"War is Hell. Not the flaming, burning, lava-pit Hell with devils and demons cackling maniacally while poking you in the tuckus with their pitchforks. No, war is more like Sisyphus pushing his rock up the hill, having it roll back down, and pushing it up again." Greg Tito discusses logistics and gaming with Capt. "Otis" Leto.
"Do You Want to Play a Game?"
"When I was a child, I'd sit in my Granddad's kitchen listening to him reminisce about his days in the army. He was a jungle warfare expert, y'see, and a career soldier." Hitchhiker discusses his granddad, and Call of Duty 2.
John Tynes knows why we fight. Join The Contrarian as he explores the appeal of fascism in an increasingly democratic world, and gives his reason why gamers should rule.
Episodic content has been a goal for game developers for quite some time. Mark Wallace discusses Kuma's take on this, with their KumaWar missions featuring rapidly-developed scenarios ripped straight from the news headlines.
"I'm not, nor will I ever be, someone you're liable to confuse with Rambo. What I experienced during the Invasion of Panama was the tiniest slice of Hell." Shawn Williams, along with his father-in-law, give a veterans' perspective on modern videogames.
"Gameboxes" let them e-mail moves, but wargamers remain joyously low-tech. Allen Varney looks at the appeal and history of wargaming, and at the rare breed that is the wargamer.