The term "virtual reality" has many inaccurate connotations. An investigation of the Latin derivation of the phrase, its philosophic meaning, and how it seeped into modern usage suggests that this "bridge term" is limiting our understanding and growth. Erin Hoffman demonstrates why "virtual" needs to go.
Demon's Souls is a difficult RPG that offers strange connections. Remnants of other players' experiences are scrawled on the walls and you can view echoes of their deaths. Brendan Main relates a personal haunting and how it made him feel like he did when playing the game.
Friend Codes are a needless inconvenience for Wii or DS players looking to play a quick game of Mario Kart with their friends. But they may also suggest a way of making online play more personal. John Constantine offers a vindication of Nintendo's loathed social gaming mechanic.
If you had the tools to build the world in your hands, what would you do with them? For players of one popular MMOG, the answer seems to be to let their imaginations run wild. Nova Barlow takes a look at City of Heroes' Mission Architect and talks with some of the player creators putting it to good use.