Many of us have just returned from the Game Developers Conference in San Jose, California. Along those lines, we've discussed several aspects of game design and production over the last few weeks. Now we turn to one of the outside forces most strongly influencing game development: the government.
Governments around the world affect delivery mechanisms and even threaten the very content of games. In this issue, Dana Massey returns with a look at the international development scene from and how the United States government affects his experiences in Canada. Bonnie Ruberg discusses the seemingly different treatment of porn and in-game sex in the United States. And while not within the realm of government, Warren Spector's continuation of "Gaming at the Margins" discusses some outside forces affecting the development of games. Find these articles and more in this week's issue of The Escapist.