Dead Space 3's Awakened DLC didn't go into production until after the main game was finished insists producer, John Calhoun.
By this point, I probably don't need to explain how the song-and-dance that accompanies every major DLC release goes, but here's a quick refresher anyway. Company releases game. Shortly afterwards, company releases DLC. Gamers take note of suspiciously short time frame between those two dates and accuse company of cutting content from the game to release as DLC. Company vehemently denies those claims. Gamers remain unconvinced. Rinse. Repeat.
This time around it's Visceral Games' John Calhoun explaining that work on the recently announced Awakened DLC campaign for Dead Space 3 didn't start until the main game was finished.
"Dead Space 3 is finished months before it's actually sold, 'cause you have to go through manufacturing, certification, and all that stuff," he told Destructoid. "So in that time we a have team with nothing to do."
"It's definitely not the case where we take a level, and just decide we're not going to include it in the main game. This was not even part of Dead Space 3; it was developed by a smaller set of our team that were run with a different producer, and all that stuff. You're looking at something that was wholly created as a standalone product."
Of course, short of revealing timetable or budgetary documents, there's no way for Calhoun to prove Awakened isn't the gaming equivalent of Soylent Green. Gamers will either take him at his word, or assume he's part of the industry-wide conspiracy to break down games into expensive, bite-size chunks.
Dead Space 3: Awakened will hit 360, PS3 and PC on March 12th.