PlayStation's global development president has made some flattering yet vague remarks about Team Ico's history and its next project.
During an interview for the latest issue of Official PlayStation Magazine, Shuhei Yoshida, President of Sony Computer Entertainment's Worldwide Studios, spoke briefly about Ico's lead designer Fumito Ueda and his group's latest project they started hiring for in January.
"They are working on a title. I started the Ico project," explained Yoshida. "Ueda-san joined my team in Japan as a cinematic animator, but he created a short movie and presented it to me and said, 'I want to make this game.'
"I said, 'Yes, let's do it, but you have never made a game. We have to have experienced people do it,' so it took a while, recruiting one person at a time. And because Fumito Ueda doesn't compromise, we had to move the development from PSone to PlayStation 2. Then I couldn't complete the game because I moved to the United States."
Although the studio's first outing, Ico, was not a commercial blockbuster, its pseudo-sequel Shadows of the Colossus commandeered Japanese sales charts, giving Ueda time to complete a third title. In the meantime, Yoshida wants to reassure antsy gamers that the project will be released for the PlayStation 3 in due time.
"It took four years and the second game took four years too. So I started calling them the 'Olympic Team.' They haven't released a PS3 title yet - of course not - they'll take four years! But they have something really, really good on the way."