Juarez: The Cartel are becoming uncomfortably indistinguishable from real life events. Or vice versa.
Movies and videogames both use soundtracks to help tell stories, and with just a little planning, your pen-and-paper RPG can, too.
A closer look at the age-old tradition of princess saving.
Medicine in videogames is practically miraculous; there is no wound so dire that it can't be cured with a handful of pills or a big wedge of pie.
Too many developers ignore the potential of what's sitting right front of us for the entire game. It's time to give hands the attention they deserve.
Players may sigh when they see yet another crate or barrel, but without those familiar gaming landmarks, it's easy to feel lost.
It was supposed to be the scariest game ever made, but Phantasmagoria's realism wasn't terrifying - just awkward and gross.
It may be a condemnation on the satanic nature of tabletop gaming, but Skullduggery is also a hilariously awful movie that inspired Adam Gauntlett's childhood.
Denied a glorious warrior's death, writer John Milius instead creates heroes of his own, first in movies, and now in Homefront.