Blizzard Entertainment’s announcement at the 2007 Blizzard Worldwide Invitational event in Seoul, South Korea, turned out to be the unveiling of StarCraft II.
Blizzard has designed StarCraft II to be the ultimate competitive real-time strategy game. It will feature the return of the Protoss, Terran and Zerg races, albeit overhauled and re-imagined. Each race will be further distinguished from the others with several new units and gameplay mechanics, as well as new abilities for some classic StarCraft units that will make a reappearance in the game.
StarCraft II will include a unique single-player campaign and online play through an upgraded version of Battle.net. The game will also come with a map editor that will put the same tools used by Blizzard’s designers into the hands of players.
Mike Morhaime, President and Co-founder of Blizzard Entertainment, said, “We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy.”
Blizzard is developing StarCraft II for simultaneous release on the Windows and Macintosh PC platforms. Further information about the game will be announced in the months ahead.