Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Escapist logo header image

GDC 2007: The E Has Landed

This article is over 17 years old and may contain outdated information

We hit the ground at the “largest game convention in the world” late in the afternoon on Tuesday. The show had apparently been going on half-steam since Monday, but someone had forgotten to tell most of the world. Basically everything that happened here before Wednesday and/or Tuesday night can be summed up by two words: not much.

In the post-E3 landscape, few shows have garnered the buzz of GDC. With a focus on developers and press, minus the glam and glitz (and, sorry, guys, the consumer-centric atmosphere) that plagued E3, GDC would appear primed to deliver more of what was so hard to find at the louder, larger L.A.-based E3: actual information about games and the people who make them.

The slant towards what’s “real” is apparent as soon as one walks in to the cavernous Moscone center. Booths and rooms are arrayed in a meaningful, easy-to-navigate manner, and, as Erin Hoffman described in last week’s issue of The Escapist, a veritable army of fluorescent shirted, smart and knowledgeable helper people stands at the ready to get people like me (with no sense of direction) to places like the Esplanade, which is so easy to find about two hundred members of the press corps found it before I did.

But GDC has something else no post-E3 show has: a wealth of intelligent discourse on the state – and future – of the industry. For the next few days, we’ll be sitting in on panel discussions, attending private meetings and hitting the hottest highlights of the GDC night life to drag down what we can about this maturing industry from the mouths of the people who are actually the developers themselves.

So yeah, that’s another thing most other shows don’t have. At last count everyone in the industry was here, and we’re going to be rubbing elbows with them all week. Stay tuned.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy