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It Came From The Escapist

It Came From The Escapist

It Came From The Escapist

Handheld Horror

It saddens me that it will be some time before I can truly enjoy survival horror in a portable fashion. Think about it. ...
By Dan Dormer Legacy AuthorJune 27, 2006
It Came From The Escapist

Dreading the Shadows on the Wall

“[Games] are, in their superior forms, simply by-products of excess intellectuality, which I haven’t the honour to possess. In their inferior forms they ...
By Michael Zenke Legacy AuthorJune 27, 2006
It Came From The Escapist

Return To Ravenholm

“That’s the old passage to Ravenholm. We don’t go there anymore,” she says. Why, then, does she let her sorrowful gaze linger just ...
By Hitchhiker Legacy AuthorJune 27, 2006
It Came From The Escapist

Breaking the Fourth Wall

Breaking the fourth wall – stepping through the barrier between what is “game” and what is reality – is still largely a gimmick. ...
By Shannon Drake Legacy AuthorJune 27, 2006
It Came From The Escapist

Slow Burn Sleeper

The mid-’90s endured a glut of Myst-like point-and-click adventure games, and not many received fewer accolades than Take-Two’s maligned Black Dahlia. The film-noir ...
By Cole Stryker Legacy AuthorJune 27, 2006
It Came From The Escapist

Afraid of the Dark

I love survival/horror – the creepy B-movie coolness of Resident Evil, the disturbing mellifluous nature of Silent Hill and even the cyber-terror of ...
By Tom Rhodes Legacy AuthorJune 27, 2006
It Came From The Escapist

Pleasurable Genres

Genre, as a tool for cinematic analysis, didn’t really come into its own until the 1960s. Drawing on their literary predecessors, critics during ...
By Jon Schnaars Legacy AuthorJune 27, 2006
Escapist +

Discussion

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  2. RobotKittenLasers: Ah, you're one of those types. You should put a note in your screen name…

    Commented on: WB Reportedly Considering 3 Routes for Handling Ezra Miller & The Flash

  3. John: I've been wondering this for sometime now, does a director need to have an idiosyncratic…

    Commented on: In the Films of Sam Raimi, the Camera Is the Enemy

  4. Jonathon Cain: He did recently clarify, on SSE, that he's mostly not a fan of procedural generation…

    Commented on: Stop Pretending Choose-Your-Own-Adventure Games Are Innovative – Extra Punctuation

  5. Jonathon Cain: With the big assumption that your family isn't also jailed. Because that tegimey seems like…

    Commented on: Stop Pretending Choose-Your-Own-Adventure Games Are Innovative – Extra Punctuation

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