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Game Design

Game Design

Game Design

Developer Scott Foe Talks Contra, Mobile Games and Wanting Four-Player Skyrim

Scott Foe is the Chief Product Officer at Ignited Artists. He is a veteran game designer who specializes in multiplayer and mobile development, ...
By Marcel Helion Legacy AuthorMarch 19, 2015
Game Design

From Ultima to Shroud of the Avatar: The Starr Long Interview

Ultima is a legendary franchise in the gaming world, and one that has been sadly neglected for years. But thanks to the funding ...
By Marcel Helion Legacy AuthorFebruary 20, 2015
Game Design

The Elites: David Braben Talks Elite: Dangerous and Space Sims

David Braben has been an elite game designer since 1982. His first hit was Elite in 1984, and the followup Frontier in 1988. ...
By Marcel Helion Legacy AuthorFebruary 13, 2015
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    • Adventure Is Nigh!
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    • Zero Punctuation
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