Mount & Blade II: Bannerlord early access release date

Mount & Blade II: Bannerlord Sets Early Access Launch Date

This article is over 4 years old and may contain outdated information

TaleWorlds Entertainment has finally locked in a date for the public launch of the much anticipated Mount & Blade II: Bannerlord.

Recommended Videos

The game will enter an early access development period on March 31 (just inside the developer’s previously announced March 2020 window) via Steam, the Epic Games Store, and TaleWorlds’ own website and will be available for $49.99. Unlike many other projects that take this route, the team does not plan to increase the cost as features are added and the game eventually enters a full release.

The development team currently expects early access to last for around a year but is unwilling to set a firm deadline, opting instead to focus on delivering a “fun and enjoyable” game.

According to the team, the fundamental elements of the experience, including character creation, exploration, combat, diplomacy mechanics, and multiplayer, are already in place. Among the features slated to be updated during early access are bespoke maps for towns and castles, additional quests, and the expected processes of localization, bug fixes, and balancing the core mechanics.

Further details about what to expect are promised to arrive “shortly before the release.”

Mount & Blade II: Bannerlord has been in development for more than 7 years, having originally been announced towards the end of 2012.

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Image of Damien Lawardorn
Damien Lawardorn
Editor and Contributor of The Escapist: Damien Lawardorn has been writing about video games since 2010, including a 1.5 year period as Editor-in-Chief of Only Single Player. He’s also an emerging fiction writer, with a Bachelor of Arts with Media & Writing and English majors. His coverage ranges from news to feature interviews to analysis of video games, literature, and sometimes wider industry trends and other media. His particular interest lies in narrative, so it should come as little surprise that his favorite genres include adventures and RPGs, though he’ll readily dabble in anything that sounds interesting.