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Dean Hall Spills DayZ Secrets At Rezzed Developer Session

This article is over 11 years old and may contain outdated information

But is there an alpha release date? Weeeeell …

“We really feel like we have to get the alpha out and start getting player feedback on where we’re at here,” says Dean ‘Rocket’ Hall, the man behind zombie apocalypse title DayZ, currently in production. It had a release date announced once before – December 2012 – but that date was blown as the team started adding new stuff, and now Hall’s reluctant to announce another date. So don’t expect to hear anything about that any time soon, but if you want 40-odd minutes of DayZ reveals, take a look at this Rezzed video. Just skip forward a bit, is my advice to you; nothing really happens until about 9.17.

Hall talks about pretty much everything from frame rate, Oculus Rift and duct tape, to complex in-game medical procedures. Back in 2012, before all this blew up, Dean Hall described his experiences running the then-mod for Arma II as scary but fun. “In a way, the project is basically about two or three hours away from complete disaster at any time,” he said. “Every time we do an update it’s just terrifying.” Now he seems a lot more confident in his title, but it’s clear he’s still a little gunshy when it comes to release dates.

The original mod gained plenty of fans for its tense gameplay; here’s hoping the original, when it finally sees alpha, is as good as it promises to be.

Source: Eurogamer

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