According to Sony's latest figures, Media Molecule's do-it-yourself platformer has more than 600,000 user-made levels.
Whether or not Sony and Media Molecule's LittleBigPlanet has had the epochal success its creators and supporters were ascribing to it before its release is a matter of opinion, but Sony's most recent numbers show that, regardless of quality, LittleBigPlanet's user-generated content certainly has quantity in spades. To date, the game has more than 600,000 user-made levels.
Those 646,135 levels, according to Sony, are created at the rate of 35,373 every week, churned out at a breakneck pace by the 1,934,700 folks in the LittleBigPlanet online community.
Nice to know that people are flexing their creative muscle, though I'd wager that probably not every level is worth playing. There have been plenty of remarkable user creations, though, like LittleBigContra, a bit-by-bit recreation of Konami's NES classic. And who can forget that one guy who popped the question to his girlfriend via a LBP level and is even getting married in the game. That Sackboy marriage will be awful heartwarming, I have to admit.