Build limit is the restriction that you have when it comes to creating structures in a given area in LEGO Fortnite Odyssey.
Just like V Rising or even Valheim, you need to build a lot of structures on your island if you’re looking to survive. More often than not, building too many structures in any given area can make things extremely complicated, especially when it comes to rendering them. It’s a necessary evil that most survival games need to incorporate, and there’s no way to bypass it.
Is There a Build Limit in LEGO Fortnite Odyssey?
Yes, Fortnite‘s survival mode does have a build limit, and it’s annoying because it blocks you from creating your dream village to a great extent. If you exceed this limit, then you’ll see a warning that flashes on your screen saying “High Complexity Area! Remove builds or move away.” However, there’s no specific number of structures that consistently trigger this warning.

The complexity and density of the buildings in any given area, coupled with your system hardware, are responsible for this build limit warning in LEGO Fortnite Odyssey. So, it’s best to avoid building too many structures close to each other while planning your village. The easiest way to do this is by ensuring that your village isn’t clustered together. Spread it out as much as you can, and you shouldn’t have a problem.
Does LEGO Fortnite Odyssey Have a Village Limit?
While there isn’t a limit on the number of villages that you can create, there’s a limit to the villagers and animals that you can house in your world. You can house up to 55 villagers and 50 animals in total, and each village can have up to seven villagers.

Every village has 10 slots available, out of which three are reserved for animals and three are reserved for villagers. You can use the remaining four slots for either villagers or animals. This creates a wonderful mix, allowing you to house villagers and animals based on your requirements.
You can also let go of villagers whenever you like, if you come across someone better while exploring the world. That said, these limits are a necessary evil because everything is built in a live-service environment, and with so many players logging in, resource management becomes very intensive.
Published: May 27, 2025 08:51 am