What's Actually Good (In Comics)
What’s Actually Good (In Comics) #7
Welcome to “What’s Actually Good,” the column that looks at what’s to come and what’s currently out in the colorful world of comics. ...
de-rez
de-rez: Mortal Combat, Part One
Welcome to de-rez, where game life and real life converge. This week on de-rez, immigration worries trouble Raiden, the Guardian of Earth Realm. ...
Interviews
Warhammer Online Delayed: Our Interview with Mark Jacobs
In the hoopla around the announcement of their Collector’s Edition and a slew of previews of Realm vs. Realm, EA Mythic also revealed ...
Previews
Warhammer Online: Keeps and City Siege Preview
During my recent visit to EA Mythic, the Keep and Siege system was demonstrated and seeing the implementation of the concept made me ...
Exclusive Screenshots
Warhammer Online: Two Exclusive Screenshots
In addition to the 11 new screenshots, preview of siege and keep combat, our interview with Mark Jacobs on the delay, and a ...
Sean Bulger's Column
Community Column: Player Made Content
Player created content comes in a variety of forms. There are, of course, dynamic content systems, such as player-created factions as discussed once ...
Previews
Warhammer Online: Collector’s Edition Preview
Box: Spine Thanks to the miracle of White Box Technology?, I was able to get a preview of the Warhammer Online Age of ...
The Needles
Keeping It Casual
Right on time for Easter, a hefty dose of festive advertising arrived via email from Popcap, a casual games company you may have ...
Interviews
EVE Online: Council of Stellar Management Interview
EVE Online recently announced that the Council of Stellar Management (CSM) Program was moving along nicely, and while at GDC last month, I ...
Myths and Legends
Hero Worship
The gaming industry has always been a prime target for a few good therapy sessions, and it only takes one look at the ...
Editor's Note
Myths and Legends
There’s as many myths and legends as there are cultures in the world, so the fact Issue 142, “Myths and Legends,” is so ...