Speaking with Japanese gaming mag Famitsu this week, the legendary designer expressed his dissatisfaction with the current state of affairs in gaming, and said that his new direction is "not anything I can really put into words."
Considering his bank account's probably full to bursting at all times, you'd think Shigeru Miyamoto would be plenty happy with the state of the games industry, but he's not. "I'm not wholly satisfied with how things are today, but I think at the very least we've established a playing field where people are willing to accept it when you try something new," Miyamoto said. "So I think I'd like to try making something more unique."
What exactly he's going to try is "not anything I can really put into words," Miyamoto said, but he has hinted that he's going to attempt to continue bridging the gap between traditional games and a mainstream audience. "Also, myself and my staff are best at making action games, so I'd like to find a way to communicate the fun of games past to a wider range of people," he said.
In the end, Miyamoto returned to the topic of innovation. "I want to make games that are intuitively fun and haven't been done before; games that make you enjoy owning a DS and glad there's a Wii in your home," he said. "From that perspective, I think we need more 'clutch' games like that."
Clutch games, eh? What's that supposed to mean?
"We're making Mario and Zelda too, of course, so don't worry."