It's essentially Megaman crossed with Killer 7 and enough bloom to blind a man.
As with most of Suda 51's games, I expect I won't understand what Killer is Dead is about until I've seen the credits roll. Trying to glean any information from the Grasshopper Manufacture trailers is like trying to learn physics by covering yourself in honey and rolling around on a collection of textbooks. It's not an unpleasant experience, but it's not a particularly informative one either.
So, here's what I learned from the two minute trailer to the above right: 1: There will be dialogue. 2: The dialogue will be in English. 3: It still won't make any sense. 4: People will get chopped up in spectacular fashion. 5: The brightness on my monitor is too high.
Visually, the game seems to be pitching itself somewhere between Killer 7 and No More Heroes, with gorgeous solid shading broken up by the occasional bit of texture work. Oh, and there's bloom. A ton of bloom. In fact, one of the enemies appears to be a skeleton made out of bloom.
So what exactly is going on? Well as publisher, XSeed explains, Killer is Dead is a successor of sorts to Killer 7 and No More Heroes. It follows the adventures of an "executioner" going by the entirely sensible name of Mondo Zappa.
"Working for an agency called the 'Bryan Execution Firm,' headed by a mysterious information trafficker known as Bryan, Zappa relies on dishing out his own brand of justice with the aid a traditional Japanese sword and a left artificial arm which houses interchangeable weapons."
Killer is Dead is scheduled for release this summer in Japan.