Respawn COO Dusty Welch says the studio wants to stick with multiplayer but won't "rule out" single-player as it looks at where to take Titanfall next.
While Titanfall had a lot of good things going for it. Fun action, cool robots, status as a high profile launch window title; it was pretty much bound for some decent success. That the being the case, the game still left some players wishing for more, especially when it came to single player content which its developers at Respawn opted to completely ignore in favor of a story that played out across a somewhat less than well received story campaign. Now, Respawn COO Dusty Welch has revealed that a single player Titanfall might not be entirely out of the question.
Speaking about Titanfall's campaign mode, Welch admitted that the experience given to players perhaps fell short of what the studio had intended. "Campaign mode, I think, was interesting but ultimately not as engaging or rewarding as we would've liked," said Welch. In turn, he said, the studio is considering how to improve on the game's story offerings going forward. While he affirmed the company's dedication to multiplayer, he wouldn't discount single player as an option.
"Would I rule it out for the future? Certainly not," he said. "But I think that there's a lot of reward in continuing to push the paradigm that Titanfall introduced, which is this always connected, real live visceral multiplayer universe. We learned a lot, and I think it's up to us to think about how we apply the learning to make the next game even more expansive and more engaging than the first."
While this obviously doesn't even approach being a confirmation of a single player mode, the very fact that Welch would consider it an option is likely to be seen by good news for players who would have liked a chance to take their Titans for a solo stroll. Add in the fact that Respawn just hired Stig Asmussen, the director of God of War 3 (a single player game if there ever was one), and it's hard not to be hopeful.
Source: Game Informer