{"id":2367,"date":"2025-09-04T19:16:57","date_gmt":"2025-09-04T19:16:57","guid":{"rendered":"https:\/\/www.escapistmagazine.com\/de\/?p=2367"},"modified":"2025-09-04T19:16:58","modified_gmt":"2025-09-04T19:16:58","slug":"goddess-order-tag-team-action-im-pixel-look","status":"publish","type":"post","link":"https:\/\/www.escapistmagazine.com\/de\/goddess-order-tag-team-action-im-pixel-look\/","title":{"rendered":"Goddess Order: Tag-Team-Action im Pixel-Look"},"content":{"rendered":"\n<p>Am 24. September geht es los: <em>Goddess Order<\/em> startet weltweit auf iOS und Android. Hinter dem Spiel steckt PixelTribe, ein junges Studio von Entwickler:innen, die schon Crusaders Quest gepr\u00e4gt haben, w\u00e4hrend Kakao Games als Publisher die B\u00fchne bereitet. Das Versprechen: klassische 2D-Pixeloptik, ein cleveres Tag-Team-System und Action, die man selbst steuert \u2013 kein Autoplay, sondern echte Kontrolle.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Drei Helden, ein Team<\/strong><\/h2>\n\n\n\n<p>Der Kern des Spiels liegt im Wechseln. Du stellst dir eine Gruppe aus drei Charakteren zusammen und kannst jederzeit zwischen ihnen hin- und herspringen. Timing wird wichtig, Synergien noch wichtiger. Figuren wie Lisbeth, Jan und Violet entfalten ihre St\u00e4rken erst richtig, wenn man sie kombiniert. Damit hebt sich Goddess Order klar von vielen mobilen Action-RPGs ab, die Spieler:innen lieber zuschauen lassen. Hier musst du selbst reagieren, ausweichen, attackieren \u2013 und das macht den Reiz aus.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Pixelgrafik mit Atmosph\u00e4re<\/strong><\/h2>\n\n\n\n<p>Visuell schickt dich das Spiel in eine moderne Hommage an die alten Side-Scroller. Handgezeichnete Pixel, weiche Animationen, Effekte, die auch auf kleinem Bildschirm Eindruck machen. Dazu ein Soundtrack von Jo Yuri, deren St\u00fcck \u201eAcross Time\u201c als Titelthema sofort h\u00e4ngen bleibt. Alles wirkt bewusst retro, ohne altmodisch zu sein \u2013 eher wie ein vertrauter Rahmen, in dem sich etwas Neues entfalten darf.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Globaler Start mit Extras<\/strong><\/h2>\n\n\n\n<p>Zum Launch gibt es Goddess Order direkt in sechs Sprachen, mit kompletter Sprachausgabe auf Koreanisch und Japanisch. Wer sich <a href=\"https:\/\/goddessorder.kakaogames.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">vorab registriert<\/a>, startet nicht bei null: SR-Ritterin Tia geh\u00f6rt sofort ins Team, dazu kommen Gold, Mana und kosmetische Extras wie ein exklusiver Profilrahmen. Schon im Softlaunch in Kanada, Singapur und Australien hat das Spiel viel Feedback aus der Community mitgenommen \u2013 die Entwickler setzen sp\u00fcrbar darauf, das Erlebnis weiter zu verfeinern.<\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1369,"featured_media":2388,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"gamurs_wordpress_blocks_hide_tags":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[112,114,130],"tags":[],"coauthors":[144],"class_list":["post-2367","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-video-games","category-video-series"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Goddess Order: Tag-Team-Action im Pixel-Look<\/title>\n<meta name=\"description\" content=\"Goddess Order erscheint am 24. 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F\u00fcr Escapist schreibe ich \u00fcber alles, was mich packt: Indie-Games, Cozy-Perlen, Simulationen, (J)RPGs, Triple-A-Titel, Idle Games und Clicker, bei denen man \u201enur kurz\u201c was anklickt und drei Stunden sp\u00e4ter immer noch da sitzt. Mein Kalender besteht aus Releases und Event-Dates \u2013 Yu-Gi-Oh! Nationals, IEM Cologne, Gamescom \u2013 und dazwischen jongliere ich TikTok, mein Steam-Curator-Profil und eine 1.800-Spiele-Steam-Bibliothek, die ich garantiert nie komplett durchspiele. Stardew Valley hat mir 250 Stunden Schlaf geraubt, Dota 2 3.500 Stunden Lebenszeit, und ich w\u00fcrde beides sofort wieder tun. In MMORPGs kann ich stundenlang im Charakter-Designer oder ins Transmoggen versinken, bis jedes Detail sitzt. Kurz gesagt: Ich trage viele H\u00fcte \u2013 aber mein Lieblingshut ist ein Gaming-Headset. \u2665\ufe0f","sameAs":["https:\/\/www.instagram.com\/xviolaine\/","https:\/\/www.linkedin.com\/in\/linda-guester\/","https:\/\/x.com\/xViolaine"],"url":"https:\/\/www.escapistmagazine.com\/de\/author\/linda\/"}]}},"modified_by":"Linda G\u00fcster","human_time_diff":"4. 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